Against all the competition we have here at UCSC's Computer Science: Game Design program, Siegebreakers is UCSC's Representative to E3's College Game Competition!
We are working hard to make a complete overhaul of the ingame pixel art to our new art style by the April 19th deadline. Also expect a public alpha sometime in the next 6 weeks or so to rigorously test it before we submit.
Here's a link to read up on the competition if you aren't familiar:
Edit: As it turns out, the ESA selection was a much less open process. There were limitations such that the game had to be for PC (limiting many of the mobile games being developed) and could not have been entered into competitions previously (no previous year's games or graduate projects). We are still very honored by the prospect, but we want to make it clear that there were a good number of games rendered ineligible by merit of their platform. Asterogue was one of those games, an amazingly polished roguelike action game for mobile. You can check them (and the other awesome senior games) out at:
Asterogue.com
Biogenesisgame.wordpress.com
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