Siege of Inaolia, The first game from Riftwalker Ltd, intends to put survival games on the map by offering a refined and fresh experience in the form of a game that pays heavy attention to story as well as a high replay value by means of dynamic combat, a game that promotes skill over spam while remaining easy to pick up. Set in the Dark Fantasy world of Ilastria, a world plagued by wars and magic as well as the orcs and their kin, you control one of three unlikely heroes in their struggle to survive within the ancient fortress of Inaolia, a task that they soon come to learn, has the very fate of the world in the balance.

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Add media Report RSS Siege of Inaolia - Development Diary #3
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do_i_ob
do_i_ob - - 529 comments

Looks absolutely amazing! Love the menu back ground!

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Helmlock Author
Helmlock - - 332 comments

Glad you like it!

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TorQueMoD
TorQueMoD - - 11 comments

You guys should change your "cover art" for the game on Desura as its really misleading. I was expecting to find a 2D Adventure platforming game and instead was greeted by a 3D third person shooter.
Your game does look interesting and good, however that initial shock of finding something completely different from the cover art is a bit off putting. It feels like I've been lied to even though I'm sure that wasn't your intent.

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Helmlock Author
Helmlock - - 332 comments

Do you mean our box art? Because at the moment its just a logo ...

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feller21
feller21 - - 3 comments

this game looks really good, keep up the great work :)

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Description

Our latest Development Diary showcasing the latest changes within Siege of Inaolia's most recent build.

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Change Log

New Ravager Daemon Model
New Glutton Daemon Particle
New Swing Particle
Asure Caverns Implemented.
Lava Arena Expanded.
Improved Unit AI.
3 Activated Abilities and 3 Passive Abilities Implemented.
New Menu Background.
Daemon Spawn Portal Implemented.

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