The time of Diplomacy is over. The length of the war and differing opinions on what should be done to bring the war to an end has led to a splintering of the groups involved. The controlling powers-that-be have depleted arsenals and seemed to have exhausted all efforts of diplomacy. Trapped in a stalemate, sub-factions have rebelled and broken off the main alignments. Rebellion is upon us.

A full-fledged expansion to the original, Sins of a Solar Empire: Rebellion draws you even deeper into the galactic struggle for supremacy with appealing new factions, terrifyingly cool new ships of all sizes, enhanced lighting and particle effects for increased visual pleasure and all-new victory conditions.

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Maelstorm Replicators June 2012 screenshot June 2012 screenshot
Blog RSS Feed Report abuse Latest News: 0.95 Overview

About Thrawn's Revenge II: Ascendancy with 6 comments by .Corey. on Feb 21st, 2015


Where 0.9 was to test base functionality, the primary goals with 0.95 are to begin balancing and finalizing new systems, as well as polishing existing factions. This post doesn't include every single change, but should give an idea of some of the more impactful ones and general areas we're focusing on. Before we get started, after some significant downtime, our site and forums are back up. So, if you want to post feedback, suggestions or discuss strategy, you can click here

...Artificial Intelligence...

While the AI in Sins is hardcoded and therefore is the same in every mod, there's a few areas where it can be tweaked, and where it didn't interact well with the mod in 0.9. There are two prominent areas where we have made fixes or tweaks: first, we've fixed an issue where Escape Pods made the NR AI stop building dropships and therefore not expand. Also, we've increased the rate at which the AI builds capital ships, although this has involved increasing the rate at which capital ships reach higher levels. We'll also be playing around with some ship roles to influence how the AI builds and uses ships.

Oceanic Planet

...Ship Balance & Polish...

As we said in the release post, the ship stats currently in 0.9 are almost direct ports of our ICW values, and costs were essentially determined very roughly while we tested capabilities of things. In 0.95, we're beginning to focus more directly on those values, and beginning to make the ships match the stated playstyle of the factions; namely the Remnant ships being cheaper and more numerous, while weaker individually, and the New Republic ships being more powerful individually. We're also working to finish up the abilities for existing ships, based on what the factions need. Mon Calamari ships in particular have been buffed significantly (along with the Nebula). The Praetor has had its firepower decreased a bit, shifted more towards its tank role, and also had its cost increased to match its capabilities. The Galaxy Gun has also been limited to one instance, as we discussed in the previous post.

...Units & Structures...

The third goal with 0.95 is to more or less finish the units and structures for the New Republic and Imperial Remnant. Unit-wise this mostly just means the Proficient cruiser for the New Republic (the Remnant is getting some changes in 1.0 or 1.1, for a reason we'll explain when it becomes relevant). Structure-wise, this means adding the economic and military starbases for the two factions, as well as the New Republic's XQ Resupply platform, and a new Durasteel refinery to replace the stock one.

Arid Oceanic

...User Interface...

We're doing a significant overhaul on the HUD as well. Pictures coming later.

...Planets...

As you can see from the pictures in this post, we've also finished the textures for the new planet types in 0.9. There will be some new planet types in future versions, but we're using 0.95 to just finish up the existing ones.]

Swamp

...Wrap it Up...

We're not going to give a release date, so we'll just say that it'll be out when the above is finished. At this point, that mostly means the UI and the models/textures for the new structures.

...Follow Ascendancy...
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Dawn of the Reapers: V .3 Onslaught
Sins of a Solar Empire: Rebellion

Dawn of the Reapers: V .3 Onslaught

Feb 21, 2015 Dawn of the Reapers Demo 57 comments

Version 3 of Dawn of the Reapers, Please enjoy and keep in mind this is still an Alpha.

SotP Galaxy Forge Map Editor v.0.56.1
Sins of a Solar Empire: Rebellion

SotP Galaxy Forge Map Editor v.0.56.1

Feb 11, 2015 Sins of the Prophets Mapping Tool 14 comments

Fully equipped Galaxy Forge (Rebellion only) ready to make maps for Sins of the Prophets v.0.56.1, including custom planet icons and links to tutorials...

Zero's Re-work 1.2
Sins of a Solar Empire: Rebellion

Zero's Re-work 1.2

Feb 10, 2015 Zero's Re-worked Sins Full Version 4 comments

A new minor update for bug fixes and bug squashing throughout a fare bit of balancing as a few units were a bit op.

Updated Amarr .004
Sins of a Solar Empire: Rebellion

Updated Amarr .004

Feb 9, 2015 Sins of New Eden Demo 4 comments

Change log provided in the file, please let us know how these new changes balance out! Before you ask,, yes it is ONLY AMARR.

Ascendancy 0.9 (Beta Version - ZIP)
Sins of a Solar Empire: Rebellion

Ascendancy 0.9 (Beta Version - ZIP)

Feb 6, 2015 Thrawn's Revenge II: Ascendancy Full Version 56 comments

The Emperor has fallen, and the Empire is in shambles after their defeat at Endor. Can the Rebel Alliance, now reformed as the fledgling New Republic...

Sins of the Fallen: Reb 1.82.34 (Full Version)
Sins of a Solar Empire: Rebellion

Sins of the Fallen: Reb 1.82.34 (Full Version)

Feb 1, 2015 Sins of the Fallen Full Version 20 comments

NOTE: New 7zip content structure (see read more+)... Build 34 Full Version for Rebellion 1.82. Please read feature for How to Install Sins of the Fallen...

Post comment Comments  (100 - 110 of 168)
GrandAdmiralUehara
GrandAdmiralUehara Feb 15 2013, 3:52am says:

Never played Sins of a Solar Empire, but am an insane fan of EAW. I am a huge fan of RTS strategy games (some of my favorites are EAW, C&C and TPW), and was wondering if you guys think this game is a good buy.

+2 votes     reply to comment
AUS_Doug
AUS_Doug Feb 27 2013, 12:18am replied:

Without a doubt, worth every cent (or pence, or penny, or whatever depending on where you are from)

I often describe this game as everything that EAW could have been.
(And the team behind the EAW mod 'Thrawn's Revenge' are doing a mod for this game. - It's called Ascendancy)
Moddb.com

+1 vote     reply to comment
GrandAdmiralUehara
GrandAdmiralUehara Mar 18 2013, 1:51pm replied:

Would I have to buy Trinity and Rebellion to have all Sins of a Solar Empire content, or is it all contained in Rebellion?

+1 vote     reply to comment
AUS_Doug
AUS_Doug Mar 20 2013, 10:57pm replied:

Its all included in Rebellion.

+1 vote     reply to comment
GrandAdmiralUehara
GrandAdmiralUehara Mar 23 2013, 3:30am replied:

Is there any way to get a physical copy of Rebellion? Because I have a very slow internet with a limited bandwidth, so downloading the game directly to my computer is likely not an option for me...

+1 vote     reply to comment
AUS_Doug
AUS_Doug Mar 23 2013, 5:43am replied:

Yep, depending where you live might make a difference though.
I'm in Australia, so I popped into EB Games not long after it came out and bought an actual disc.
(You still have to set up a Steam account which sucks)

+1 vote     reply to comment
GrandAdmiralUehara
GrandAdmiralUehara Mar 23 2013, 7:30pm replied:

I'm currently in the US, do you know of any stores that sell a physical disk of Rebellion in the US? I already have a Steam account, so that part isn't too bad.

+1 vote     reply to comment
AUS_Doug
AUS_Doug Mar 23 2013, 9:06pm replied:

I'm afraid I don't.
From what I've been able to gather off of various forums around the place, Walmart would be your best bet, but that's just a guess unfortunately.

I'm in the same boat as you (slow internet, poor bandwidth) so I find it really frustrating not being able to play a lot of today's games as so many of them focus only on multi-player.

I wish you luck in finding a copy though, it is a truly brilliant game.

+1 vote     reply to comment
GrandAdmiralUehara
GrandAdmiralUehara Mar 23 2013, 9:58pm replied:

Figured out that a physical copy of Rebellion is not available in the US (in fact, I think that Australia is the only place to obtain a physical copy). However, I've heard that JB HI-FI both carries a physical copy of Rebellion and ships it internationally, so this might be my answer.

+1 vote     reply to comment
AUS_Doug
AUS_Doug Mar 23 2013, 10:16pm replied:

Excellent news!

+1 vote     reply to comment
GrandAdmiralUehara
GrandAdmiralUehara Mar 23 2013, 10:28pm replied:

By the way, thank you for the help. I ordered Trinity about a week ago, and it is due Tuesday. The price of Rebellion is a bit steep (with the international shipping), but with my birthday coming soon, I'll probably get it as a present, so no worries. :)

+1 vote     reply to comment
AUS_Doug
AUS_Doug Mar 23 2013, 10:33pm replied:

No problem, always happy to help.
And if you still play EAW at all, I'm working on a mod at the moment - Secrets Of The Venator.
Moddb.com
(Sorry about the shameless self-promotion ;))

+1 vote     reply to comment
Guest
Guest Jan 20 2013, 4:45pm says:

im having trouble adding the mod to the game

+3 votes     reply to comment
GoaFan77
GoaFan77 Jan 26 2013, 3:02am replied:

Go to the mod tab of the main menu and hit the "Show mod path" button, then extract the mod to that location.

+1 vote     reply to comment
hnanoha
hnanoha Jan 4 2013, 11:38am says:

Just for this mod,I have bought the game.Nice work!

+2 votes     reply to comment
Starkiller2356
Starkiller2356 Dec 29 2012, 12:22pm says:

Wow just got this game from the steam sale and it has a huge learning curve! I like to play EAW but this game has EAW galactic conquest mode with insane more depth!

+1 vote     reply to comment
st0ne56
st0ne56 Jan 6 2013, 1:06pm replied:

whats your steam name because i myself love EAW

+1 vote     reply to comment
daetrax
daetrax Dec 29 2012, 4:20pm replied:

SOSE is pretty ******* simple. Basic resource-gathering. Simple research system. Simple unit building. Simple upgrading of planets. Not sure which part of this game would be complicated?
"huge learning curve"... Ever tried things like EVE or X3? Now, that's a steep learning curve.

+2 votes     reply to comment
TheyCallMeProphet
TheyCallMeProphet Jan 22 2013, 5:34am replied:

Yes, it's simple for guys who played this game for years, but not for the guys which have played not so many games like this. ;)

+1 vote     reply to comment
Temeter
Temeter Dec 29 2012, 3:55pm replied:

Sins is actually not as complex as it seems in the beginning, although it has certainly more depth than EAW. That one was especially in the conquest mode always more of a fun game without many strategical elements.

+1 vote     reply to comment
Starkiller2356
Starkiller2356 Dec 30 2012, 11:39am replied:

I agree that is fun its just I jumped into my first game and everything is so new to me, I usually play more simple RTS games like C&C and stuff like that. I love the conquest mode in SOSE too, has a ton of potential.

+2 votes     reply to comment
Temeter
Temeter Jan 2 2013, 7:25pm replied:

So, next try:
No, I actually ment the conquest mode of EAW :P
Getting into Sins and learning it's mechanics was, at least for me, one of the most interesting parts of the game. After a while the standard sins get's a bit boring, but that's what we got mods for^^

+2 votes     reply to comment
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Sins of a Solar Empire: Rebellion
Platform
Windows
Developer
Ironclad Games
Publisher
Stardock
Engine
Iron Engine
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Official Page
Sinsofasolarempire.com
Release Date
Released Jun 12, 2012
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9.3

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Highest Rated (10 agree) 10/10

Zombies like it, you should too!

Nov 14 2012, 10:17am by ZombiesRus5

Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Project
AAA
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This game is an expansion for Sins of a Solar Empire
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