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Blog RSS Feed Report abuse Latest News: 1.7.6_5 - Accidental Multiplayer, Early Alpha Access and more

2 comments by vektorDex on Jun 17th, 2014

Isn't this awesome? A Video, purely made for the 1.7.6_5 Update? Yes it is, just admit it. And with your acceptance of this I welcome you to the newest news of the news to Sirius.

What a week, I have to say. What an amazing week. Sirius has been shown on the IndiE3, and there was so much love, so much appreciation of my craft that it almost brought a tear to my eye. I love feedback! And so I decided to hand you the first Multiplayer Build in an Installer to keep you interested. Also, because I'd love some performance reports and network stress tests.

If you have pictures of you and friends testing the Multiplayer Build of Sirius, feel free to send in Screenshots, Videos and Pictures to r.m.dirks [at] or register directly at our Forums via

You can get Version 1.7.6_5 from IndieDB with a click on this neatly designed and nifty and totally useful button:

1.7.6_5 - Full Installer

Finishing this part of the news with the Tweets that made my week, from IndiE3 Host Solon:

@vektorDex I was sooo PEW PEW PEW yesterday after Sirius! "STAR WARRRRS"— S O L O N (@SolonCubed) 15. June 2014

Reverend did make an appropiateTweet about his reaction, too.

"PEW PEW" Solon #indiE3— Reverend (@ReverendDS) 15. June 2014

Also, look that the retweets of this one. Yay! Me love more of them!

take a look at the new trailer of sirius online from @VektorDex it's pretty cool! #gamedev— GuruMeditationPrject (@GuruMeditationP) 17. June 2014

Current Version: 1.7.6_5
Plugins Running are:
- FastExt Full
- FastImage Full
- DST_Lib
- PhysRX1.2.4 NEW!

New Features added are:
- "Warp To"-Spot, for collective LAN target
- LAN Multiplayer connecting interface
- Randomized Port for Localhost Multiplayer testing
- Scanner to discover content from Belts
- Minor Performance fixes

Due to the changes in Code for the Network Play, expect to see your firewall pop up. As host, you always use Port 2222 UDP and TCP.
However, if you manage to be able to testplay over Internet, please, for [insert deity]s sake, let me know how you managed to achieve this. Also I am calling out for you to test it on Hamachi and/or Tunngle.

Yes, I got it. You can't trust Paypal, its expensive, you have to pay a bunch of fees. Right. So I got in contact with the nice people at Desura and am planning to sell Early Alpha Access over there. Don't worry, you will still be able to get the Game here, but(!) Early Alpha Accessers will be able to save their progress and get the updates prioritized - something has to pay the Server!
See you soon on Desura!

Thats it, folks, a surprisingly short, but important news update. I hope you were entertained, will have fun in the newest build, maybe even spread the news and I, for myself, am looking forward to the next build!

Yours truly, Dex

Media RSS Feed Latest Video
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Prerelease EA_18_Desura

Prerelease EA_18_Desura

Jul 16, 2014 Full Version 0 comments

Newest version: Change Resolution, Name and Modes over the launcher, travel a new System, fixed a few bugs and added vsKrypt parser. Additionally added...

1.7.6_5 - Full Installer

1.7.6_5 - Full Installer

Jun 14, 2014 Full Version 2 comments

This Version installs the complete Game as it is now. Including Multiplayer, Resolution switcher and a lot of Netcode Smoothing. We also were able to...

Post comment Comments  (20 - 30 of 31)
Neo007 Sep 13 2012, 12:47am says:

Okay so i downloaded this game yesterday- Flatspace(Demo). It's really good. Try it out. There are some aspects of the game i really like. You can take passengers and safely transport them to a sector. You can become a mercenary or even a law enforcer. Pretty awesome! If you could incorporate these in Sirius it would be awesome. Just a suggestion :)

+3 votes     reply to comment
Taquito Sep 6 2012, 1:02am says:

Hey. Maybe this is a stupid question about the demo but.. Is there a way to make it fullscreen?

+2 votes     reply to comment
vektorDex Sep 6 2012, 9:43am replied:

Yes, even though its a debug thing.
Open settings.ini, and the Lines given there state as following:
1= Fullscreen, 2=Windowed
Language (not functional yet)
UI-Scaling (experimental)

+3 votes     reply to comment
Taquito Sep 9 2012, 2:31am replied:

Thanks. I'll try this out.

+2 votes     reply to comment
Neo007 Sep 1 2012, 10:18am says:

Looks Incredible!! I love Freelancer. Very pleased to see someone using the concept. Also will this be purely Multiplayer??? Also Planets will be explorable?

+3 votes     reply to comment
vektorDex Sep 2 2012, 7:15am replied:

Yes, this happens in a persistant online Universe.
New Systems are generated from a hidden value generated on your CPU, so the exploration factor will never run out.
Inner-Atmospheric flight is in the forge as well as Walking in Stations, both currently very unstable and they won't make it into 0.5.

+2 votes     reply to comment
Neo007 Sep 4 2012, 12:07pm replied:

Oh nice to hear that!! Was very disappointed with Microsoft after they cancelled Project Lonestar but this looks real promising :) Tracking!

+3 votes     reply to comment
vektorDex Sep 5 2012, 2:46am replied:

Yes, thats been a shame.
I've been a huge Freelancer-Fan and am still playing it sometimes.
Thank you for tracking!

+3 votes     reply to comment
Taquito Aug 26 2012, 1:57am says:

Very promising. Keep it up!

+3 votes     reply to comment
vektorDex Aug 26 2012, 8:32am replied:

Thank you very much!

+2 votes     reply to comment
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Developer & Publisher
veKtor Interactive eK
DirectD3X 7.5
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