Our debut game Sinless is a hybrid of a visual novel and classic 2D point and click adventure set in an original cyberpunk reality. We put a lot of effort and attention to the lore and story as well as the general vibe- that the graphics and soundtrack complement themselves to create the desired tone. Hopefully our love and enthusiasm for games and the cyberpunk lore shows in Sinless, especially in a few easter eggs here and there. Recently we are also holding the so called OC tour on facebook and twitter which gives a little insight to the locales and reality of Sinless. What is Sinless? Read on to find out more.

Post news Report RSS Sinless 1.1 Patch is now out, iOS promo-codes up for grabs

The first patch for Sinless has arrived. And with it additional features to provide an even better experience. We hope that now you will enjoy your stay in the Omni-Care sanctioned city even more.

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The first patch for Sinless has arrived. And with it additional features to provide an even better experience. We hope that now you will enjoy your stay in the Omni-Care sanctioned city even more.

*New Features*
- added dialogue options, slight dialogue tweaks
- updated graphics and animation sets for backgrounds and NPCs
- updated visual effects for various scenes
- 2 new enemies in the Ghostface minigame: the deadly and agile members of the Reaper gang, the Speeder and the Slasher.
- one new attack animation for Ghostface
- a renovation team just finished working on the Terrace lobby and cleaned up up the place for a better visual experience
- cloudbreak Station scene updated-credits update

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*Tweaks & Fixes*

- fixed missing capitalization, interpunction errors.
- title sound tweak wind volume-longer intro/fade from black, added blur
- new thunderclap sound in the transition during the intro
- fixed bgm abrupt ending at the end of the intro; now looped and good cross-fade with following scene
- street: lowered "scream" volume-fixed minor clipping issues
- Miya talk animation fix
- fixed a bug where upon returning to the title screen during a NPC closeup the NPC would be stuck on the foreground
- fixed overlapping music during loading between the Ghostface title screen and the actual minigame

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We would also like to celebrate the release of the patch with a few iOS promo-codes for the full version of the game. As a courtesy to others please post the code you have redeemed. As always we welcome comments and opinions. Thanks and enjoy your stay in the Omni-Care sanctioned reality!

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