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Siege of Inaolia is a 3rd Person, Co-op, Hack and Slash with Light RPG elements intertwined with an all encompassing lore.

Concept Art - The Unlikely Heroes

It follows the tale of Duncan, Draeldos and Esaya as they find themselves trapped within the ancient fortress city of Inaolia and are forced to stand together against unthinkable odds.


Game Features


Two Unique Enemy Factions

To face off against, both with their own strengths, weaknesses and visual style.

A Deep Lore

That in the darkness binds every detail and gives players a reason to invest in the story.

Survival Arenas

Function as bite sized areas where players can fight endlessly to rack up their scores for bragging rights on leaderboards.

Three Player Co-Op With Three Unique Heroes

Each with their own unique playstyle that can further be fine tuned through skill trees.

Personal Achievements

One of the Top 100 Nominated for Upcoming Indie of The Year 2012 on IndieDB.

Image RSS Feed Latest Screens
Renders/Screenshots - The Emerald Reach Preview #6 Renders/Screenshots - The Emerald Reach Preview #5 Renders/Screenshots - The Emerald Reach Preview #4
Blog RSS Feed Report abuse Latest News: Major Update #8 - Incoming Steam Early Access Release!

0 comments by Helmlock on Sep 2nd, 2014

Steam Early Access!

Yes! Siege of Inaolia has been Greenlit, thanks to support from our fans we're able to take the next step forward with our game, we've been hard at work polishing out as many bugs and improving our current content to ensure a release that should hopefully be worth the title of 'Early Access'.
We're aware that our current version of 'The Emerald Reach' is quite optimized however bare with us as we slowly improve it.

Renders/Screenshots - The Emerald Reach Preview #4

Here's Matt with a video, thanking our community and going into small detail about our future plans.

Life Into Levels!

We've been adding more dynamic elements into the levels, pushing away from the static playgrounds into something that has a bit more kick, we've been adding aesthetic elements such as flags, fish and birds and we're currently working on fleshing out the dialogue for the narrative elements of The Azure Caverns.

Renders/Screenshots - The Emerald Reach Preview #6

The Future of Development!

With our Kickstarter drawing ever closer we've been thinking about our future plans, currently as is we could create a very compelling story featuring Duncan's travels towards Inaolia as our campaign, this would allow us to flesh him out as a character a bit more and allow us to finish a short, compelling game that serves as a prequel to our next game which would be the eventual union of the trio. Or we could go down the other path and truly go all out with development however that leads us to vying in a market that's soon to be saturated with next gen games while ours is current(will be last gen per say). However which path we take remains to be seen, we'd like feedback on what the community thinks as to what could possibly be the right path. Sound off below in the comment section!

Renders/Screenshots - The Emerald Reach Preview #5

Want More? Stay Tuned!

Do Track us on IndieDB for the latest updates, you can also Subscribe to us on YouTube, Like us on Facebook, be sure to check out our Official Website and Follow us on Twitter.

You can support us by purchasing our Alpha on Desura or GamersGate!

Media RSS Feed Latest Video
Post comment Comments  (100 - 110 of 125)
Domo_Skully_
Domo_Skully_ Nov 18 2011, 7:03pm says:

Id like to know, because I love survival, will this game be like left 4 dead survival, or like gears of war and killing floor, or is it going to be something else? Well, good luck!

+2 votes     reply to comment
Helmlock Creator
Helmlock Nov 19 2011, 12:08pm replied:

Its hard to say what exactly can be compared to Siege of Inaolia, not many survival games incorporate a focus on melee combat, the closest estimation I could give you would be Space Marine fused with Gears of War and even then thats just giving you a basic understanding of the mechanics, the team is hard at work to give you guys a quick peek at what the game is going to be like via a gameplay preview soon.

+2 votes   reply to comment
Domo_Skully_
Domo_Skully_ Nov 19 2011, 3:38pm replied:

awesome

+2 votes     reply to comment
do_i_ob
do_i_ob Nov 12 2011, 8:34am says:

Sounds like a great concept, tracking! Love survive Games and mods looking forward to this! But just out of interest what the story about?

+2 votes     reply to comment
Helmlock Creator
Helmlock Nov 14 2011, 12:18pm replied:

The Story Mode focuses mainly around Three Characters, Duncan, Draeldos and Esaya and how they are thrown by fate into Inaolia where they develop a bond of friendship through their struggle within Inaolia.

+2 votes   reply to comment
do_i_ob
do_i_ob Nov 16 2011, 2:28am replied:

Cool thanks its looking good! the nicks and notches on the sword are a nice touch. :D

+2 votes     reply to comment
Helmlock Creator
Helmlock Nov 18 2011, 2:05pm replied:

Oh and if you want more Details on the Backstory head on over to the lorebook section in our website at Planewalkerstudios.com where you can learn a bit more about the story.

+2 votes   reply to comment
Helmlock Creator
Helmlock Nov 16 2011, 9:24am replied:

Thanks mate! Expect more to come!

+2 votes   reply to comment
Helmlock Creator
Helmlock Oct 17 2011, 11:01am says:

Hey Guys, Thanks for all the support and confidence, new article going up soon!

+2 votes   reply to comment
thunderising
thunderising Oct 8 2011, 3:52pm says:

looks cool, tracking

+2 votes     reply to comment
Jaywolf359
Jaywolf359 Oct 4 2011, 7:35pm says:

This looks good, tracking.

+2 votes     reply to comment
Helmlock Creator
Helmlock Oct 5 2011, 4:39am replied:

Thanks Mate.

+2 votes   reply to comment
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Siege of Inaolia
Platform
Windows
Developer
Riftwalker Ltd
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Official Page
Siegeofinaolia.com
Release Date
Released Oct 23, 2013
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Style
Genre
Hack 'n' Slash
Theme
Fantasy
Players
Single & Multiplayer
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