Overview: SickBrick is an action-oriented Sci-Fi FPS with modern graphics and oldschool gameplay set in (and outside of) a testing facility in an unknown desert. You are thrown into a strange world without any recollection of your past and forced to fight hostile robots that have only one goal; to destroy you. Features: -Destroy hundreds of robots on 15 maps with a mix of outdoor and indoor locations on a strange alien world -At your disposal are 5 unique and devastating weapons. Chainsaw, Shotgun, Lightning Gun, Grenade Launcher and Shock Rifle -Unravel the story by listening to previous test subject’s log files -Scalable graphics: looks good on cutting edge PCs, playable on old machines and laptops -Includes Map Editor and Resource Editor for creating custom maps and mods Gameplay: -Oldschool gameplay - pick up ammo and health (no automatic regeneration), items rotate and glow, dozens of enemies at a time -Vechicle manipulation - drive 3 types of hover-tanks -7 types of uniquel
This is the SickBrick Demo for GNU/Linux using a simple wine wrapper! It contains 4 maps from the full version of the game. 3 indoor and 1 outdoor map and a couple of weapons. The order of maps is 1, 4, 6, 9 to give you a good taste of the game without spoiling content or story. This version is for GNU/Linux distributions that are DRI (direct rendering infrastructure) enabled.
Regarding Linux and the usage of Wine here is what the README that comes with the game has to say:
WHY ARE YOU USING WINE AND MONO?
In order to run the game we make use of Wine to kickstart our Mono Runtime wrapper which is used on Windows and Mac OSX. Once this is up and running you will find it should not be buggy or leak memory of any kind. Emphasis on the notion that this is not a hack but indeed a genuine attempt to bring SickBrick to Linux in a formidable way.
ARE YOU GOING TO MAKE A NATIVE PORT EVENTUALLY?
Yes. Before we go porting the engine to the various popular Linux distro's we want to test the market with this release. If this begins going someplace and Linux is the place to be we will put fourth the time needed to create a native port of ALL the underlying technology that powers SickBrick.