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Siege of Turtle Enclave is a turn-based strategy game with real-time battles! Through the course of the game the player must collect resources, build and upgrade mighty structures, train a wide variety of troops, cast spells, conquer territory and wage war against a mighty foe in this innovative 4X strategy game! Take command of your troops and fight in action packed battles featuring a unique real-time-turn-based hybrid system! Deploy the right unit for the job, as these battles also feature a dual-rock-paper-scissors mechanic, with diverse and powerful unit abilities for added depth and excitement!
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Blog RSS Feed Report abuse Latest News: Greenlit! Also 1.1 Minor Update!

0 comments by TheConjurersTower on Feb 6th, 2015

Hello everyone, thanks for stopping by!


As you may have noticed, Siege of Turtle Enclave has been Greenlit for distribution on Steam, HUZZAH! This glorious event took place on December 30th 2014, I have spent the time between then and now trying to get everything in order for the release; figuring out how to deploy on Steam, fixing a few odds and ends in the game itself, etc... I want to give a huge thanks to everyone who voted for the game and helped it get through the Greenlight process, and I hope that this will be the beginning of a glorious new chapter in the development of the game. The game is set to be released on Friday the 13th (because luck!) and you can find the 'coming soon' page right here:


Follow the game to keep up with developments!

I've also gotten a proper '.com' website for my little studio (about time), which you can find here:
Conjurerstower.com
As I release other projects they will all be featured there.


Now onto the 1.1 update, not much is really added, it's more of a polishing and bugfixing update. The main highlights would be that you can recruit new units and manage Heroes on the World Map without having to return the the Enclave, that's a nice convenience. Also battles feel a lot more exciting because I added a bunch of new sound effects that change based on what kind of units are present in the battle, battles sound a lot more intense now. I also discovered that Archimedes couldn't be leveled up properly, that has been fixed also. This update will be released on the 13th, alongside the Steam Release, I know I did other things too, but I have been tinkering on and off with it for several months and forgot (again) to write everything down...So play the game and be surprised at what's fixed! ;)

Thanks for reading and I hope you enjoy the game,
~ Heftig

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v0.5.4 Experimental Mac Demo

v0.5.4 Experimental Mac Demo

Feb 24, 2013 Demo 0 comments

Emphasis on 'experimental', this download contains the zipped 'app' of the Demo of Siege of Turtle Enclave, not the installer, the way I understand Mac...

Siege of Turtle Enclave Alpha v0.3a

Siege of Turtle Enclave Alpha v0.3a

Jun 7, 2012 Demo 1 comment

This build represents the Demo of the game in it's current state (Alpha) and is for garnering feedback and eliminating early bugs as well as balancing...

Siege of Turtle Enclave Alpha v0.2a

Siege of Turtle Enclave Alpha v0.2a

Mar 26, 2012 Demo 2 comments

This build represents the Demo of the game in it's current state (Alpha) and is for garnering feedback and eliminating early bugs as well as balancing...

Siege of Turtle Enclave Alpha v0.1a

Siege of Turtle Enclave Alpha v0.1a

Feb 2, 2012 Demo 0 comments

This build represents the Demo of the game in it's current state (Alpha) and is for garnering feedback and eliminating early bugs as well as balancing...

Post comment Comments  (60 - 70 of 86)
Zakk_Wylde
Zakk_Wylde Oct 7 2012, 12:52pm says:

Love the game but found a really annoying glitch. After a battle the game doubled my troops, the new ones don't really exist they just are permanently en route to my enclave and they count against my unit max.

+3 votes     reply to comment
TheConjurersTower Creator
TheConjurersTower Oct 7 2012, 1:01pm replied:

Thanks for the feedback! I could have sworn I killed this bug already, guess not! What build are you using? And what exactly happened that caused this bug to manifest? Was it during a siege, just a nightly attack, something else?

Thanks for playing and I'll try and get this bug squished in the next update!

+3 votes   reply to comment
Zakk_Wylde
Zakk_Wylde Oct 7 2012, 3:08pm replied:

I was using the latest build. I had just made an attack to reclaim part of my territory but I forgot to deploy any of my units when I clicked the start battle button. I guess that made all my units retreat but they have been en route to my enclave for days now from a tile that was only one space away.

+2 votes     reply to comment
TheConjurersTower Creator
TheConjurersTower Oct 7 2012, 3:31pm replied:

Awesome! Thanks alot! Sounds like it should be an easy kill. (Now watch as I enter the bug's lair and a hydra comes out...) But seriously this is exactly what I was hoping players would give me so that I can make the game better! So thanks again and enjoy the rest of the game.

+2 votes   reply to comment
bobthedino
bobthedino Jul 11 2012, 2:17pm says:

Lovely art and game play design.

+4 votes     reply to comment
TheConjurersTower Creator
TheConjurersTower Jul 12 2012, 7:02pm replied:

Glad you like them! :)

+2 votes   reply to comment
MadJac
MadJac Oct 7 2012, 1:28pm replied:

Yes, I agree this game has a charming art design. Looking forward to downloading when I get home.

+2 votes     reply to comment
TheConjurersTower Creator
TheConjurersTower Oct 7 2012, 1:31pm replied:

Thanks alot! :) Let me know if you encounter any issues! Bug squashing is one of my top priorities!

+2 votes   reply to comment
Bomtaker01
Bomtaker01 May 14 2012, 2:04pm says:

This game looks pretty cool from the screens deffinately going to download the demo ^^

+2 votes     reply to comment
TheConjurersTower Creator
TheConjurersTower May 14 2012, 10:57pm replied:

Thanks :) I hope you enjoy it!

+2 votes   reply to comment
BareGamer
BareGamer Mar 27 2012, 8:10am says:

Best idea for any strategy game ever.

+2 votes     reply to comment
TheConjurersTower Creator
TheConjurersTower Mar 27 2012, 6:50pm replied:

Why thank you very much, that's quite an appraisal! I hope the game will continue to impress as it nears completion. :)

+3 votes   reply to comment
alienfreak99
alienfreak99 Feb 14 2012, 11:28pm says:

oh... that makes sense.

+2 votes     reply to comment
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Siege of Turtle Enclave
Platform
Windows
Developed By
TheConjurersTower
Engine
Unity
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Release Date
Released May 12, 2014
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Style
Genre
Turn Based Strategy
Theme
Fantasy
Players
Single Player
Project
Indie
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