Slender: The Eight Pages, formerly known as Slender is a free experimental game developed by Parsec Productions. It was released as a beta in June 2012 for Windows and Mac OS X.
First of all, let's make something clear: this is not a full-fledged game. It's an experiment. A ground-testing for the sequel, 'The Arrival'. I know you've read all those "it isn't scary" reviews, but, believe me, experience it yourself first.
So why all the fuss? Because it reminded players from all around the world how survival horror changed the videogame world. When I think of this game, Silent Hill comes to my mind. Neverminding the fact that SH is a far more complex game, it has something in common with Slender: it gets under your skin. Slender: The Eight Pages made me feel like the first time I played Silent Hill. This kind of psychologic terror is incredibly effective. Even though the games uses cheap scares, the sense of being alone, defenseless is amazing.
It's a once-in-a-life-time-experience, and I say that because, after you collect that goddamn 8th page, you probably won't play the game again. There's no real incentive. You'll recommend it to your friends or whatsoever, but that's it.
If you want a story, or more variety, more 'enemies', locations, gameplay mechanics, go play it's sequel, 'The Arrival', which really manages to keep the same feel, even adding more elements to the formula.
Don't look at this game for what it could have been, for what it doesn't have. Play it for what it is.
The Eight Pages is pure concept and terror. And that's where lies it's beauty (?) lies: in its simplicity.
This game has a simple, yet effective formula, meant to scare even the bravest man in the world. This game is great (nor excellent neither epic. Just great. And not even close to "Best Scary Game Evah!"), but it's so overrated and already boring to play it doesn't make sense to play this anymore. After you get the last page, you lose your motivation to play Slender again.
Yes, the graphics are a little bad, but who cares anyways. Still, it made me jump many times and the atmosphere absorbs the player instantly.
For an experiment, it worked quite well.
I know this game is overrated, I know the graphics are meh, but it's the way it is able to genuinely horror the player that makes this game excellent. This game was so scary it has inspired dozens, if not hundreds, of spin off games. The simple yet effective formula for gameplay is now being used in TONS of games. This game laid the framework for a new set of horror games and that is why I believe it deserves a 10/10
Slender was a game released by Parsec Productions as a social experiment to see if gamers would hop onto the first person survival horror medium. Needless to say, it worked. Shortly after the release of Slender came an updated version known as Slender: The Eight Pages which was pretty much the same as the previous version however the Slender Mechanics were upgraded slightly making the game a lot more intense and challenging. Since then, there have been dozens, maybe even hundreds of Slender copies out there including Parsec Productions recent project Slender: The Arrival and Slenderman Shadows, HOWEVER, the original Eight Pages is still the most fun and terrifying game of them all. In fact the scariest part of this game has to be the suspense it brings in knowing you're downloading the game and once it's done, you'll have to try and survive Slendy on your own. Can you collect all 8 Pages before the Slender Man gets you? Play it for yourself, just don't look behind you....
Now, I see all you people going all "WTF DIS AIN'T SCARY" to this game. But you all will HAVE to admit you got scared in the first try. This game is a "scared-for-once" type of game. But it's perfect for beginners.
I'll make something clear, I never played horror games because I thought they were just really cheap screamers packed into a software. But I did hear of the Slender Man myth. Seeing a game like that gained my curiosity. I tried it out.
I felt like something was terribly wrong as the game just started. The interface was too basic for me to suspect. I was totally confused, talking to myself as I was not sure of what to do.
I looked out and saw a basic forest equipped with a flashlight with the words "Collect the eight pages". I was confused because why 8 pages? I was also suspecting myself to be inside because that's what horror games "WERE" like. It was flooded with complete silence with nothing but crickets chirping. I looked how slowly my player walks across the pathway.
I walked forward the whole time and looked to a silo, thinking what in the name of **** is that? (I wasn't that bright) I went around the silo worried on how does a page look like? But then I saw a page stuck to the Silo. I clicked on it.
The word creeped me out as danger was close to me, I could feel the thumping making me shiver. It felt like as if someone was walking towards me. Goosebumps everywhere. I ignored everything and accidentally held shift and realized I can sprint. Running in fear I tried to look behind to see if anything was after me.
I was full of regret.
Behind me was a tall man in a suit, motionless, staring at me and filling the screen with static. I jumped in utter fear and couldn't react to his stare and saw as that terrifying close-up made my heart almost stop.
But that wasn't it, no matter how scared I was, I kept trying, and I saw more Slender videos and found more games. I got more interested in horror, and now i'm here.