Enter Shaped, an atmospheric and dreamy world in which the player must hunt for his or her perfect match in a sea of strangers. Listen for your friend and send out a seeker to help you navigate. Be quick on your toes: getting hit by stranger shapes will set you back on your journey! This game was originally entered in the Ludum Dare 22 Game Jam competition in December 2011. Shaped ranked 5th out of more than 800 entries for sound design and mood. It inspired us to pursue our dream of starting our own game company. We hope you enjoy this first of our projects in our mission to produce evocative, moving games. During gameplay, flip your device into portrait mode to access the menu. Shaped uses sound to help you navigate world - headphones are highly recommended! Check out our website and youtube page for a look behind the production of Shaped.

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Latest tweets from @sendmorepeople

@ericdaily just done did started making a zombie game. It is glorious! T.co #gamedev

Jul 9 2014, 11:35am

83 People have rated Shaped on the the Google Play store. Of these 46 gave it either 4 or 5 stars. Not bad. We should release another game.

May 5 2014, 10:17am

We introduced grabbing mechanics into Drift. Now you can grab and haul objects across the debris field. T.co #gamedev

May 4 2014, 7:23pm

Some #datavis on site traffic for Send More People. Why no love from Bolivia? T.co

Apr 7 2014, 12:47pm

Attention drifters - we got some serious progress made this weekend. Networking! Planets! Death! | T.co #gamedev

Apr 7 2014, 10:02am

@ericdaily brought #Drift to an alien world... T.co #gamedev

Apr 7 2014, 9:44am

We've got debris fields networked in Drift. Co-op is happening! :) T.co #gamedev

Apr 5 2014, 2:13pm

Some #Drift modules have fuel lines (demo'd here in green) where the player can draw fuel. T.co

Apr 2 2014, 10:01pm

Our New Plan T.co

Apr 2 2014, 11:49am

Drift has the start of procedurally generated wrecks. Yessss. T.co

Mar 23 2014, 11:59pm

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Released Oct 16, 2012
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