SickBrick is an action-oriented Sci-Fi FPS with vivid graphics and old school gameplay.


The game consists of 15 levels mixing indoor and outdoor areas. You’re forced to do tests for an unknown robotic mastermind. Destroy hundreds of hostile robots with a wide variety of weapons on a strange alien planet. Jump in a hover-tank and wreak havoc on giant boss enemies. As you go through the tests, you slowly unravel the story through log files of previous test subjects.

The game contains the following:

  • 15 maps with a mix of outdoor and indoor locations on a strange alien world.
  • 5 unique and devastating weapons. Chainsaw, Shotgun, Lightning Gun, Grenade Launcher, and the Shock Rifle.
  • 10 deadly robotic enemies each with custom animations and sounds.
  • Explosive hover-tank driving sections.
  • Vivid graphics reminiscent of the golden years of first person shooters.
  • Advanced graphical technologies like depth of filed and screen space ambient occlusion.
  • A rocking original soundtrack.
  • Includes MapEditor and ResourceEditor for creating custom maps and mods.
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Blog RSS Feed Post news Report abuse Latest News: SickBrick has been released on Steam!

0 comments by MisfitVillage on Jan 30th, 2015

Greets people!

SickBrick has passed Greenlight a few weeks ago and since then we've been working tirelessly to update the game to Steam's standards. We've finished work on the game a few days ago and have released the game on Steam!
Check out the steam page of the game!

We've also updated the launch trailer to show off the new graphics capabilities:

The road to Steam has been tough, we first put the game on greenlight back when it started in 2012, but we did not have enough fans to pass greenlight. Since then the game has been featured in many bundles which helped gain us gain followers. We also showed the game off on multiple expos and conferences. This enabled us to pass greenlight, after which we worked on the game non-stop to get it in shape for a Steam release.

New Screenshots

Here's a few new things to expect in the Steam release of SickBrick:

  • Updated graphics
  • Trading Cards
  • Achievements
  • New gameplay elements
  • Engine optimizations
  • New animations on weapons and enemies
  • More music variation
  • a million other things I can't think of right now.

New Screenshots

That's it. We hope you check out the game on Steam! Peace out!

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Post comment Comments  (40 - 50 of 70)
muzzwood Oct 22 2011, 10:46pm says:

Looks interesting. Will purchase it when there's a native Linux version :)

+8 votes     reply to comment
Magrathean Oct 22 2011, 7:58pm says:

Just to point out Magrathean is responsible for the Linux wrapper and not MisfitVillager. Magrathean did all of the programming and publishing related jobs and MisfitVillager was responsible for art, models, music and the game itself. The wrapper we use is the same one that we use on other games that we publish.

The engine that powers SickBrick (NeoAxis) currently does not support native Linux libraries but we wanted to provide a version for that platform so people could play it and in tandem test the waters of the Linux community. It is a huge undertaking to port an entire game engine to another operating system no matter how you spin it.

The response from the Linux community to say the least has been overwhelming. We are working on a native Linux port of the engine but these things take time. Our problem here I think was not being able to get indieDB/Desura staff to authorize all of the downloads for all platforms since at the time of writing only the Linux release is available.

+5 votes     reply to comment
nawwashere Oct 22 2011, 5:36pm says:

I am actually amazed at how well this is running considering it is using wine. I am on a 32bit Debian and i am using a WAAAAAAAY outdated version of wine so credits for that!

Now my first impression of this game was: "Oh sweet, I can move all this stuff around". I'm really happy that the environment is so interactive.
The next thing coming to my attention was the textures... Either my package was corrupted or most of the maps i played in the demo was black and brown.

This game has potential, but it needs polishing. It may have been released a bit too early.

-- nawwashere

+2 votes     reply to comment
monkat Oct 22 2011, 4:57pm says:

I feel bad that you're getting this much bad rep from the wine thing. It's slightly dishonest, but since Desura's "rules" for linux aren't entirely set yet, I don't believe, it's entirely forgivable.

That said, I found the game to be bad-looking and frigidly-controlled, if that makes any sense.

+3 votes     reply to comment
aliendude5300 Oct 22 2011, 2:03pm says:

Wine? Really? They actually expect us to pay for a game using Wine instead of a native engine?

0 votes     reply to comment
MisfitVillage Creator
MisfitVillage Oct 22 2011, 3:48pm replied:

I'm sorry. We'll put a warning on it that it uses a wine wrapper.

+4 votes   reply to comment
emamdxl Oct 22 2011, 10:12am says:

if engine supports Linux why not build for Linux since Linux programming environment is very easy to use!

+2 votes     reply to comment
MisfitVillage Creator
MisfitVillage Oct 22 2011, 4:26pm replied:

The engine doesn't support linux natively right now. Native linux support will come in the coming months.

+4 votes   reply to comment
liamdawe Oct 22 2011, 12:49pm replied:

Uh dude it states Linux on the page...?

+1 vote     reply to comment
G*O*D Oct 27 2011, 4:42pm replied:

You are wrong NeoAxis doesn't have a native version: (Supported Platforms)

+1 vote     reply to comment
liamdawe Oct 22 2011, 1:02pm replied:

Infact upon testing it uses wine and instantly crashes, woohoo :/

+1 vote     reply to comment
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Release Date
Released Aug 2011
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73 votes submitted.

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Ratings closed.

Highest Rated (4 agree) 10/10

For an indie developed game, it has really nice rendering and graphics. The atmosphere of the game is pretty good too. However some models don't look too right, but its neglible. Just waiting on a native Linux release now.

Oct 24 2011, 7:27am by myromance123

Lowest Rated (8 agree) 1/10

not a native linux game

Oct 14 2011, 2:07pm by 665

First Person Shooter
Single Player

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