In SimCity 4, you don't just build your city, you breathe life into it. With god-like powers, you sculpt mountains, gouge riverbeds, and seed forests to lay the groundwork for your creation. Then construct the most realistic metropolis you can imagine. Your city comes alive with the hustle and bustle of construction crews, the snarl of traffic and the activity of your Sims. Build mansions on mountainsides, cross canyons with bridges and raise skyscrapers downtown.

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Blog RSS Feed Report abuse Latest News: Network Addon Mod (NAM) Version 31.1 for SimCity 4 Released

About Network Addon Mod with 2 comments by TarkusSC4 on Apr 19th, 2013

The NAM Team is pleased to announce the release of NAM Version 31.1.  NAM 31.1 is a full package, which improves upon the initial "open beta" that was NAM 31, and succeeds NAM 30.  It fixes about 100 issues that had been reported since the NAM 31 release in March 2013, improving overall stability and performance.

NAM Elevated Road Puzzle Pieces and Smooth Curves
NAM Tram-in-Road and Ground Light Rail Plugins NAM Turning Lane Extension Pieces (TuLEPs) Plugin

Network Addon Mod - Version 31.1

It includes the following features, new to the NAM since the last release on ModDB (NAM 30):

  •  
    • New "Monolithic" package--all previous separate download plugins now included in the main package, including
      • RealHighway Mod (RHW)
      • Network Widening Mod (NWM)
      • Railway Addon Mod (RAM)
      • High Speed Rail Project (HSRP)
      • Street Addon Mod (SAM)
      • Rural Roads Plugin
      • NAM Retexture and Cosmetic Mods (North American and Euro)
      • Virtually all previously released bridges
    • RealHighway Mod now updated to "Project 57" specs, with Multi-Height networking, and Wider RHW Bridges.
    • New Draggable Fractional Angle Road system.
    • Maxis Highway Override ("Project Symphony") by MandelSoft and jdenm8
    • For the first time ever, transit stations and hole-digger/raiser lots are included.
    • Disappearing construction lots, making the use of starter pieces vastly simpler and less cumbersome.
    • A few odds and ends for the Network Widening Mod.
    • Two new styles of SAM Streets: Klinker Streets by squidi and jplumbley (Set 6) and Moonlight Japanese Streets (Set 10)
    • Traffic Simulator Configuration Tool (TSCT) updated.

It also includes the following fixes since the initial NAM 31 release.

  • Crash-to-desktop (CTD) on save and related performance issues from NAM 31 are largely solved: A number of users, particularly those with newer Intel Core
    Sandy Bridge and Ivy Bridge CPUs (e.g. i7, etc.) had experienced issues with the game crashing to desktop (CTDing) when trying to save, with NAM 31 in their plugins.  This was
    tied to the much larger NAM Controller build that was contained in NAM 31, which also caused the game to use considerably more memory.  The increase in size was
    largely due an attempt to "ultra-stabilize" some NAM override networks, including some RealHighway widths/heights and the Street Addon Mod variants (SAM ultra-stability
    had been in place in NAM 30).  The code on these override networks has been whittled down for this release, eliminating stability for situations that users were much less likely to build.  In order to address a wide variety of possible scenarios, the NAM Team is now providing two different controller packages--the smaller "standard" (or "s-series") package, and the larger "extreme" (or "e-series").

    The difference between the s-series and e-series is that the s-series disables SAM ultra-stability, and the higher elevated RealHighway networks (Level 3/22.5m and Level 4/30m).
    The s-series is installed by default.  Users who desire the larger e-series controller can select the option from the installer, using the Custom Installation option.  It is recommended that if you are using the e-series controller on one of the crash-prone processors, such as a Sandy Bridge Core i7, and especially if you have a large plugins folder (at least 3GB), that you should patch your SimCity 4.exe file to be Large Address Aware.  A suitable Large Access Aware patch can be found here.  You should have more than 4GB of RAM if using Large Access Aware mode.

  • Road Turning Lanes: As with NAM 31, the Road Turning Lanes are no longer automatically generated when a Road x Road intersection is built.  The
    auto-build functionality was causing considerable complications with the functionality of the Network Widening Mod and new Draggable Fractional Angle Roads, and as
    the NWM and Draggable FAR have a greater impact on game functionality (adding capacity and new build angles, as opposed to mere eyecandy), the Road Turning Lanes Plugin has
    been redesigned to function in an "optional" manner, which doesn't interfere with other features and allows the user more freedom in turn lane placement, without resorting
    to Turn Lane Extension Pieces (TuLEPs).  To add turn lanes to a Road x Road intersection, simply click the intersection with the Rail tool.  As with all previous releases,
    the Road Turning Lanes only apply to Road x Road intersections.  If you desire turning lanes on Road x Avenue intersections, you will need to use Turn Lane Extension Pieces
    (TuLEPs).
  • Transit stations: After the first release of transit stations in NAM 31, a number of bug reports were received about these stations.  As a result, all of the stations
    included with the NAM have gone through extensive retesting, and have been modified when necessary.  Many of the modifications fix major bugs, while some of them simply improve the performance of the station.  For PC users, any stations plopped in your cities from NAM 31 will automatically be upgraded when you install NAM 31.1.For Mac users, the replacement set of basic Maxis stations had to be modified, along with the Modern El Train Station by Brenda Xne.  These fixes were necessary due to a bug in the Mac version of SC4.  If you're a Mac user and you plopped any of these stations from the NAM using version 31, you will have to bulldoze them and replop them once you have installed NAM 31.1.NAM 31.1 also includes a number of new stations, which have gone through the same extensive testing as the stations listed above.  Most of the new stations are optional, meaning that they are not automatically installed with the Complete Standard Installation; instead, you must select the Custom Installation and select these new stations on the Components page.
  • New Street network functionality: Some new draggable wide-radius curves, and intersections along wide-radius curves, are now possible with the Street network.
    Credit for this new feature goes to Swordmaster from the NAM Team.
  • RealHighway Filler Pieces: The RHW Fillers have been, at long last, restored and expanded for NAM 31.1.  They were previously in such a broken state, that
    they had been disabled for NAM 31.
  • Mac users: The separate NAM for Mac OS package has been discontinued as of NAM 31.  It is recommended that you access a Windows machine or Windows installation (or use WINE), run the installer, and transfer the two installation directories (Plugins\Network Addon Mod and Plugins\z___NAM) to your Mac system.  Alternatively, use Keka (Kekaosx.com) to open the executable like a .zip file.  If you are planning on using cosmetic additions, like the Euro Textures or the Maxis Highway Override (AKA "Project Symphony"), they are contained in the "$[65]" folder, which you should rename to "z____NAM" upon extraction.  Please also note that the NAM--and most other Plugins--have compatibility issues with OS 10.7 (Lion) and later, due to the removal of Rosetta and the requirement to use the Aspyr Universal Binary patch to play SimCity 4 Deluxe in those OSes, which make the game prone to crashing.
  • Installing over previous versions: NAM 31.1 may be installed directly over top of any previous NAM releases.  It is a full release, not a patch or a hotfix.  All
    future updates are planned to be in full package form, and there are no plans to issue patches or hotfixes in the future.  Please also note that the NAM Team only provides
    technical support for the most recent version, which, as of this document, is NAM 31.1.  We cannot assist users of the original NAM 31 release, or NAM 30 (or earlier).
  • Special Thanks: The NAM Team would like to thank the following members of the community, who have tested the penultimate build of the NAM 31.1 controller and given their feedback on its stability, and/or assisted with other controller-related tests after the NAM 31 release, in an effort to nail down the game stability issues: A Nonny Moose, dyoungyn, Joe 90, mgarcia, mneonnew, shanghai kid, spot, and txrailcat74.
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Post comment Comments  (10 - 20 of 29)
Mavis130
Mavis130 Apr 28 2009, 6:39pm says:

Great game... I suck at it though. My plan is to make surrounding cities with lots of agriculture and industrial and have a central city with all of the residential and businesses. If it works... I am awesome!

+2 votes     reply to comment
Supraliminal
Supraliminal Jun 3 2010, 12:52pm replied:

That is exactly what I do too.
In a perfect city you just can't have dirty industry,
you build a neighbouring town just for that.

+2 votes     reply to comment
GOHANSS2
GOHANSS2 Sep 14 2008, 1:43pm says:

¡ME GUSTA MUCHOSIMO!(I like the game!)

+1 vote     reply to comment
1234ABZ
1234ABZ Jan 2 2007, 3:04pm says:

;( Arghh! Whay is there hardly ANY mods/downloads on this site! There is NO downloads and ONE mod.

Come on like simtropolis has thousands of downloads.
( :) Im a Member to simtropolis too :) )

+2 votes     reply to comment
Cryptex
Cryptex Sep 4 2006, 11:46am says:

This is a very good game, and obviously the leader in city building. But I prefer City Life over Sim City.

0 votes     reply to comment
LilRazor
LilRazor Aug 21 2006, 9:50am says:

Cheats :
Effect Code
Toggle the 24 hour clock : stopwatch
Set time of the day (military format): whatimeizit <hh:mm>
Change city name : whererufrom <name>
Change mayor name : hellomynameis <name>
Unlock all rewards1 : you don't deserve it
Set magnification level : sizeof <0-100>
1,000 more Simoleons in treasury: weaknesspays
No power requirement for all buildings : fightthepower
No water requirement for all buildings4 : Howdryiam
Hide empty zone color : zoneria
Toggle cell warnings : tastyzots
Start recorder : recorder
Green tinge on map : gol
Empty Zone colors disappear2 : zoneria
Advisors wear llama masks : dollyllama
Display frame rate : fps
Display terrain values when query button is on3 : terrainquery
Stop news bar movement : barstuck
More pedestrians run when you look at them : watchmemove
Propellers will not rotate but still work : renderprop
Improve the environment : flora
Unknown effect
Unknown rp

Have Fun .... :)

-1 votes     reply to comment
nabegheye_gharne21
nabegheye_gharne21 Aug 8 2006, 1:12am buried:

(buried)

please give me aserial namber because my CDkey is invalide.please!please!please!please!
My E_mail is nabegheye_gharne21@yahoo.com

-9 votes     reply to comment
hong_kong_man
hong_kong_man Jan 10 2008, 5:58pm replied:

bad - very bad. nobody share cd keys

+4 votes     reply to comment
feillyne
feillyne Aug 24 2009, 5:44pm replied:

Almost nobody. You can share a CD key with a friend, when you have 2 original games/copies. :-D

+1 vote     reply to comment
nukeu
nukeu Sep 3 2009, 11:40pm replied:

go to cheatcc.com

+2 votes     reply to comment
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SimCity 4
Platforms
Windows, Mac
Developer
Maxis
Publisher
Electronic Arts
Engine
Custom Built
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Release Date
Released Jan 14, 2003
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