Sins of a Solar Empire is a real-time space strategy and the first chapter in an epic science fiction saga. The independent Trader Worlds must unite and form the Trader Emergency Coalition to defend themselves against the return of their exiled brethren, "The Advent" and the arrival of the desperate remnants of the ancient Vasari Empire. Explore and conquer nearby planets and distant solar systems by applying brute force, cunning strategy, elegant diplomacy, economic mastery, and researched technology. The gameplay features seamless transition between epic strategy and tactical combat modes.

Report abuse CrimsMod
Filename
CrimsMod.zip
Type
Full Version
Author
CrimDS
Date
Feb 15th, 2008
Size
1.58mb (1,657,892 bytes)
Downloads
623 (2 today)
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Description

A little mod I decided to work on. There will hopefully be more features soon.

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CrimsMod
Comments
warll
warll Feb 16 2008, 12:44am says:

So if it will have "more" features soon what features does it have now?

+2 votes     reply to comment
CrimDS
CrimDS Feb 16 2008, 6:33pm replied:

Right now it basicaly removes frigates and cruisers from the game, along with lowering the production costs and requirments for Capitals.

Hopefully I'll have more time to put out new models and research options.

+1 vote     reply to comment
Shoot_me
Shoot_me Apr 4 2008, 11:59pm says:

I've tried to run this mod with the current version of Sins, but for some reason it didn't seem to work.

+1 vote     reply to comment
mogamepro
mogamepro Apr 5 2008, 2:21am replied:

Shoot_me: If just extracted the folder from the zip file then, yes it won't work. I had the same problem when I first tried to run it. If you look in the folder you extracted you'll see another CrimsMod folder and a readme, you need to cut the CrimsMod folder and paste it into the mod folder overwriting when it asks. If I understand how the game looks at mods it looks at the first level directory in the mod folder to get the mod name, then looks inside that folder for predetermined folders such as textures, particle, mesh, etc. Since it doesn't see any of those it doesn't actually load anything. If you look in that folder you'll see 3 folders: another CrimsMod folder, a gameinfo, and string folders. (not sure what the CrimsMod folder is there for)

This mod has great potential, and I hope you do more things for it.

+1 vote     reply to comment
Pyrrhus
Pyrrhus May 25 2008, 7:41pm says:

does this need a certain version of Sins, because it followed mogamepro's advice but it still doesn't work.(Or do need to "activate" the mod some how. If you have to, can someone tell me how. I love this game and this mod looks amazing.

+1 vote     reply to comment
Mularac
Mularac Jul 18 2008, 4:14pm says:

one thing. i just couldn't make to work, creating a mod folder just didn't seem to be enough. anyone, help.

+1 vote     reply to comment
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Sins of a Solar Empire
Platform
PC
Developer & Publisher
N/A
Engine
Unknown
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Official Page
Ironcladgames.com
Release Date
TBD
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MD5 Hash
bfb0e64e3149a48bf41e1228a17183fe
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