Sins of a Solar Empire is a real-time space strategy and the first chapter in an epic science fiction saga. The independent Trader Worlds must unite and form the Trader Emergency Coalition to defend themselves against the return of their exiled brethren, "The Advent" and the arrival of the desperate remnants of the ancient Vasari Empire. Explore and conquer nearby planets and distant solar systems by applying brute force, cunning strategy, elegant diplomacy, economic mastery, and researched technology. The gameplay features seamless transition between epic strategy and tactical combat modes.

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Great Game and good mods out there! unfortunately it takes forever if u play in indepth game and playing with others drags the game play. There is mod i was hoping for one day. Playable races Stargate mix, Star Trek Mix, Mass effect Mix, star wars mix, some other mainstream show/movie all in the same mod!!!! If this was modded itd b the best Game ever


One of the best strategy games ever, period.



ABSOLUTELY the BEST Mod I've played! There are very close seconds, but THERE CAN BE only 1.... STARS!

I have taken the time to figure this game out,one of the very few games i do. I enjoy this games modifications such as SOTP,DOV,and various Star Trek and Stargate mods. It is fun enough on its own but sometimes the game just isn't enough.

One of the best games i have ever played of this genre!
Awesome graphics, great gameplay lots of mods and battles that will last for hours.and a new expansion -Rebellion- will be released soon

SOSE brings a lot of new features to the RTS table by allowing the player to chose what kind of victory they wish to obtain. Be it cultural, military, diplomatic or economic, the player is free to choose how they want to play.

In theory, that is.

In reality, however, once you join a game, you better use those scouting ships wise to adapt the strategy your closest neighbor uses, because if the npc or player has decided to rush you with 6 battleships, your smart talking diplomacy ships will be nothing more than cannon fodder.

Another thing that this game lacks is the balance between the units themselves. While the balance is seen between the three races, you can still win the game by spamming scout fregates, which do only slightly less damage than a attack fregate, they cost half as much resources, move faster, build faster and take up half the fleet upkeep. And, obviously, en mass they are as unstoppable as a cap fleet, because the time you need to down one, is not sufficient to save you from the other 6000 which are prodding at your shields.

Even the slow and easy to squish sege units can win you a game easy, if they are produced en mass and simply sent to steamroll the enemies planets one after another. As long as they loose their last planet, no matter what fleet they have, they will loose.


In the beginning it makes fun but after some time it's just boring and difficult...and there's no campaign..
Am Anfang macht es Spaß, aber nach einiger Zeit ist es ziemlich langweilig und schwierig.....und es gibt keine Kampagne..


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