Valchion is a action RPG with retro graphics and simple mechanics. It features bright, GameBoy Color-styled visuals, and a (hopefully) memorable soundtrack. It should be released for Windows, Mac OS X, and Linux. It's also being made with the Blender Game Engine, which features fast game creation and no time spent exporting to an external engine.

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What Am I Working On?

9 months ago News 0 comments


This is just a little update post to say what I'm working on now and link my current project, for anyone who's still interested in me as a developer or my older projects. It's called Shakecan Games, and is a label for games I make "under pressure" so to speak. As of the time of this writing, I've already completed a couple of games and am looking forward to making more. Check it out!

Oh, and I'm back on IndieDB posting this here on Valchion's page because I'm trying to make sure as many people as possible know about my projects. I'm planning to continue development at a goodly pace, and a lot of my old ideas for games will carry over into my new stuff. So I'm sure you'll see some things like Valchion, Sparky, and Misshoni from me very soon.


Valchion Has Been Suspended

Valchion Has Been Suspended

1 year ago News 10 comments

After a bit of thought, I've decided to suspend development on Valchion.

Development Continues / Resumes / Restarts / Whatever!

Development Continues / Resumes / Restarts / Whatever!

2 years ago News 9 comments

After a bit of a long break, development has begun again on Valchion. Hurrah!

Valchion Demo V0.2 is Out for Windows, Mac, and Linux!

Valchion Demo V0.2 is Out for Windows, Mac, and Linux!

2 years ago News 8 comments

The second demo for Valchion is out for Windows, Mac, and Linux!

Work Continues

Work Continues

3 years ago News 6 comments

Work has resumed on Soldier Of (as you can see from the images and video that I've posted recently, as well as this news post right here!).

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Soldier Of Demo #1 - 5-5-12

Soldier Of Demo #1 - 5-5-12

3 years ago Demo 4 comments

A playable demo showing my progress in developing this game as of 5-5-12. So, use the arrow keys to move, and X and C to use your primary and secondary...

Post comment Comments  (0 - 10 of 44)
shackra Jun 27 2013 says:

Quick, how did you make the dialogs and its logic on Blender?! Have you any tutorial about it? The stuff like the "!" and the dialogs are pure 2D? if yes, How did you make it on Blender 3D? :O

I just get hypnotized with beep-beep-beep of the dialogs :'O

Awesome game!!

+2 votes     reply to comment
SolarLune Creator
SolarLune Jun 29 2013 replied:

Well, I do it with Python. The dialogs and "!" are both 2D sprites, of a sort. I'm using a GUI module named BGUI to handle the drawing of the icons and text.

And thanks!

+2 votes   reply to comment
shackra Jun 29 2013 replied:


Thanks for the reply!

+2 votes     reply to comment
blueprintrandom1 May 26 2013 says:

Hey, Solar, this plays like the old squaresoft games, in other words my childhood :D

I <3 this game

+3 votes     reply to comment
PandaDan May 9 2013 says:

Hey SolarLune. After tons of procrastinating, I'm going to learn programming, and a dev for a game called Firefall told me to start with Python. In your opinion, how easy is it to learn, and how well does it, heh, blend with blender game engine?

+2 votes     reply to comment
SolarLune Creator
SolarLune Jun 6 2013 replied:

Sorry that I completely missed these.

I'm surprised that a developer for FireFall answered your question - seems like they'd be super busy!

Anyway, Python's very easy to learn, and works pretty well with the BGE. The Python version included with the BGE is a pretty much complete distribution of Python, so as far as I know, whatever you would want to do with "vanilla" Python can be done with the BGE's Python.

+3 votes   reply to comment
ildamos Feb 11 2013 says:

Whoa! 8-bit graphics w 3D lighting. Nice!

+2 votes     reply to comment
KRBL Jan 31 2013 says:

DAMN i this... NOW!!!
great work with the tracker i LOVE chiptune sounds :D

+3 votes     reply to comment
Fully-Metal Oct 21 2012 says:

shut up and take my money! whens the beta released? the visual style is epic. I don't think I have seen a 8bit game use blender :) best of luck getting done so we can buy (or beta test ;) btw like the main character :)

+2 votes     reply to comment
SolarLune Creator
SolarLune Oct 22 2012 replied:

Thanks a lot. I'll be resuming development on this in a week or so. I should be able to come out with another demo soon, as well.

+3 votes   reply to comment
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9 months ago
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