The time of Diplomacy is over. The length of the war and differing opinions on what should be done to bring the war to an end has led to a splintering of the groups involved. The controlling powers-that-be have depleted arsenals and seemed to have exhausted all efforts of diplomacy. Trapped in a stalemate, sub-factions have rebelled and broken off the main alignments. Rebellion is upon us.

A full-fledged expansion to the original, Sins of a Solar Empire: Rebellion draws you even deeper into the galactic struggle for supremacy with appealing new factions, terrifyingly cool new ships of all sizes, enhanced lighting and particle effects for increased visual pleasure and all-new victory conditions.

Image RSS Feed Latest Screens
Maelstorm Replicators June 2012 screenshot June 2012 screenshot
Blog RSS Feed Report abuse Latest News: Sins of the Fallen: November Update

About Sins of the Fallen with 0 comments by ZombiesRus5 on Nov 26th, 2014

Sins of the Fallen

A quick update on the mod.

Sins of the Fallen is one of the largest mods for Sins of a Solar empire boasting 6 unique expansion factions added to the already existing 3 vanilla factions .

Updates are in progress Sins of the Fallen isn't sitting idle. Even with the limited updates before the last release, I was working on integrating the new Nephilim models and working on bug fixes. It was just really slow going...

Bug fixes and enhancements
There never seems to be an end to finding missed issues (thanks to many of you) or improvements I want to make ;) Since the last release I've been working on more bug fixes as they are reported or found and working to add in new content as well.

New Relic Planet Types, Research and Models
Experience forbidden worlds with a new planet type of ancient civilizations.

Alien Invasion Icon New NPC: Alien Invaders
Alien Invaders, A new NPC, will replace the pirate AI with a completely new look/feel and capabilities (including research available to the pirate class NPC). The new NPC assets will also be available to replace as the Militia type. I really like the idea of an Alien invasion and look forward to turning on this feature as I've never really enjoyed the idea of Pirates. Work continues on these assets and hopefully sometime next year they will be of release quality.

More Artifacts
I talked about Artifacts last year and will unfold a little of what is coming.

Aegis Artifact - An artifact lost in space by a Relic Civilizations. Found orbiting distant gravity wells, this artifact can be installed on Capital Ships or Titans and will grant significant increases in Shield, Shield Mitigation and Regeneration.

The mechanics for obtaining these artifacts and installing them on a capital ship will be fairly painless to both the User and AI.

I've also made some minor improvements to the existing artifacts granting them their own Strikecraft look and feel and will begin work to adjust their stats and weapons layout to differentiate them more.

Continued thanks to everyone for their support and feedback over the many years. It's been a lot of fun making this mod with you.


sotf logo

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Federation User Guide
Sins of a Solar Empire: Rebellion

Federation User Guide

Nov 24, 2014 Star Trek: Armada 3 Guides 34 comments

This file is the user guide for the federation, with this you have an overview of all ships and stations with some information on what they do and what...

Sins Dark Reavers Mod v1.4.6 (for Rebellion v1.82)
Sins of a Solar Empire: Rebellion

Sins Dark Reavers Mod v1.4.6 (for Rebellion v1.82)

Nov 15, 2014 Sins Dark Reavers Mod Full Version 1 comment

1.4.x is the latest version of the mod which completes the transition from DkR being a reskinned Advent to being a completely distinct faction. All DkR...

Sins of the Fallen: Reb 1.82.31 (Full Version)
Sins of a Solar Empire: Rebellion

Sins of the Fallen: Reb 1.82.31 (Full Version)

Nov 14, 2014 Sins of the Fallen Full Version 14 comments

Build 31 Full Version for Rebellion 1.82. Please read feature for How to Install Sins of the Fallen for instructions on the correct order of activation...

Seva's Font Mod v1.0
Sins of a Solar Empire: Rebellion

Seva's Font Mod v1.0

Nov 5, 2014 Seva's Font Mod v1.0 Other 3 comments

Alternative Fonts and Size for Sins of a Solar Empire: Rebellion v1.82. Works aswell with Sins of a Solar Empire: Trinity v1.37. Just put the mod in...

Infinite Space 1.2 Unofficial Hotfix 0.1
Sins of a Solar Empire: Rebellion

Infinite Space 1.2 Unofficial Hotfix 0.1

Oct 23, 2014 Sins of a Solar Empire: Rebellion Patch 0 comments

A small hotfix which fixes the trasparent-ish textures issue. This also adds a few new textures to the mod.

SGI 1.82 Tau'ri Beta V0.182
Sins of a Solar Empire: Rebellion

SGI 1.82 Tau'ri Beta V0.182

Oct 20, 2014 Stargate Invasion Full Version 41 comments

Stargate Invasion 1.82 Tau'ri Beta, Numerous changes have been made. This version only includes TAU'RI. Any bugs,suggestion or if you want to join the...

Post comment Comments  (100 - 110 of 158)
Starkiller2356 Dec 29 2012, 12:22pm says:

Wow just got this game from the steam sale and it has a huge learning curve! I like to play EAW but this game has EAW galactic conquest mode with insane more depth!

+1 vote     reply to comment
Temeter Dec 29 2012, 3:55pm replied:

Sins is actually not as complex as it seems in the beginning, although it has certainly more depth than EAW. That one was especially in the conquest mode always more of a fun game without many strategical elements.

+1 vote     reply to comment
Starkiller2356 Dec 30 2012, 11:39am replied:

I agree that is fun its just I jumped into my first game and everything is so new to me, I usually play more simple RTS games like C&C and stuff like that. I love the conquest mode in SOSE too, has a ton of potential.

+2 votes     reply to comment
Temeter Jan 2 2013, 7:25pm replied:

So, next try:
No, I actually ment the conquest mode of EAW :P
Getting into Sins and learning it's mechanics was, at least for me, one of the most interesting parts of the game. After a while the standard sins get's a bit boring, but that's what we got mods for^^

+2 votes     reply to comment
Hellstormer321 Dec 7 2012, 10:32am says:

next solar empire game will have deathstars :D

+4 votes     reply to comment
CharlieOneThree Dec 9 2012, 6:22pm replied:

Deathstars and better mods WOOO

+3 votes     reply to comment
KinQQz Nov 25 2012, 4:15am says:

anyone knows how to sell buildings ? :P

+3 votes     reply to comment
ZombiesRus5 Nov 25 2012, 9:38pm replied:

Scuttle is in the bottom hud. It's a button at the button of the directly in the middle under where pictures of stuff displays.

+3 votes     reply to comment
Kaiserreich_Bendron Nov 4 2012, 9:28am says:

Why is there no Mod that has SGI and SW in once???

+1 vote     reply to comment
TheyCallMeProphet Nov 10 2012, 6:27am replied:

I could make a mod - if the makers of those mods agree

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Sins of a Solar Empire: Rebellion
Ironclad Games
Iron Engine
Send Message
Official Page
Release Date
Released Jun 12, 2012
Game Watch
Track this game
Community Rating



133 votes submitted.

You Say


Ratings closed.

Highest Rated (10 agree) 10/10

Zombies like it, you should too!

Nov 14 2012, 10:17am by ZombiesRus5

Real Time Strategy
Single & Multiplayer
Expansion Pack
This game is an expansion for Sins of a Solar Empire
Embed Buttons

Promote Sins of a Solar Empire: Rebellion on your homepage or blog by selecting a button and using the HTML code provided (more).

Sins of a Solar Empire: Rebellion Sins of a Solar Empire: Rebellion
Sins of a Solar Empire: Rebellion
7 of 25,655
Last Update
1 month ago
415 members