SickBrick is an action-oriented Sci-Fi FPS with modern graphics and oldschool gameplay inspired by Portal and Serious Sam. Out now for Windows, Linux and Mac! (linux version uses a wine wrapper)

The game consists of 15 levels mixing indoor and outdoor areas. You're forced to do tests for an unknown robotic mastermind. As you go through the tests, you slowly unravel the story through log files of previous test subjects.

Kill hundreds of robots, use unique weapons, drive a tank!

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The dvd boxshot Vignetting Old pathfinding
Blog RSS Feed Report abuse Latest News: SickBrick soon in retail stores in Croatia

2 comments by MisfitVillage on Nov 27th, 2012

Greetings fellow IndieDB and ModDB-ers!

We struck a deal with the biggest retailer here in Croatia to get the game out physically in Croatia, Serbia and Slovenia. That's the Balkans, yes :D
We're still negotiating with Polish publishers to get the game there too.

We can't begin to tell you what that means for a small one man studio like us. This will speed up the development of our next game by 300% and get us a lot of regional publicity.

Here's the dvd boxshot:

The dvd boxshot

The next patch for SickBrick is coming soon too. it will bring loads of new stuff to SickBrick like SSAO, FXAA, DOF, Light Scattering and AI optimisations. In short; a lot of acronyms.

The digital downloads on Desura are at 38.
38 copies sold in a year. SickBrick rules! hahahaha
Just to remind you that the price is now 4.99$ so bring that pocket change.

Desura Digital Distribution

We're still on a pretty good 7.2 rating considering all those 1 out of 10 ratings we got because it's not a native linux game :\

Our next game is developing along well. So that's cool too.
Here's a screen from it:

Pre-Alpha Screenshots


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SickBrick Demo Linux

SickBrick Demo Linux

Aug 29, 2011 Demo 0 comments

This is the SickBrick Demo for GNU/Linux using a simple wine wrapper! It contains 4 maps from the full version of the game. 3 indoor and 1 outdoor map...

SickBrick Demo Mac

SickBrick Demo Mac

Aug 29, 2011 Demo 0 comments

This is the SickBrick Demo for Apple's Mac OS X! It contains 4 maps from the full version of the game. 3 indoor and 1 outdoor map and a couple of weapons...

SickBrick Demo Windows

SickBrick Demo Windows

Aug 29, 2011 Demo 5 comments

This is the SickBrick Demo for Windows! It contains 4 maps from the full version of the game. 3 indoor and 1 outdoor map and a couple of weapons. The...

Post comment Comments  (40 - 50 of 69)
Magrathean Oct 22 2011, 7:58pm says:

Just to point out Magrathean is responsible for the Linux wrapper and not MisfitVillager. Magrathean did all of the programming and publishing related jobs and MisfitVillager was responsible for art, models, music and the game itself. The wrapper we use is the same one that we use on other games that we publish.

The engine that powers SickBrick (NeoAxis) currently does not support native Linux libraries but we wanted to provide a version for that platform so people could play it and in tandem test the waters of the Linux community. It is a huge undertaking to port an entire game engine to another operating system no matter how you spin it.

The response from the Linux community to say the least has been overwhelming. We are working on a native Linux port of the engine but these things take time. Our problem here I think was not being able to get indieDB/Desura staff to authorize all of the downloads for all platforms since at the time of writing only the Linux release is available.

+5 votes     reply to comment
nawwashere Oct 22 2011, 5:36pm says:

I am actually amazed at how well this is running considering it is using wine. I am on a 32bit Debian and i am using a WAAAAAAAY outdated version of wine so credits for that!

Now my first impression of this game was: "Oh sweet, I can move all this stuff around". I'm really happy that the environment is so interactive.
The next thing coming to my attention was the textures... Either my package was corrupted or most of the maps i played in the demo was black and brown.

This game has potential, but it needs polishing. It may have been released a bit too early.

-- nawwashere

+2 votes     reply to comment
monkat Oct 22 2011, 4:57pm says:

I feel bad that you're getting this much bad rep from the wine thing. It's slightly dishonest, but since Desura's "rules" for linux aren't entirely set yet, I don't believe, it's entirely forgivable.

That said, I found the game to be bad-looking and frigidly-controlled, if that makes any sense.

+3 votes     reply to comment
aliendude5300 Oct 22 2011, 2:03pm says:

Wine? Really? They actually expect us to pay for a game using Wine instead of a native engine?

0 votes     reply to comment
MisfitVillage Creator
MisfitVillage Oct 22 2011, 3:48pm replied:

I'm sorry. We'll put a warning on it that it uses a wine wrapper.

+4 votes   reply to comment
emamdxl Oct 22 2011, 10:12am says:

if engine supports Linux why not build for Linux since Linux programming environment is very easy to use!

+2 votes     reply to comment
MisfitVillage Creator
MisfitVillage Oct 22 2011, 4:26pm replied:

The engine doesn't support linux natively right now. Native linux support will come in the coming months.

+4 votes   reply to comment
liamdawe Oct 22 2011, 12:49pm replied:

Uh dude it states Linux on the page...?

+1 vote     reply to comment
G*O*D Oct 27 2011, 4:42pm replied:

You are wrong NeoAxis doesn't have a native version: (Supported Platforms)

+1 vote     reply to comment
liamdawe Oct 22 2011, 1:02pm replied:

Infact upon testing it uses wine and instantly crashes, woohoo :/

+1 vote     reply to comment
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Released Aug 23, 2011
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73 votes submitted.

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Highest Rated (4 agree) 10/10

For an indie developed game, it has really nice rendering and graphics. The atmosphere of the game is pretty good too. However some models don't look too right, but its neglible. Just waiting on a native Linux release now.

Oct 24 2011, 7:27am by myromance123

Lowest Rated (8 agree) 1/10

not a native linux game

Oct 14 2011, 2:07pm by 665

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