The time of Diplomacy is over. The length of the war and differing opinions on what should be done to bring the war to an end has led to a splintering of the groups involved. The controlling powers-that-be have depleted arsenals and seemed to have exhausted all efforts of diplomacy. Trapped in a stalemate, sub-factions have rebelled and broken off the main alignments. Rebellion is upon us.

A full-fledged expansion to the original, Sins of a Solar Empire: Rebellion draws you even deeper into the galactic struggle for supremacy with appealing new factions, terrifyingly cool new ships of all sizes, enhanced lighting and particle effects for increased visual pleasure and all-new victory conditions.

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Maelstorm Replicators June 2012 screenshot June 2012 screenshot
Blog RSS Feed Report abuse Latest News: Devblog 4

About The Homeworld Returns... with 1 comment by El_Greavesy on Dec 20th, 2014

Introduction:
First of all, I need to say that the Softimage problem has been fixed. This week I focused on trying to get the Hiigaran Carrier added into the game, balancing ships, sorting out a few researches and most of all trying to ships in a battle. So the Hiigaran Carrier, with no subsystems, was converted into the game. I had problems with the Hangars but thats just because I spelt it wrong :( (Im dum sometimes.) Below are some pictures of the carrier ingame. (The 4 hangar points have been changed to two, one on the top one on the bottom.)

Hiigaran Carriers (DevBlog 4)

Hiigaran Carriers (DevBlog 4)

Second of all, I had a little try out of the two factions in a 'little' battle. The Vaygr Flagship absolutely destroyed the carriers because they literally had infinate health. (Fixed this) Again, the speed of the Flagship was faster than a Vaygr Scout! So I obviously had to change that aswell.

A 'little' fight.

A 'little' fight.

A 'little' fight.

This next picture was just for fun really, but it shows lots and lots of ships....

A 'little' fight.

Even though I squished loads of bugs in this week I made even more when I added the HGN Carrier. Loads of more bugs occured(mainly the weapons) but I think that this week has been a stepping stone in this mod, since I have made the mod at a point where you can have a battle but a lot more needs to be added. I think the thing I shall do is now the frigates and corvettes, and obviously keep posting you guys pictures of my improvments and additions to the mod.

PS: I bought EVE online and I'm addicted :O But that doesn't mean the progress will slow.

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Amarrian Winter Release
Sins of a Solar Empire: Rebellion

Amarrian Winter Release

Dec 24, 2014 Sins of New Eden Demo 7 comments

Original Upload failed please try again now as it should be fixed. Or you can use the link provided in the news article... SINS OF NEW EDEN. V0.01 (Early...

Rebellion Damage Multiplier 1.0
Sins of a Solar Empire: Rebellion

Rebellion Damage Multiplier 1.0

Dec 22, 2014 Sins of a Solar Empire: Rebellion Full Version 0 comments

Hopefully the only time I'll ever have to upload this.

Star Trek: Sacrifice of Angels 2 [0.7.5R FULL]
Sins of a Solar Empire: Rebellion

Star Trek: Sacrifice of Angels 2 [0.7.5R FULL]

Dec 21, 2014 Star Trek: Sacrifice of Angels 2 Full Version 10 comments

New full release, merry Christmas :) Hundreds of new sounds across the sides, primarily ship orders. Bug fixes, including updated shield impacts, compliments...

Sins of the Fallen: Reb 1.82.33 (Baked Version)
Sins of a Solar Empire: Rebellion

Sins of the Fallen: Reb 1.82.33 (Baked Version)

Dec 19, 2014 Sins of the Fallen Full Version 0 comments

This is a baked version of Sins of the Fallen into ONE mod folder containing the Nephilim, Plague, Rogue and Hypercorp factions along with the stock races...

Sins of the Fallen: Reb 1.82.33 (Full Version)
Sins of a Solar Empire: Rebellion

Sins of the Fallen: Reb 1.82.33 (Full Version)

Dec 19, 2014 Sins of the Fallen Full Version 30 comments

Build 33 Full Version for Rebellion 1.82. Please read feature for How to Install Sins of the Fallen for instructions on the correct order of activation...

STA3: A Call To Arms Installer version
Sins of a Solar Empire: Rebellion

STA3: A Call To Arms Installer version

Dec 14, 2014 Star Trek: Armada 3 Full Version 238 comments

This is our Installer version. Contained is our executable is (STA3-CTA), a pre-made enablemods.txt, our readme and credits list and the large address...

Post comment Comments  (100 - 110 of 159)
Starkiller2356
Starkiller2356 Dec 29 2012, 12:22pm says:

Wow just got this game from the steam sale and it has a huge learning curve! I like to play EAW but this game has EAW galactic conquest mode with insane more depth!

+1 vote     reply to comment
st0ne56
st0ne56 Jan 6 2013, 1:06pm replied:

whats your steam name because i myself love EAW

+1 vote     reply to comment
daetrax
daetrax Dec 29 2012, 4:20pm replied:

SOSE is pretty ******* simple. Basic resource-gathering. Simple research system. Simple unit building. Simple upgrading of planets. Not sure which part of this game would be complicated?
"huge learning curve"... Ever tried things like EVE or X3? Now, that's a steep learning curve.

+2 votes     reply to comment
TheyCallMeProphet
TheyCallMeProphet Jan 22 2013, 5:34am replied:

Yes, it's simple for guys who played this game for years, but not for the guys which have played not so many games like this. ;)

+1 vote     reply to comment
Temeter
Temeter Dec 29 2012, 3:55pm replied:

Sins is actually not as complex as it seems in the beginning, although it has certainly more depth than EAW. That one was especially in the conquest mode always more of a fun game without many strategical elements.

+1 vote     reply to comment
Starkiller2356
Starkiller2356 Dec 30 2012, 11:39am replied:

I agree that is fun its just I jumped into my first game and everything is so new to me, I usually play more simple RTS games like C&C and stuff like that. I love the conquest mode in SOSE too, has a ton of potential.

+2 votes     reply to comment
Temeter
Temeter Jan 2 2013, 7:25pm replied:

So, next try:
No, I actually ment the conquest mode of EAW :P
Getting into Sins and learning it's mechanics was, at least for me, one of the most interesting parts of the game. After a while the standard sins get's a bit boring, but that's what we got mods for^^

+2 votes     reply to comment
Hellstormer321
Hellstormer321 Dec 7 2012, 10:32am says:

next solar empire game will have deathstars :D

+4 votes     reply to comment
CharlieOneThree
CharlieOneThree Dec 9 2012, 6:22pm replied:

Deathstars and better mods WOOO

+3 votes     reply to comment
KinQQz
KinQQz Nov 25 2012, 4:15am says:

anyone knows how to sell buildings ? :P

+3 votes     reply to comment
ZombiesRus5 Online
ZombiesRus5 Nov 25 2012, 9:38pm replied:

Scuttle is in the bottom hud. It's a button at the button of the directly in the middle under where pictures of stuff displays.

+3 votes     reply to comment
Kaiserreich_Bendron
Kaiserreich_Bendron Nov 4 2012, 9:28am says:

Why is there no Mod that has SGI and SW in once???

+1 vote     reply to comment
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Sins of a Solar Empire: Rebellion
Platform
Windows
Developer
Ironclad Games
Publisher
Stardock
Engine
Iron Engine
Contact
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Official Page
Sinsofasolarempire.com
Release Date
Released Jun 12, 2012
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9.3

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Highest Rated (10 agree) 10/10

Zombies like it, you should too!

Nov 14 2012, 10:17am by ZombiesRus5

Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Project
AAA
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Expansion Pack
This game is an expansion for Sins of a Solar Empire
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Sins of a Solar Empire: Rebellion
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