Shallow Space is a 3D Real Time Strategy game inspired by Nexus: The Jupiter incident and Homeworld. Shallow Space focuses on organised mass RTS space combat in a fully 3D environment. Ships in Shallow Space are nearly always grouped into Flotillas and Wings, and orders issued to these structures cascade to the subordinate members. Rather than stressing out clicking on the units or dragging selection boxes during the heat of battle, standing orders are issued in advance leaving you to zoom around, activating abilities and arranging support and reinforcements. Should the tide turn in battle traditional control is still available.
As I'm satisfied the combat mechanics are decent enough for an alpha, we start to look at further environment art as we prepare to widen the playing field. How big is it going to be? You'll have to see, but epicness galore is on the cards.
Sweet background!
Im guessing the backgrounds are procedural?
Not sure about that yet, but they certainly will be dynamic and relevant.
If your looking for procedural backgrounds for space theres an app someone has written called spacescape, if you look it up it it is fairly straight forward, not sure if it does planets though. I'd say it would be interesting though to try to write one (But obviously that takes too much time :))
Holy cannoli that does look hot ;)
I hope eventually the backgrounds are a reflection of the battlefield according to the astrometrics :D
Well the specs we are working too mate they won't be a reflection of what is seen in astrometrics, they will be the very same planets.
So once you've done you business in that particular sector, zoom the mouse out to astrometrics view, set new course within the solar system.
All going well, it should be seamless also ;)
So... they will "be" the "real deal"?
yeah man don't see why not, trick of the light, few mirrors is all that's needed ;)
That background reminds me of a lava planet somewhere in Minmatar space on EVE Online. That's a great thing since EVE has some spectacular scenery pieces.
They game will play a bit like Eve as well, just offline and with fleets of ships. As with Eve the way you fly around a planetary system - that feeling of scale and flight without restrictions, that's where we're heading.