Summary

Smokin' Guns is intended to be a recreation of the "Old West's" great atmosphere. It is being developed on IoQ3's implementation of Id Softwares IdTECH3 engine. This Total Conversion of Q3 includes weapons created with historically correct information about damage, rate of fire, reload time, etc. It also includes gametypes and maps inspired mostly from western styled movies. And to increase the feeling of a "Gunslingers Atmosphere" music tracks and sounds have been adapted to the simulated times. The Smokin' Guns game started its life under the name of Western Quake³. It was originally developed by a team known as Iron Claw Interactive. They released WQ³ beta 2.0 in 2003, after which development all but ceased. In May 2005, development of Western Quake³ was taken over of by a bunch of cowboys calling themselves The Smokin' Guns with the blessings of the former team. Improvements to the game continue to this day!

Downloads

This is the stand-alone version of the Quake III Arena mod, Western quake 3. You are no longer required to purchase Quake3 in order to play this game. Smokin' Guns engine is now open sourced: you may download our source code at our SourceForge Page. If you have any question or need help, you may ask here on Moddb, or head over to our Forums Page.

The Gametypes

All game modes are based on the prize/reward system. Prize/Reward means you get money for kills, with the money being used to buy weaponry, ammunition and special items. The system is weighted so those "better" players are worth more reward money than novices. "By killing a player with more kills than you have, you will get more money than he would earn for killing you." The sentence above demonstrates to you the basic idea of this system: The bad players won't become worse due to the lack of money for weapons, so fair and balanced gameplay is possible. So even if you don't get a lot of kills you can make the ones you do get count!

Bank Robbery game type:

As the name says the goal of this game type is robbing the bank. One team has to attack the bank and steal the "money bag". The robber's team is equipped with triple dynamite, which allows them to blow a hole in the building and proceed to the money. After grabbing the money, they just have to head back to the escape point with it to win.

Robbing the bank isn't going to be easy because the whole second team is protecting the bank and will try to prevent the other team from getting in. While a robbery might be more difficult to pull off, it will be much more profitable than just killing off the defending team.

This game type is suitable for 2 to 16 players depending on the level size.

Duel game type:

The idea of duel is to enable classical western shoot-outs using only pistols. This game type is suitable for 2, 3 or 4 players and also for 2 player teams.

The duel maps are huge maps divided into several parts. Separate Duels can be performed in each part of the map (up to 16 players are supported per map). The details of the duel are as follows: The combatants stand opposite each other while a musical clock starts to play. When the music stops the duel begins. The holstered pistols have to be drawn, it will take a few seconds until one can aim precisely (this will be indicated by the crosshair gradually fading in). During this time the player can decide whether he wants to face his opponent (with poorer chances to hit) or seek cover.

The winner of the duel gets money for his kills and usually stays on the map part he "won" where he will meet the next challenger(s). As you can see, it depends on the amount of players on the server on which map and with whom you play (it's a complicated system and you'll see how it works exactly when it's finished).

Deathmatch and Team Deathmatch game type

Smokin' Guns preserves the classic Deathmatch gameplay found in the Quake series. Players spawn at random areas of the level and must compete against other players in a wild west shootout. The winner is the one who defeats the most opponents in a set time limit. The levels have money and weapons that the player may pick up, and more money is awarded when the player gets a kill. This allows the player up purchase new and better weapons.

In Team Deathmatch mode, the players are divided into two teams. The winning team is the one who defeats the most opponents in a set time limit . Levels remain the same as normal Deathmatch mode.

This game type is suitable for 2 to 16 players depending on the level size.

Round Team Play game type

This mode is a cross between Bank Robbery and Deathmatch. Players are divided into two teams. A point is awarded to the team who defeats the opposing team. The winning team is the first to reach the set amount of points or has the most points in a set time limit. The levels are the same for Deathmatch mode.

This game type is suitable for 2 to 16 players depending on the level size.

The Buy Menu

The buy menu allows you to purchase equipment using the money you earn for killing people or for accomplishing your mission. By default, pressing the B key will open it. Navigating the buy menu is done with either number keys, or the mouse. Each number has a corresponding item or submenu. In round-based game modes you can only buy equipment when you are in a buying zone. The buying zone is an area around your team's spawn points. Your money display turns yellow when you are in a buying zone. There's also a time limit. In deathmatch game types, equipment can be bought anywhere, anytime

The Heads-Up Display (HUD)


HUD

  1. Your weapon.
  2. Amount of ammunition loaded in your weapon.
  3. Ammunition left in the belt.
  4. Items you are carrying (boiler plate, ammunition belt, and/or money bag).
  5. The amount of money you have. Earned by killing enemies, or by winning bank robbery rounds. (Pickups are also available in deathmatch.)
  6. Your health.
  7. Same as item 3, they both show the same number (akimbo mode only).
  8. Ammunition loaded in the second weapon you are holding (akimbo only).
  9. The second weapon you are holding (akimbo only).
  10. Crosshair - turns yellow to indicate when you can press the 'activate' key to open a door or use a gatling. A red X covering the crosshair means you're aiming at a teammate in team modes.
  11. This arrow points in the direction of the escape point (only when carrying the money bag in bank robbery mode).
  12. Your score to the left, best (or second best if your are in the lead) score to the right. Team scores in team gametypes.
Image RSS Feed Latest Screens
Bloom effect New transparent console New (old) maps
Blog RSS Feed Report abuse Latest News: Smokin' Guns 1.1

3 comments by SG_Tequila on Jun 10th, 2012

No this is not an allucination !

Smokin'Guns 1.1 is officially released and you still can get it here from our ModDB Downloads page, but also from our new official Downloads page. Yeahah !

You should also realize Smokin'Guns community owns now a great new site based on Drupal and it is launched with a great and smart theme thanks to Biondo, our good friend and talented web designer !
Thank you for all your investment Biondo !


So, new release, new site !! What else ! He he... some other nice news will come soon, but now it's time to thank Joe Kari for his efforts and his desire to push toward Smokin'Guns 1.1 release. You'll find nice new features exposed in his great Alamo II map !! I would like also to thank Torhu for the Windows exe installer and also Barto for his try in a generic Debian package (see our official site) !! And of course, thank you Red and Pardner for your priceless involvement !!!

I would also thank you all for your long time support ! And now my heart is just beating toward our old good friends who were around for years and who are just missing us today...

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Unofficial Smokin'Guns 1.1 Mac Installer

Unofficial Smokin'Guns 1.1 Mac Installer

Oct 26, 2013 Full Version 0 comments

This release is unofficial but provides everything needed to play Smokin'Guns under Mac systems. Thank you netboot this work.

Smokin' Guns 1.1 - Windows installer

Smokin' Guns 1.1 - Windows installer

Jun 9, 2012 Full Version 4 comments

This is the full game windows installer of Official Smokin' Guns 1.1 Release.

Smokin' Guns 1.1 - OS Independent Archive

Smokin' Guns 1.1 - OS Independent Archive

Jun 9, 2012 Full Version 0 comments

This is the full package of Official Smokin' Guns 1.1 Release.

Smokin' Guns 1.1 RC2

Smokin' Guns 1.1 RC2

May 2, 2012 Full Version 2 comments

This is the full package of Smokin' Guns 1.1 Release Candidate 2. Download it, unzip it, and run smokinguns.exe (Windows) or smokinguns.i386 (Linux...

Smokin' Guns 1.1rc1

Smokin' Guns 1.1rc1

Apr 15, 2012 Full Version 2 comments

This is the full package for Smokin' Guns 1.1 release candidate 1. Download it, extract it (unzip), and run smokinguns.exe (windows) or smokinguns.i386...

Smokin' Guns 1.1beta5a

Smokin' Guns 1.1beta5a

Mar 12, 2012 Full Version 7 comments

Smokin'guns 1.1beta5a zip file. Extract it, run smokinguns.exe (Windows) or smokinguns.i386 (Linux), and enjoy it. Please give feedback here! The more...

Post comment Comments  (70 - 80 of 281)
Nam1kaii
Nam1kaii May 21 2012, 4:24pm says:

It's just a black screen when I start the game.

+2 votes     reply to comment
Bart202
Bart202 Jun 17 2012, 3:26am replied:

Try to check if your pc is good enough for the game. If you are using windows 7 restart it and execute as admin. Should work!

+1 vote     reply to comment
jose1711
jose1711 Jun 15 2012, 3:16pm replied:

i get the intro video and then see some grey rectangles. disappointed :-(

+1 vote     reply to comment
noChance79
noChance79 Apr 24 2012, 5:25am says:

Will SG1.1rc1 be released on Desura? Sooner or later or not at all? :-D

+2 votes     reply to comment
thePCGamer
thePCGamer Apr 19 2012, 5:37pm says:

This game is great (and AI realy dumb)! There will be more weapons?
(Sorry for my bad english)

+3 votes     reply to comment
Bart202
Bart202 Jun 17 2012, 3:25am replied:

Some devs are working on new weapons, they will come as far as possible but they have to model it and they have to write a script . It's a little bit difficult. But guns changed the strongness.

+1 vote     reply to comment
Wodewick
Wodewick Apr 3 2012, 3:15pm says:

Every time i try to create a multiplayer server the game shows me a script for this server, but I'm not able to do anything and my friends aren't able to find this server...I've got no idea, what I'm doing wrong

+2 votes     reply to comment
Bart202
Bart202 Apr 7 2012, 7:13am replied:

You have to start the game again and then you can connect in LAN. This is just the console what you see.

+2 votes     reply to comment
ghostuser
ghostuser Apr 4 2012, 11:55am replied:

its just like joining single if you have 10 bots and no humans there is another problem

+2 votes     reply to comment
Pardner
Pardner Mar 24 2012, 2:33pm replied:

You should be contacting Moddb. Make sure your not blocking the pop-up. Also, you will need to use the free users download, not the premium user.

+3 votes     reply to comment
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Smokin' Guns
Platforms
Windows, Mac, Linux
Developer & Publisher
Smokin' Guns Productions
Engine
ioquake3
Contact
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Official Page
Smokin-guns.org
Release Date
Released Dec 31, 2008
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Community Rating

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8.3

312 votes submitted.

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Highest Rated (3 agree) 10/10

:> go on dev team
you guys are doing a great job but i am still missing red :(

Jan 7 2010, 6:13pm by GenDago

Style
Genre
First Person Shooter
Theme
Western
Players
Single & Multiplayer
Project
Indie
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