The game you are trying to view has ceased development and consequently been archived. If you are a member of this game, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

Shinobi Generations is a skill based, upcoming Massively Multiplayer Online Action Roleplaying Game, Fast Paced dynamic combat system. Developed by Team Generations and created on unity 3d engine. Based on the Warring of the clan’s era with some influences by Asian other Ancient folklore Legends inspirations. Project is currently in early postproduction phase, with plans of utilizing Real Time Combat to achieve a realistic fighting style with combo type system to give it almost an arcade style control button usage. Players will be starting off with three-jutsu basic categories Ninjutsu, Genjutsu, and Taijutsu to exploit your created character on a whole new level. Allowing everyone to fully customize your character to the highest magnitude and degree. Giving the free choice as picking country/village, and allying with allies on missions or Diplomacy options, and appointed Kage of your respected village to either achieve war or peace with other village and countries. "Destiny is yours"

Report article RSS Feed Dev Dairy #1 (more wordy with explanation)

Small Dev Log explaining key features of what will be in alpha and what is the project is about for those who don't understand it that well enough.

Posted by quatic on May 4th, 2013

Hey, everyone, Takira here

Want to inform forum members that project is not dead just going slowly because of what's happen and people started to have doubts about the outcome of everything but bear with me i shall not fail here, so enough with the same crap time to get going on some dev log explanation. Like to update with this new music piece that a friend of mine who is an Sound Designer just recent been chatting about the music and it's emotional state towards different interaction within the game world and AI the sound will make you feel quite immersive in this wonderful appealing game World.

What is purpose of this project? Well, project at first was about Naruto started in May 08, 2012 had inexperience people for year or so then those people left and i was only one and kept working on it, afterwards changes had to be made and it started branching off into new directions even more ideals with presently with to make an MMOARPG (literal meaning is Massively Multiplayer Online Action Roleplaying Game)and get a small alpha size of the game to present to everyone and take a short survey on their experiences in the game on things liked or not liked. afterwards more stuff will be added to make it have a new feel to it after the alpha testing with my fellow members who are great to me.

Additional Info on the Game? Players will assume the role of a Shinobi with ties to his clan and country (villages will be in 2nd phase of alpha testing) or become a lawless one basically be out for blood against other players/village/or country. Quest ranging from S to D, category of Jutsu & Melee combat, new jutsu creation system to stimulate entirely new skill components into this game world so no worries of the same old things that are constantly used alot because we want to break the barrier of making things go differently. Wall running using chakra by activating it but woud need to understand the knowledge of it's uses through tutorials and such.

Features 

  • Massive World (small in alpha).

  • Complex combo system for combat use (intricate).

  • Kage system (leader of village by gaining renown in his/her village).

  • intricate Jutsu Creation system.

  • Detailed character creation.

  • Awesome Music composed by Sound Designer Genesis who is very talented at what she does.

  • Infiltration into enemy villages.

  • Abundant Quest system to keep you going.

  • Mild blood

  • Abundant of weapons (may have lowest amount in alpha)

Tech tools? Unity 3d, C#

Target Platform? PC,Mac, and Linux

Updates will be announced every month

Stay Tuned!! for more info guys 

Thanks,
-Takira
Leader of Shinobi Generations
 

Post comment Comments
Kiurimaru
Kiurimaru May 4 2013, 11:19am says:

this is gonna be epic dude!

+2 votes     reply to comment
taintedpyro813
taintedpyro813 May 4 2013, 6:07pm says:

keep up the great work dont let this die :D

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Shinobi Generations
Platforms
Windows, Mac, Linux
Developer & Publisher
Team Generations
Engine
Unity
Contact
Send Message
Release Date
TBD
Game Watch
Track this game
News
Browse
News
Report Abuse
Report article
Related Games
Shinobi Generations
Shinobi Generations Indie MMO Adventure
Related Engines
Unity
Unity Commercial Released May 30, 2005
Related Groups
Team Generations
Team Generations Developer & Publisher with 2 members