The time of Diplomacy is over. The length of the war and differing opinions on what should be done to bring the war to an end has led to a splintering of the groups involved. The controlling powers-that-be have depleted arsenals and seemed to have exhausted all efforts of diplomacy. Trapped in a stalemate, sub-factions have rebelled and broken off the main alignments. Rebellion is upon us.

A full-fledged expansion to the original, Sins of a Solar Empire: Rebellion draws you even deeper into the galactic struggle for supremacy with appealing new factions, terrifyingly cool new ships of all sizes, enhanced lighting and particle effects for increased visual pleasure and all-new victory conditions.

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Blog RSS Feed Report abuse Latest News: STA3 CTA DEV DIARY 12

About Star Trek: Armada 3 with 41 comments by Bane(Dev) on Sep 11th, 2014

Borg History (Sourced from Memory Alpha)

The Borg were a pseudo-species of cybernetic beings, or cyborgs, from the Delta Quadrant. No single individual truly existed within the Borg Collective (with the possible sole exception of the Borg Queen), as all Borg were linked into a hive mind. Their ultimate goal was the attainment of 'perfection' through the forcible assimilation of diverse sentient species, technologies, and knowledge. As a result, the Borg were among the most powerful and feared powers in the galaxy, without really being a true species at all.

Changing the Borg from Version 1.0 to CTA

I truly loved working on version 1.0 and the many Borg abilities but as we began work on CTA i almost begged the lead devs Max and Chris for the opportunity to change the Borg and Romulan factions.

With this in mind i worked closely with all the devs and especially Rick (draconis) to begin drawing up ideas and features that felt more in line with canon and previous Armada games.

What were the concepts you may ask?

  • Getting rid of shields... it never made sense although we knew they had shields per say for the sake of haveing shields as you never saw those impacts in the series we thought we would remove them as well and toughen their armour values.
  • Fixing shield penetration... Why should my beloved romulans and the iconic federation be punished for being shield based it made sense to remove shield penetration.
  • Removing reliance on specific anti borg abilities... Such as the nebulas shield disabler...i mean it forced people to build that one capital far to much.
  • Making Borg capitals feel like they were worth their weight... for experienced players the cubes didn't bring enough to the table compared to Borg cruisers so we set about fixing that.
  • Making Playable Borg actually fun to play... You could get rushed pretty badly at the early game but became unstoppable late game so we set about balancing the borg out, the ships feel strong like the series but as a player you can field less capitals than any other race but with the new additions we've given you a better arsenal to deal with pesky early game rush tactics, Probes anyone?
  • Keeping AI Scary and get them building capitals...Yes they really do build capitals now! 

And i like to think we achieved all this and more which you will see in our official dev diary video further below so rather than produce a wall of text this week ill simply ask you, our supporters to decide whether we made the Borg Faction we all love and want to see more of based on the ideas above.

Let us know your thoughts below in the comments section and see you all at our next dev diary.

Bane Out.


Still having trouble running the current 1.0 version of STA3? Here's a quick run down of how to install it since the 1.0 update. Note that the 1.0 download is an .exe file and does not require extracting.

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Interregnum Galaxy Forge
Sins of a Solar Empire: Rebellion

Interregnum Galaxy Forge

Sep 14, 2014 Star Wars: Interregnum Mapping Tool 8 comments

A modified version of the map making Galaxy Forge tool designed for Star Wars: Interregnum. Complete with icons for most new planets and custom star background...

The Sins Optimization Project for Diplomacy
Sins of a Solar Empire: Rebellion

The Sins Optimization Project for Diplomacy

Sep 11, 2014 The Sins Optimization Project for Rebellion Full Version 0 comments

This is TSOP for Sins of a Solar Empire: Diplomacy. DO NOT run TSOP with other mods. This is meant as a Vanilla Sins Mod Only! So that you can enjoy Diplomacy...

The Sins Optimization Project for Entrenchment
Sins of a Solar Empire: Rebellion

The Sins Optimization Project for Entrenchment

Sep 11, 2014 The Sins Optimization Project for Rebellion Full Version 0 comments

This is TSOP for Sins of a Solar Empire: Entrenchment. DO NOT run TSOP with other mods. This is meant as a Vanilla Sins Mod Only! So that you can enjoy...

The Sins Optimization Project for Original Sins
Sins of a Solar Empire: Rebellion

The Sins Optimization Project for Original Sins

Sep 10, 2014 The Sins Optimization Project for Rebellion Full Version 0 comments

This is TSOP for Original Sins of a Solar Empire. DO NOT run TSOP with other mods. This is meant as a Vanilla Sins Mod Only! So that you can enjoy Sins...

Ori Pirates (Optional)
Sins of a Solar Empire: Rebellion

Ori Pirates (Optional)

Sep 9, 2014 Stargate Invasion Sub-Mod Patch 1 comment

I tested it but not very thoroughly, please tell me if its not working and I will fix and reupload but it should work. 2 Ori ships at the pirate base...

SOA2 0.7.4 Update Released
Sins of a Solar Empire: Rebellion

SOA2 0.7.4 Update Released

Sep 4, 2014 Star Trek: Sacrifice of Angels 2 Patch 26 comments

Bug fixes, no new content active in this one. All the added files are for an impending project. Fixes: Buggered raids are fixed, only some of the neutral...

Post comment Comments  (90 - 100 of 157)
GrandAdmiralDaizo
GrandAdmiralDaizo Feb 15 2013, 3:52am says:

Never played Sins of a Solar Empire, but am an insane fan of EAW. I am a huge fan of RTS strategy games (some of my favorites are EAW, C&C and TPW), and was wondering if you guys think this game is a good buy.

+2 votes     reply to comment
AUS_Doug
AUS_Doug Feb 27 2013, 12:18am replied: Online

Without a doubt, worth every cent (or pence, or penny, or whatever depending on where you are from)

I often describe this game as everything that EAW could have been.
(And the team behind the EAW mod 'Thrawn's Revenge' are doing a mod for this game. - It's called Ascendancy)
Moddb.com

+1 vote     reply to comment
GrandAdmiralDaizo
GrandAdmiralDaizo Mar 18 2013, 1:51pm replied:

Would I have to buy Trinity and Rebellion to have all Sins of a Solar Empire content, or is it all contained in Rebellion?

+1 vote     reply to comment
Guest
Guest Jan 20 2013, 4:45pm says:

im having trouble adding the mod to the game

+3 votes     reply to comment
GoaFan77
GoaFan77 Jan 26 2013, 3:02am replied:

Go to the mod tab of the main menu and hit the "Show mod path" button, then extract the mod to that location.

+1 vote     reply to comment
hnanoha
hnanoha Jan 4 2013, 11:38am says:

Just for this mod,I have bought the game.Nice work!

+2 votes     reply to comment
st0ne56
st0ne56 Jan 6 2013, 1:06pm replied:

whats your steam name because i myself love EAW

+1 vote     reply to comment
daetrax
daetrax Dec 29 2012, 4:20pm replied:

SOSE is pretty ******* simple. Basic resource-gathering. Simple research system. Simple unit building. Simple upgrading of planets. Not sure which part of this game would be complicated?
"huge learning curve"... Ever tried things like EVE or X3? Now, that's a steep learning curve.

+2 votes     reply to comment
TheyCallMeProphet
TheyCallMeProphet Jan 22 2013, 5:34am replied:

Yes, it's simple for guys who played this game for years, but not for the guys which have played not so many games like this. ;)

+1 vote     reply to comment
Temeter
Temeter Jan 2 2013, 7:25pm replied:

So, next try:
No, I actually ment the conquest mode of EAW :P
Getting into Sins and learning it's mechanics was, at least for me, one of the most interesting parts of the game. After a while the standard sins get's a bit boring, but that's what we got mods for^^

+2 votes     reply to comment
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Sins of a Solar Empire: Rebellion
Platform
Windows
Developer
Ironclad Games
Publisher
Stardock
Engine
Iron Engine
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Official Page
Sinsofasolarempire.com
Release Date
Released Jun 12, 2012
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Highest Rated (9 agree) 10/10

Zombies like it, you should too!

Nov 14 2012, 10:17am by ZombiesRus5

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Sci-Fi
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Single & Multiplayer
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