Siege of Inaolia, The first game from Riftwalker Ltd, intends to put survival games on the map by offering a refined and fresh experience in the form of a game that pays heavy attention to story as well as a high replay value by means of dynamic combat, a game that promotes skill over spam while remaining easy to pick up. Set in the Dark Fantasy world of Ilastria, a world plagued by wars and magic as well as the orcs and their kin, you control one of three unlikely heroes in their struggle to survive within the ancient fortress of Inaolia, a task that they soon come to learn, has the very fate of the world in the balance.

Report article RSS Feed Mini Update #3 - Gluttons and Gravestones

You guys are in for a treat with this update, we've got brand new props to show off as well as a complete render of the Glutton Daemon and some amazing news regarding the tech demo! Why are you still reading this!

Posted by Helmlock on Oct 11th, 2012

Gravestones?

And some stones, we were thinking about having a few fans names up on them to be forever immortalized as a reward in .... some future announcement but we're not sure how our fans would take it all I can say is that I would love to have my name on those gravestones above an awesome epitaph of my choosing but I am just one voice in this massive ocean. Sound off in the comments below if you'd like to see something like that!

Renders/Screenshots

Renders/Screenshots

Glutton?

Yes, the fire spewing ranged type enemy that will be accompanying the ravager later on is finally done and by done we mean that the model in its high poly form is complete and with just a few more tweaks the low poly should be done and ready to hand off to our animators. Have a look at some of Nemiya's work below.

Renders/Screenshots

Tech Demo?

So Iman has finally completed all the systems for our tech demo( and tested them as well) and from now on we move onto even more testing and a heap of asset population to meet the mark we've set for ourselves, unfortunately the demo will only be released probably by the end of the month just to give us a few precious weeks of tweaking. 
Personally I'm really excited with how far we've gotten and honestly Siege of Inaolia would have not gotten this far without our entire team of talented developers(both former and current) so we hope you'll hold on a bit longer so we prove that we've got what it takes!

Want More?

Do Track us on IndieDB for the latest updates, you can also Subscribe to us on YouTube, Like us on Facebook, be sure to check out our Official Website and Follow us on Twitter.
Also we've got around 19 watchers left to go(at the time of writing this article) before your chance to grab an exclusive skin for Duncans Two Handed Sword escapes forever! 
It makes a huge difference to us knowing that we've got fans out there rooting for us so be sure to tell your friends about us, don't be afraid to leave a comment below just for the heck of it and thanks for your time!
Post comment Comments
taintedpyro813
taintedpyro813 Oct 12 2012, 4:38pm says:

great job guys cant wait to get the tech demo, keep up the good work :D

+4 votes     reply to comment
RoboTyphoon
RoboTyphoon Oct 12 2012, 5:18pm says:

Yeah, would be cool to see my name on an in-game gravestone:3 and that glutton looks terrifying!

+3 votes     reply to comment
do_i_ob
do_i_ob Oct 12 2012, 10:21pm says:

Yea im all for names on grave stones! I CANT WAIT ANY LONGER :P
Do what you need to do looks amazing im happy to wait a bit longer for a better product!

+3 votes     reply to comment
Helmlock
Helmlock Oct 13 2012, 5:14pm says:

Glad you guys want to see your name in game! In the next update we'll let you know how ;)

Thanks for all your support! It means the world to us!

+2 votes     reply to comment
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Siege of Inaolia
Platform
Windows
Developer
Riftwalker Ltd
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Official Page
Siegeofinaolia.com
Release Date
Released Oct 23, 2013
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