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A slightly surreal science fiction shooter that combines adventure elements with raw gunfight.

Report content RSS feed Shavra - Dead Frequency Development Update 5 Alphabuild 2

Image heavy! New update on the free indie shooter: Shavra-Dead Frequency. Enjoy!

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This game is making progress, the leveldesign is an overall easy task as I'm not really going a lot into detail and I also have the first bits of gameplay ready. I put you guys a neat little trailer togethe for on of the future updates so you can see some moving images ;)

The dynamic shadows have been withdrawn from the features list. Sorry about that, but it didn't work out all too well. You can notice a few changes in the general feel of the levels, they are a little bit less brown now. I'm currently working on some soundsets and the ambience for the Tower levels. I hope you people will enjoy the final result.

I'm thinking about adding a few melee weapons aswell, like pipes and planks. Just post a comment about what you think of that if you like. Every feedback will be taken in account.

This update is a bit image heavy...sorry about that to all 56k users :)

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Note: the textures on these characters are a work in progress. The final version will be slightly more detailed and wont have an american flag anymore ;)

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Since we already have a girl in the game, I found that a special weapon for her would be justified:

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Thanks for reading!

Comments
TheUnabridgedGamer
TheUnabridgedGamer

That pistol looks very Steam Punk. Otherwise, everything seems very much in the vibe of "Dead Space yet not Dead Space".

I look forward to this game's completion.

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N.Aaroe
N.Aaroe

It looks very good! In my opinion melee weapons should be local instruments that would be around anyway i.e. metal bars, tools (hammers, pikes, screwdrivers), aluminium pipes, etc... Looking forward to video insights! Hopefully guns will have alot of punch to them!

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TheUnabridgedGamer
TheUnabridgedGamer

Err.. I said nothing about melee weapons. I think you may have accidentally responded to my comment without intending to...

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Serygala Author
Serygala

thanks! Yes, thats what I planned for melee weapons...but all the enemies are armed futuresoldiers...so a pipe as a weapon would be a cool feature to look at but pointles...well, we'll see if it fits in or not. The weapons aren't that good...keep in mind that its a practice project and the guns are my first models :)

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Serygala Author
Serygala

Thats true :) This city looks pretty dark and a bit in the way of dead space, however, the game's setting itself has a lot of steampunk elements. I think I will bring them more to life in future episodes

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Midnightmare
Midnightmare

Great job of yours!

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Colossal_Dragon
Colossal_Dragon

Very nice!

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JohnnyMaverik
JohnnyMaverik

Looks great considering the engine. Scrolling through the screenshots I presumed it was UDK. Nice work, and a very nice gun, looks awesome with the silencer.

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Serygala Author
Serygala

Thank you! :)

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xxx.xxx.xxx
xxx.xxx.xxx

it looks a bit like doom if you ask me mixed with omicron

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CumQuaT
CumQuaT

This looks incredible! Well done!

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Shavra - Dead Frequency
Platforms
Windows
Developer
SerygalaCaffeine
Engine
FPSC
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