Please use mediafire download mirror (in the game description) if this one doesn't work! This version fixes most of the bugs, reduces the level of lags...
Please read the description, this is not just another Slender clone. The point of the game is not to collect pages or any other objects to win.
Read the tips before playing the game or you may get stuck somewhere.
Importand note: under the sawmill you'll find the map which will tell you where the key is. If the map will tell you to go to the "house", go straight to the east from the sawmill and you'll find it.
Slender's Woods is a short horror game about a mythical creature Slender man (Here you can find more information about him) and it takes place in the woods. Of course, the game is inspired by the famous Slender game by Parsec Productions, but it has a different type of gameplay. The game is made on EDuke32, an enhanced version of the classic Build engine.
The development started a month after the original Slender game came out. One of the main reasons this game was made is to show a different atmosphere and gameplay done with the Slender man character. The goal is not to collect a certain amount of objects to win like in the most Slender tributes/clones. This game is more about storytelling and puzzle solving.
The game has two modes with different gameplay:
1.Story mode, the main feature of the game, which plays like a quest with the enemy chasing you. You have to visit various locations, pick up/use items and solve the puzzles.
The story is about a man who decides to move into a house deep in the woods for a week. The man hears strange noises outside the house one night and decided to check it out. The story will have twists and sudden moments to make you more interested in solving the mystery.
2.Page collecting mode. This mode is added just as a bonus for the fans of the original game. You have to collect a certain amount of pages in the woods to survive (or maybe not).
You may unlock a small bonus if you beat both Story and Page Collecting modes.
Overall, the game features random events and scripted sequences, a proper storyline and ending, a fully original soundtrack, a fully functional menu, easter eggs and also an ability to fight back Slender man at the end.
* Don't look at the enemy for too long.
* The more you play the game, the faster the enemy becomes.
* The flashlight has a limited power, don't forget to collect batteries.
* Sprinting causes your maximum stamina to drop slightly, especially in the Page collecting mode.
* Don't forget to read the notes, they contain tips where you should go.
* Try to remember the layout of the level and pay attention to the signs.
* Story mode has checkpoints which allow you to save the game. To load the last game, simply access the Story mode menu section and select "load game" or hit "yes" on the continue screen.
* Don't stop moving in the forest area after Slender man starts following you
* Don't miss the key in the generator room in the underground tunnels
* Importand note: under the sawmill you'll find the map which will tell you where the key is. If the map will tell you to go to the "house", go straight to the east from the sawmill and you'll find it.
WSAD - movement
Mouse - look
Shift - sprint
E or left mouse button - use/open
F or right mouse button - flashlight on/off
Esc - menu
Space - shoot (Only if you have a pistol and ammo)
F12 - make a screenshot (Will appear in the game folder)
* Update the video card drivers
* Check if resolution is set to 32 bit at the setup screen
* Run in windowed mode
* choose different resolution
If it diesn't help, please contact me and I'll try to help. Don't forget to send me a screenshot of an error.
Zykov Eddy - Lead developer
Aseptic Void - Composer
SpyrotheFox - Artist
Tea Monster - Flashlight and Slender man models
James Stanfield, Hendricks266, Dmitry Grigoryev, Nikolas, CrematorWii, Mister Sinister, Mblackwell, Micky C, Shadow Hunter
Thanks to Agent Parsec for making an inspirational game
August 31 - Mod DB page opened
September 2 - Teaser video uploaded
September 22 - The soundtrack and most of the textures/models is completed. Still working on the Story mode.
October 3 - Gameplay video uploaded
October 19 - Beta testing phase
October 20 - First version released
October 24 - Second gameplay video uploaded
October 25 - Version 1.1 released
October 31 - Slender's Woods released on Desura
I'm finally back, with a new, fresh horror game, which has been in works almost half of year (with great delays, though).
The Mask Reveals Disgusting Face is a horror adventure with graphics inspired by pixel-horror games. The concept is based around simulation of depression.
You are a depressed person named Gary, who decided to spend some time alone, in an old, empty house outside the town. Bad idea. Some strange force locked you up here. Weird things started happening in the house, driving you crazy. The mask will soon reveal it's face... Will you survive the nightmare?
The soundtrack is mostly consist of exclusive tracks provided by my friends. I'm really glad that I've managed to put this thing together. I've tried to make this game as polished and bug free as possible, and I'm happy with the results.
Hope the fans of indie horror will enjoy it!