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Siege of Turtle Enclave is a turn-based strategy game with real-time battles! Through the course of the game the player must collect resources, build and upgrade mighty structures, train a wide variety of troops, cast spells, conquer territory and wage war against a mighty foe in this innovative 4X strategy game! Take command of your troops and fight in action packed battles featuring a unique real-time-turn-based hybrid system! Deploy the right unit for the job, as these battles also feature a dual-rock-paper-scissors mechanic, with diverse and powerful unit abilities for added depth and excitement!
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Blog RSS Feed Report abuse Latest News: Hiatus at an End; Work on Next Update

0 comments by KingHeftig on Sep 11th, 2014

Hello again everyone, I hope you've all been enjoying SoTE in all it's released glory! During the past few months I've been giving the game some space, so that my mind could be a little refreshed and so I see the game more clearly as I update and add features/optimizations/upgrades to it. I took advantage of the time to explore new project ideas and let me tell you, one of them gripped me with a passion so firey I must restrain myself from rambling on about it to all of you, (because truth be told, it's VERY raw right now and is mostly in my imagination, expect news in a few months though).

But anyway that's why it's been so long since I've posted anything, now on to the matter at hand. Over the past few weeks, I was sifting through your suggestions, bug reports, and the game code, letting it all distill for a bit before I began actually tinkering with it. With the 1.1 update I'll be addressing most of the issues that you all pointed out, and adding in a few new features as well; the battles really need a proper 'after action report', also someone suggested that scene transitions could be a bit faster as well, I'll be tweaking the AI to make it a bit smarter, and maybe giving the player some direction in the early game. Not forced direction! I hate that! Only some guidance/suggestions, and I'll include a check box in-game if players don't want any. I think some of the UI could do with a cleaning. (I just can't seem to get UI, in my head it makes sense but then I try and implement it and it goes wrong, but I'll keep trying!)

The update will come out slowly, as I'm dividing my time between two projects and other real life stuff, but I'll be providing bulletins through social media and stuff, so follow to keep up on latest happenings!


If there's anything special you'd like to see in the game, or something that drives you crazy, please let me know and I'll try and work something out, I carefully consider all feedback I receive and try to accommodate when I can. (Because I'm not big enough yet to have haters ;) )

Thanks for reading and take care until next time,
~ Heftig

PS: Apparently when Desura made the split from IndieDB/ModDB I didn't notice that the news updates stopped showing up in both places, I'll make sure to account for that when posting articles from now on!

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v0.5.4 Experimental Mac Demo

v0.5.4 Experimental Mac Demo

Feb 24, 2013 Demo 0 comments

Emphasis on 'experimental', this download contains the zipped 'app' of the Demo of Siege of Turtle Enclave, not the installer, the way I understand Mac...

Siege of Turtle Enclave Alpha v0.3a

Siege of Turtle Enclave Alpha v0.3a

Jun 7, 2012 Demo 1 comment

This build represents the Demo of the game in it's current state (Alpha) and is for garnering feedback and eliminating early bugs as well as balancing...

Siege of Turtle Enclave Alpha v0.2a

Siege of Turtle Enclave Alpha v0.2a

Mar 26, 2012 Demo 2 comments

This build represents the Demo of the game in it's current state (Alpha) and is for garnering feedback and eliminating early bugs as well as balancing...

Siege of Turtle Enclave Alpha v0.1a

Siege of Turtle Enclave Alpha v0.1a

Feb 2, 2012 Demo 0 comments

This build represents the Demo of the game in it's current state (Alpha) and is for garnering feedback and eliminating early bugs as well as balancing...

Post comment Comments  (80 - 86 of 86)
parhana
parhana Dec 9 2011, 7:55pm says:

Cool looking game!. I really like the graphic style :D

+2 votes     reply to comment
ildamos
ildamos Oct 31 2011, 3:14pm says:

Sounds like Dwarf Fortress but is much more siege-oriented judging from the title and the description. Tracking. Keep up the good work!

+2 votes     reply to comment
KingHeftig
KingHeftig Oct 31 2011, 11:50pm replied: Online

Well thank you very much! :)

However I must say, though I intend on featuring a good deal of micro management, this humble project could never be compared to Dwarf Fortress on any realistic level, there is no magma... ;) I would compare it more closely to a minimalist Civilization with a few touches of Settlers, lofty titles to be sure, but again I say mine is but a humble effort at game development. I'll be discussing much more of the game play in future news posts as time goes by, also featuring more videos as well, so stay tuned! :)

+3 votes     reply to comment
lol1234
lol1234 Nov 4 2011, 4:13pm replied:

This game shall never be humble! It has turtles... :3

+2 votes     reply to comment
WarHedd
WarHedd Oct 19 2011, 1:16am says:

looks interesting...cant wait til its done

+2 votes     reply to comment
KingHeftig
KingHeftig Oct 19 2011, 3:54pm replied: Online

Indeed, nor can I ;)

Thanks for your interest though, I'll be posting a news update in the next couple of days, still getting things in order.

+2 votes     reply to comment
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Siege of Turtle Enclave
Platform
Windows
Developed By
KingHeftig
Engine
Unity
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Release Date
Released May 12, 2014
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Style
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Turn Based Strategy
Theme
Fantasy
Players
Single Player
Project
Indie
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