Shadower is a mobile game about quick reactions and highscores. The premise is simple, shadow the puffer fish around the screen for as long as possible, but beware of touching it when it inflates!

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0 comments by Luskel on Jul 27th, 2013

Shadower is a new simple and addictive game released for the mobile market. In it's current state you must simply head to the url listed below on any web connected touch device. It is set to scale so do not worry about playing it on your phone or on a tablet, Shadower is compatible.

Shadower is made using Apricot.js and utilizes The Accord's Butler for a global high score so that you may compete with friends and others from across the globe for the high score.

We hope you enjoy Shadower!

Shadower Play Link

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Developer & Publisher
The Accord
Custom Built
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Release Date
Released Jul 27, 2013
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Latest tweets from @theindieaccord

Check out #Shadower on @GooglePlay! #gamedev #IndieGame

Jul 3 2014, 7:37pm

Check out The Indie Game Initiative, which is supporting #IndieDev s #IndieGameInitiative

Jun 11 2014, 2:54pm

RT @NyphoonGames: In time for #IndieDevHour - new blog post - 'Snowball in Motion,' first appeared on @EyeForGames' May mag! #gamedev http:…

Jun 11 2014, 2:52pm

@DoubleUpGaming I'll sign us up and see if I can get anyone else :D

Jun 11 2014, 2:51pm

@DoubleUpGaming I like it! How can we help too?

Jun 11 2014, 2:48pm

@FreekstormUK I just wrote a short blog about making forests in our game #Iktsua:

Jun 11 2014, 2:47pm

@RedPhantomGames @MetrognomeGames What sort of AI is it?

Jun 11 2014, 2:40pm

@loudoweb @tigsource I figured, all PR is all about the images :P

Jun 11 2014, 2:36pm

RT @AbatronGame: For #indiedevhour future Greenlighters or current. I trying to build an Indie Steam Collection.

Jun 11 2014, 2:35pm

@AbatronGame Oh I see. I thought it might be interesting to have to command the whole battle from a single general's point of view.

Jun 11 2014, 2:33pm

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