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Siege of Turtle Enclave is a turn-based strategy game with real-time battles! Through the course of the game the player must collect resources, build and upgrade mighty structures, train a wide variety of troops, cast spells, conquer territory and wage war against a mighty foe in this innovative 4X strategy game! Take command of your troops and fight in action packed battles featuring a unique real-time-turn-based hybrid system! Deploy the right unit for the job, as these battles also feature a dual-rock-paper-scissors mechanic, with diverse and powerful unit abilities for added depth and excitement!
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Blog RSS Feed Report abuse Latest News: Hiatus at an End; Work on Next Update

0 comments by KingHeftig on Sep 11th, 2014

Hello again everyone, I hope you've all been enjoying SoTE in all it's released glory! During the past few months I've been giving the game some space, so that my mind could be a little refreshed and so I see the game more clearly as I update and add features/optimizations/upgrades to it. I took advantage of the time to explore new project ideas and let me tell you, one of them gripped me with a passion so firey I must restrain myself from rambling on about it to all of you, (because truth be told, it's VERY raw right now and is mostly in my imagination, expect news in a few months though).

But anyway that's why it's been so long since I've posted anything, now on to the matter at hand. Over the past few weeks, I was sifting through your suggestions, bug reports, and the game code, letting it all distill for a bit before I began actually tinkering with it. With the 1.1 update I'll be addressing most of the issues that you all pointed out, and adding in a few new features as well; the battles really need a proper 'after action report', also someone suggested that scene transitions could be a bit faster as well, I'll be tweaking the AI to make it a bit smarter, and maybe giving the player some direction in the early game. Not forced direction! I hate that! Only some guidance/suggestions, and I'll include a check box in-game if players don't want any. I think some of the UI could do with a cleaning. (I just can't seem to get UI, in my head it makes sense but then I try and implement it and it goes wrong, but I'll keep trying!)

The update will come out slowly, as I'm dividing my time between two projects and other real life stuff, but I'll be providing bulletins through social media and stuff, so follow to keep up on latest happenings!


If there's anything special you'd like to see in the game, or something that drives you crazy, please let me know and I'll try and work something out, I carefully consider all feedback I receive and try to accommodate when I can. (Because I'm not big enough yet to have haters ;) )

Thanks for reading and take care until next time,
~ Heftig

PS: Apparently when Desura made the split from IndieDB/ModDB I didn't notice that the news updates stopped showing up in both places, I'll make sure to account for that when posting articles from now on!

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v0.5.4 Experimental Mac Demo

v0.5.4 Experimental Mac Demo

Feb 24, 2013 Demo 0 comments

Emphasis on 'experimental', this download contains the zipped 'app' of the Demo of Siege of Turtle Enclave, not the installer, the way I understand Mac...

Siege of Turtle Enclave Alpha v0.3a

Siege of Turtle Enclave Alpha v0.3a

Jun 7, 2012 Demo 1 comment

This build represents the Demo of the game in it's current state (Alpha) and is for garnering feedback and eliminating early bugs as well as balancing...

Siege of Turtle Enclave Alpha v0.2a

Siege of Turtle Enclave Alpha v0.2a

Mar 26, 2012 Demo 2 comments

This build represents the Demo of the game in it's current state (Alpha) and is for garnering feedback and eliminating early bugs as well as balancing...

Siege of Turtle Enclave Alpha v0.1a

Siege of Turtle Enclave Alpha v0.1a

Feb 2, 2012 Demo 0 comments

This build represents the Demo of the game in it's current state (Alpha) and is for garnering feedback and eliminating early bugs as well as balancing...

Post comment Comments  (60 - 70 of 86)
Zakk_Wylde
Zakk_Wylde Oct 7 2012, 12:52pm says:

Love the game but found a really annoying glitch. After a battle the game doubled my troops, the new ones don't really exist they just are permanently en route to my enclave and they count against my unit max.

+3 votes     reply to comment
bobthedino
bobthedino Jul 11 2012, 2:17pm says:

Lovely art and game play design.

+4 votes     reply to comment
KingHeftig
KingHeftig Jul 12 2012, 7:02pm replied:

Glad you like them! :)

+2 votes     reply to comment
MadJac
MadJac Oct 7 2012, 1:28pm replied:

Yes, I agree this game has a charming art design. Looking forward to downloading when I get home.

+2 votes     reply to comment
KingHeftig
KingHeftig Oct 7 2012, 1:31pm replied:

Thanks alot! :) Let me know if you encounter any issues! Bug squashing is one of my top priorities!

+2 votes     reply to comment
Bomtaker01
Bomtaker01 May 14 2012, 2:04pm says:

This game looks pretty cool from the screens deffinately going to download the demo ^^

+2 votes     reply to comment
KingHeftig
KingHeftig May 14 2012, 10:57pm replied:

Thanks :) I hope you enjoy it!

+2 votes     reply to comment
BareGamer
BareGamer Mar 27 2012, 8:10am says:

Best idea for any strategy game ever.

+2 votes     reply to comment
KingHeftig
KingHeftig Mar 27 2012, 6:50pm replied:

Why thank you very much, that's quite an appraisal! I hope the game will continue to impress as it nears completion. :)

+3 votes     reply to comment
alienfreak99
alienfreak99 Feb 14 2012, 11:28pm says:

oh... that makes sense.

+2 votes     reply to comment
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Siege of Turtle Enclave
Platform
Windows
Developed By
KingHeftig
Engine
Unity
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Official Page
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Release Date
Released May 12, 2014
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Style
Genre
Turn Based Strategy
Theme
Fantasy
Players
Single Player
Project
Indie
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