Silverdale Classic features four unique classes, each having their own Equipment and Skills. We try to keep all the classes very different, that probably makes some classes a bit harder to play than others, but they all should have they're own advantages and flaws.. The game also features alot of Bosses which drop unique drops.. To make the game more enjoyable we make special events now and then, which gives players currently playing a chance to get Special events only available through the event. The game will also feature Trading Skills and other activities other than increasing your level.


Silverdale Classic is like a time machine back to the time of Chrono Trigger, Breath of Fire and FF6.. Only this time you can enjoy you're oldschool RPG experience with friends. All the maps are highly detailed, and there is various amount of different areas you can visit.. Since the beginning Silverdale was suppose to be a simple game, with simple graphics.. And it'll allways be simple.. We dont want to make special lighting effects or anything like that.. its suppose to be oldschool .. Many players have asked why we dont do Paperdoll (Player shown equipment).. well the answer is simple.. Its not hard to make, just takes loads of time. I'd rather shoot for having 200 Unique items instead of 20 Items which will show up on your character..


- 4 Playable Classes with over 30 Spells and Ranks each.
- A huge world with 2 Capital Cities, several camps and locations to explore.
- Hundreds of unique Items!
- A working Party system, so you can play and chat and share EXP with your friends.
- A working Guild system, along with Guild Chat and Guild Emblems!

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0 comments by JustinSD on Mar 17th, 2012

Hello dear players,I'm here today to tell you about the updates our team was been busy with this days. So I'm going to start whit the most "visible" updates first

Starting zones :

(STR and INT) had been re-balanced, I worked about 4 hours to bring the zones to what I want them to be but still there are a couple of things I will do over the time :)

The starting zones now have New Maps, New Monsters, New Items, New Rates also booth sides have 2 new Secret Maps do you think you can find them? Also what lies on this maps? Well its your job to find out.

You may also notice you won't find anymore INT items in STR zones ot STR items on INT zones just because you don't really have what to do with that items.Please remember this is STILL a work in progress and may be changed without any notice and just a note I'm waiting feed back from you guys related to this zones via PM

Click To Move:

Yep you heard right, our Benjo was been busy "crafting" a click to move system for the game and now is out! To use this feature just click on a walkable tile and hold the click to find a new path. Simple right?

Other Updates:

HP Bars are now visible when a NPC in at the bottom of the map.A problem in the networking code was found and fixed.Developers have a new Search Box to help us find Items and NPCs faster.

More Updates:

Item ID 115: Renamed from BatKeeper's Clock to BlobKeeper's Clock.
Item ID 181: Renamed from Footsoldier's Shield to BatKeeper's Shield.
Item ID 282: renamed from BatKeeper's chest to BatKeeper's Chest.
Item ID 290: Broad Sword was been tweaked and added to Green Bug drop.
Item ID 112: Crafted Rapier have now SFX data (attack.wav) when you attack
NPC ID 1: Bugs from STR starting area rebalanced.
NPC ID 2: White Bird from STR starting area rebalanced.
NPC ID 4: Cave Bat from STR starting area rebalanced.
NPC ID 4: Shroomps from starting area rebalanced.
NPC ID 11: BatKeeper from starting area rebalanced.
NPC ID 43: Birds from INT starting area rebalanced.
NPC ID 44: Hawks from INT starting area rebalanced.
NPC ID 45: Blobs from INT starting area rebalanced and also now they have SFX data.
NPC ID 74: Cave Blobs from INT starting area rebalanced and also now they have SFX data.
NPC ID 75: BlobKeeper from starting area rebalanced.
NPC ID 76: Guardian (BlobKeeper ones) from starting area rebalanced.
Map ID 21: Random tweaks have been made.
Map ID 53: Random tweaks have been made.
Map ID 54: Random tweaks have been made.
Map ID 222: Random tweaks have been made.
Map ID 224: Random tweaks have been made.
Map ID 239: Random tweaks have been made.
Added: 3 new monsters to the game Green Bug (ID 52), Cave Bug (ID 64) and Magelord Fenarius (ID 68)
In the next update I will focus on Re-Balancing the game and I will also add some quests to keep you guys busy.

So what are you waiting for? Check the new content released and PM me with your FEEDBACK!


All game gui has been updated. See forums.

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Silverdale Online Client

Silverdale Online Client

Mar 15, 2012 Full Version 1 comment

This installer includes everything needed to play Silverdale.

Post comment Comments
ArtisanCodesmith Sep 23 2012, 4:29pm says:

This engine, also, isn't custom built (it wasn't written for the sole purpose of this title), it's eclipse.

+1 vote     reply to comment
Guest Nov 21 2012, 3:08am replied:

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prowild Mar 25 2012, 7:52am says:

nice elona-ish game , i'll check it out

+1 vote     reply to comment
TheUnabridgedGamer Mar 20 2012, 11:07am says:

Err, you never say what the actual gameplay is like for those of us who -haven't- played any of those games. Is this a turn-based game, real-time action, Zelda-ish? You describe things that happen in the gameplay but not the gameplay itself.

+2 votes     reply to comment
JustinSD Creator
JustinSD Mar 21 2012, 7:18pm replied:

Real-Time Action. This is a full on Multiplayer MMO

+1 vote   reply to comment
BareGamer Mar 18 2012, 7:56pm says:

Has to be the best one of these I've seen in a long time.

+2 votes     reply to comment
JustinSD Creator
JustinSD Mar 18 2012, 11:01pm replied:

I appreciate that. We have a solid team aiming to create a successful game.

+1 vote   reply to comment
Kyou. Mar 17 2012, 5:37am says:

Seems interesting might have to give this one a download.

+2 votes     reply to comment
JustinSD Creator
JustinSD Mar 17 2012, 2:56pm replied:

Thanks :)

+1 vote   reply to comment
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Silverdale Classic
Developer & Publisher
Skideria Games
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Released Jan 2012
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