Sins of a Solar Empire is a real-time space strategy and the first chapter in an epic science fiction saga. The independent Trader Worlds must unite and form the Trader Emergency Coalition to defend themselves against the return of their exiled brethren, "The Advent" and the arrival of the desperate remnants of the ancient Vasari Empire. Explore and conquer nearby planets and distant solar systems by applying brute force, cunning strategy, elegant diplomacy, economic mastery, and researched technology. The gameplay features seamless transition between epic strategy and tactical combat modes.
This latest version of the popular mini-mod adds completely new explosion effects for all three existing factions, plus a reworked and optimized particle system for increased performance during heavy battles. See readme.txt for more info. Compatible with SoaSE 1.181 and Entrenchment 1.41
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what is the differences with this one in comparison to the last mod?
It has been optimized to increase performance in heavy battles, you have new and separate explosion effects for all three races and new explosion sounds, and I removed the bodies from spilling into space on ciritical hits - they just float around after a ship is destroyed.