Hello, dear Watchers!
Long time no read I assume.
This long break was necessary to get myself used to^the new OGL-Engine. Why the Engine Change? Because we reached the absolute maximum borders of DirectX 7. Despite me having worked quite a few years on this Code, it's not wasted for nothing. A large bit of this code is compatible with the new engine and mothe other stuff just needs a small bit of Changing.
The other important news I have is, that D3Xgames.com UG is now an official Company