Our universe is volatile. Anything can be happening in places you're not observing. But laws of physics ensure, that whenever you look back, everything will be nice and consistent. In this game, laws of physics are broken. The moment you look away... anything can change. The moment an object leaves your line of sight, it can vanish or change into something else. Will you make sense of this unstable world and use the volatile nature of the environment to your advantage, to solve puzzles and get to the end? Sightline is an environmental action/puzzle game prototype made specifically for Oculus Rift VR jam and 3rd place winner!

Description

SightLine is currently being rebuilt from ground up. The prototype was put together very quickly, so it's very messy, which is why I've been working on a new framework upon which I can build the full game with more ease and flexibility. This demo was built with that framework to test its function and demonstrate basic principles of the game.

Preview
SightLine Playground (Linux)
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