Siege of Inaolia is a 3rd Person, Co-op, Hack and Slash with Light RPG elements intertwined with an all encompassing lore.
It follows the tale of Duncan, Draeldos and Esaya as they find themselves trapped within the ancient fortress city of Inaolia and are forced to stand together against unthinkable odds.
To face off against, both with their own strengths, weaknesses and visual style.
That in the darkness binds every detail and gives players a reason to invest in the story.
Function as bite sized areas where players can fight endlessly to rack up their scores for bragging rights on leaderboards.
Each with their own unique playstyle that can further be fine tuned through skill trees.
One of the Top 100 Nominated for Upcoming Indie of The Year 2012 on IndieDB.
It contains a couple of small yet vital changes, we've gone and added a new arena, The Emerald Reach, will function as our forest based level, it will be our third and final arena, currently its been implemented as its first iteration so expect a lot to change over the next few patches just like Inferno and Azure Caverns before it.
Apart from that we've pulled back the camera to allow for a greater field of vision and fixed the sliding issue we were having with our walk animation for Duncan. We've also added introductory videos that play at the start of each arena to immerse you and take you on a quick tour of the landscape before we actually drop you in game.
Probably the biggest feature is that we have now implemented the first snippets of our story in the form of narration that goes on while you play within Inferno, we're going to have unique storylines for each of the arenas and they will all be updated over time.
The nice folks over at Groupees jammed us into an awesome bundle filled with some great Indie games! Type:Rider, Volt, Science Girls, Redneck Racers, Inquisitor, The Machine Stops 1-3 and yours truly Siege of Inaolia are all available for a Dollar or two! You've got to hurry though! The bundle ends in about a day at the time of writing this article! You can grab the bundle by clicking here.
This is going to be a big one, Alpha 6 is going to probably be our most feature and content intensive patch ever however it will represent our biggest triumph, we'll be having our new combat system implemented along with the orc faction as well as massive visual tweaks to all three arenas to further push them over the top, including adding the unique story narrations within each and most importantly we'll be having our New Duncan model implemented as well and if we can squeeze it in we'll try and rustle together the first tid bits of our Campaign.
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