Designed as a classic tycoon game, Ski Park Tycoon is a brand new ski resort simulation game that will put your strategic thinking skills and creativity to the test. Featuring sophisticated micromanagement, the campaign mode offers a variety of exciting missions that take at least 15 hours to complete. Enjoy the highly addictive gameplay while the sandbox mode for unlimited playability will keep you entertained long after you accomplish your last mission.
|The New Ideas Thread||Post Reply|
|Jan 6 2013, 9:34am Anchor|
Hello Everyone ! I noticed the community is kinda small, but anyway I almost finished the game, and so, I though it was time to give my oppinion to help the developpers and hesitating possible players etc...
An excellant game. It has many positive points for sure and an incredibly huge potential, but if someone asked me, I would probably say it's still an Alpha version. The graphics are okay, no need for something fancy, the buildings are quite realistic and the gameplay enjoyable. Most of the grunt work has been done.
What NEEDS to be added/updated (In My Oppinion)
=> Weird maps. Some of them are ok, but others a cruelly unrealistic. Most valleys have a north face pretty steep and a south face smoother. I didn't really saw it here, maybe new maps/updated maps can be made inspired by real stations.
=> Buildings. Actually, there is a cruel lack of buildings. Mostly, accomodation. We build a ski resort or a skiing area ? We need hotels, shops, leisure buildings (bowling, skating rinks). It will help generate profit and so, make the game more realistic : people should buy a pass at a visitor center and not pay at each lift hill wich is really weird and my god my resorts look like the most expensive in the whole world ! Even if it seems to copy Ski Resort Tycoons or Ski Park Managers. But I really think there is something to do here that cruelly lacks.
=>Fun items. And I don't mean weird stuff, but maybe Half Pipes /Slaloms, Jumps and organisation of world competitions. Great Scenario idea and quite fun no ? Like you need to build them, a certain amount of hotels, a skating rink etc...
=> Lifts choice. Even if the actual choices are way better than any other game I've played - I still lacks a little customisation. 2-4-6-8 Seaters for chairlifts, 4-6-8-12 Cabins for gondolas etc...and maybe the color too ? =3
=> Bug correction. I know it's still the firsts version so I won't be picky. There are not a lot, the most annoying is the hospital wich is, useless.
=> Run construction. Why can't runs cross !? And the way to build them is complicated, it's impossible to make turns for exemple, it always has to be straight and the form of the mountain. Ski Park Managers's system is the best IMO you guys should take a look at it.
=> Disasters : Avalanches maybe humm ?
Now the "little things"
=> Big station = huge lag, 5 seconds to put a cot. And I play World of Warcraft full graphics with no lags on my computer.
Edited by: Barrow07
|Jan 7 2013, 6:43am Anchor|
Thanks for your comprehensive review.
Let me comment your suggestions.
=> Weird maps.
=> Buildings. and =>Fun items.
=> Lifts choice.
=> Bug correction.
=> Run construction.
=> Decorative objects :
=> Disasters : Avalanches
|Jan 7 2013, 1:16pm Anchor|
Thank you for responding :p Fine for the buildings and objetcs =2 I just don't know how big is the project, how many people work on it etc... it was just an idea for realism even though I still think special runs with jumps etc could be very nice addition.
For the hospital it seems that the helicopter...how can I Say...don't take off ? Just turns quickly on itself but never get up the roof. Theres 10 000 I won't see again :o !
Good luck, may the snow be with you.
|Oct 9 2013, 7:47pm Anchor|
I've been going through the game a bit lately-currently only the demo, and have been interested in perhaps creating some content for it. So far editing existing buildings/lifts in parameters and visuals is working well enough, however trying to add new ones gives a range check error on start up... looking at if i can overcome that...
|Nov 9 2013, 3:05pm Anchor|
|Nov 19 2013, 9:04am Anchor|
Hi, I've got another idea but I don't know whether it's workable.
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