A small file containing a hotfix for some glaring omissions and errors that made it into version 1.0. More to follow as we receive more reports.Most critically...
Good afternoon loyal citizens of the Cardassian Union! Today I, your glorious leader have been tasked with delivering news to you. The Obsidian Order has intercepted several communications recently, and they have been deemed important enough to be disseminated to you, the loyal people of the Union.
Mod of the week at PC Gamer!
We've been incredibly fortunate and privileged to be noticed by the gents over at PC gamer, and they've done a short piece on our mod. We're so thankful for the attention and for the lovely review by Mr Christopher Livingston of PC Gamer. We certainly didn't expect it, but we're really glad of the exposure. We hope it'll bring more Star Trek fans to the Moddb group. This will bring us more reviews and suggestions from the community and will enable us to further improve the mod based on its users recommendations. See the link below!
The Problem Child. Balancing the Borg.
We've been unhappy with the Borg as a playable race for some time. To this end we're mid way through a large scale rebuild and re-balance. What does this mean for the player? Our initial focus was on redeveloping the look of the Borg. We really felt that the "First Contact" style Borg were both more attractive and more intimidating in their looks. To this end we're mid way through a re-skin. Let me know what you think.
In addition to the re skin we've thought long and hard about what we want from the Borg. We came up with this as an answer. We want the Borg to be more accessible to the human players. In order to achieve this we had to go back to the drawing board somewhat. We've looked into bringing the Borg, as a playable race more in line with the other playable races by re balancing both their vessels, and their research. This will bring their power much closer to the other races and make "no Borg" matches a thing of the past. After all, what's the point of a race that you can't play?
I can hear the boos and hisses from here. But don't worry! AI Borg will still be the horrifying challenge you all know and love to hate! Using pieces of AI only research we still plan to have those epic Borg multiplayer "Comp Stomps". After all, what's not to love about that? I feel that this way, we get the best of both worlds. What do you all think? Let me know in the comments below.
MVAM and Saucer Separaration.
We've done it, we've finally managed it! Multi vector assault mode has been perfected!
This is due in no small part to Lavo of the SOGE mod who worked really hard to help us get this working as we wanted. Here's a link to his mod: Moddb.com
Because of this you'll now see the Prometheus in game. We know many of you wanted it, and we worked hard at this because a big part of making a mod like this is actually providing what you want! In addition to this, with the help of WileyCoyote's beautiful modelling skills we're just about ready to implement the Galaxy Class saucer separation we all wanted in there. Below is a render of Wiley's model. Tell us what else you feel you really want in the mod. It seriously makes a difference to us.
Glory to the Founders!
Work is still continuing on the Cardassian Union and the Dominion. I'll post a much more detailed piece as and when i have more information in this. Suffice to say, there will be a faction split that allows you to choose whether you are a member of the Cardassian Union or the Dominion alliance. Each of these choices will open up unique vessels to that faction including heroes and titans.
Captain Shack's latest video
Captain Shack is midway through one of those multiplayer Borg comp stomp's we talked about earlier. We'd like to take a bit of time to thank Shack for the outstanding contribution and the consistent support he's given us on his youtube channel. Shack is a full time youtuber, who makes video's spotlighting mods, and modder's work in order to increase exposure. He's a gift to the modding community and we're fortunate that he's supported us so much.
Captain Shack is looking to expand his channel so he can do more for the community and create a professional website dedicated to the gaming and modding community. After all the support he's showed Armada 3, we'd like to plug him a little. He's recently opened up a Patreon option, that allows to give a couple of dollars a month if you like his work. We'd like to link it here, and we would be so grateful if some of the mod lover's out there could give a small amount to a man that's done so much for the community.
Some gents are trying to organize an STA3 tournament over on our Steam page. We love the idea, and will be offering prizes (that range from having a Capital ship with the name of your choice, including your own in-game, all the way up to a potential beta-tester spot up for grabs. Jump on to our steam group, and see who's in chat. Alternatively contact me, on steam or here, on moddb. My steam user name is technophobeus .
Thanks for your time everyone, and let me know in the comments below anything that you're wondering about. I'll endeavor to answer you!