Seventh Crystal Of Theia (SCOT) is an adventure/puzzle/action game a la Uncharted/Tomb Raider/Deadfall Adventures, developed in Unity 5 by Chris Van Wijmeersch (2D/3D artist/programming/musician), Roland Strålberg (lead programmer) and Julian Schuller (music composer). THE BACKGROUND STORY: ...Alissa Hunt, treasure huntress by occupation, gets an emergency call from her best friend, and Mentor Paul Groitz, who was investigating an old myth regarding the Seven Crystals of Theia, scattered around the globe. According to the ancient myth, these crystals contain great powers that could make the human knowledge evolve by a factor of thousand. Paul Groitz was onto something, but he's not the only one it seems. Can Alissa rescue her best friend Paul? Can she discover the truth behind the legend of the Seven Crystals? Who are the bad guys and can Alissa prevent them from taking the Crystals for their evil plans? There's only one way to find out...

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NaikJoy
NaikJoy

Looks cute.. you smoothed out the edges but I think that isent right. The cliff looks to round. But yeah okay this is a wip

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ChrisVW Author
ChrisVW

Hey NaikJoy, lovely comment! Thank you so much. :)
You have a point there, the cliffs do look a bit too round. Will work on that. ;-)
We appreciate constructive critisism. It can only help us make the game so much better.

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NaikJoy
NaikJoy

Thank you too. Glad I can be helpful. Once you finish the concept then really do take your time to make some edgeloops and form some rocky formations. That would give your game planty more of soul and personality. Good luck to you 2.

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