SCP 682 has escaped captivity and is running rampant through the building. It is your job to devise a plan to lure him back into his containment cell. Can you defeat the hard to destroy lizard? Six-Eight-Two will be a game with a mixture of both fast paced and slow paced moments, you could be walking through the randomly generated corridors for a while, or you could see 682 and spend a while trying to get away from him. SCP_682 will more than likely be the only SCP / enemy in the game, with the exception perhaps of one or two SCPs, depending on how much time we have or how development goes. You are to devise a plan to trap 682 into his containment cell by getting him to chase you. He is faster than you, so you need to use shutter doors, explosives and your assault rifle to damage his limbs to slow him down, as he has to regenerate to compensate for the damage done to him.

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Assault Rifle re model Crouching Passwords and Listener Servers
Blog RSS Feed Report abuse Latest News: Passwords, Listen Server, and the Alpha Development Cycle

3 comments by Magarthryx on Jun 18th, 2013

Passwords have been implemented. A listener server options has been implemented. Also a little bug where you were allowed to join server across various versions of the game has been fixed. While in alpha developing code for host migration won't be a focus. Rather it'll be looked into so to design a well optimized listener server. Other then tweaking and optimizing the server code the rest of the alpha dev cycle should be focused on improving game play. The two in the works are:

  1. Improving the rooms. The containment room will be redesigned. Then other rooms be added. Following this will be a map generation redesign. The maps at the moment are really just a serious of lines with the containment room forced into. The new map generation system will be similar to a rpg dungeon generator as rooms will be scatter about and then hallways linking them will be generated.
  2. SCP's AI will be fixed. The issue is the AI is bound by character motor. The same one you the player deals with. So some work will have to be done on that. The issue is SCP is to big for the tiles, which is why there was a size change. Yet SCP was then scaled up and is again clashing with the tiles.

Passwords and Listener Servers

Other improve high on our list are:

  • NPCs other the SCP will begin to enter the game.
  • Different Weapons.
  • Improved movement beginning with crouching and sliding.

Don't post your idea or bugs in comments, we have a forum. Comments will be reviewed, but the forum gives use a better space to address your needs.

Finally, an apology for the game going up only for windows for this release. It'll be available for mac and linux in the next release for sure.

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Six-Eight-Two v0.11a

Six-Eight-Two v0.11a

Jun 27, 2014 Demo 21 comments

The team has recently been unable to work on Six-Eight-Two due to my absence in university, but I am back now and we are ready to continue work! So, to...

Six-Eight-Two 0.1a

Six-Eight-Two 0.1a

Jun 2, 2013 Demo 56 comments

Six-Eight-Two is a horror survival, first person shooter. It is a game based on the SCP_682 file in the SCP wiki / foundation. The story takes place right...

Six-Eight-Two Ver[0.6] Pre Alpha Build

Six-Eight-Two Ver[0.6] Pre Alpha Build

Jul 18, 2012 Demo 21 comments

Here is a small pre alpha build for you all to enjoy! This is mainly a stress test and basic play build. Please go to our IndieDB forum and post your...

Post comment Comments  (0 - 10 of 106)
Hexaknight
Hexaknight Apr 15 2015, 3:15pm says:

where is scp 682? all i can do is walk around shoot and etc but i dont see him any where?

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Guest Mar 10 2015, 12:36am says:

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WhereDeyAtDo?
WhereDeyAtDo? Feb 23 2015, 11:53pm says:

Shooting 682's legs or anywhere doesn't seem to be slowing him down even the barrels don't do a thing and 682 can just rip through shutters like paper (and frankly all this just makes him more terrifying).

+1 vote     reply to comment
Commando-_-
Commando-_- Feb 11 2015, 1:48pm says:

Im worried is it still going :/

+1 vote     reply to comment
Commando-_-
Commando-_- Feb 11 2015, 1:45pm says:

Hi all its me again i just want to know will this game going to be relased soon or how long do you need to finish it and will there be greandes as you promised in latest verisons nad more spcp?Just pls tell me somthin i wana know i love this game :) :) :).Cheers!

+1 vote     reply to comment
WaynoProductions
WaynoProductions Feb 2 2015, 7:09am says:

How's the game coming along guys? It's been a while since last update :/ hope it's still in development!

+2 votes     reply to comment
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Guest Jan 24 2015, 2:09pm says:

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Commando-_-
Commando-_- Jan 20 2015, 9:51am says:

I cant wait for the new realase will it be final? Will you finish it soon this goddamme game is too goddame awsome.Will you place more scps in it? Pls if you can tell me answer me.Cheers :) :D

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Guest Dec 4 2014, 1:48am says:

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DerpyHooves320
DerpyHooves320 Sep 17 2014, 5:40pm says:

uh what do i do to play all i get is some internet explorer link that just redownloads it ten times :/ anything you got to explain that? or am i doing something wrong?

+3 votes     reply to comment
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Six-Eight-Two
Platforms
Windows, Mac
Developer & Publisher
Divinity Studios Limited
Engine
Unity
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First Person Shooter
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