The original Serious Sam is a high-adrenaline arcade-action shooter heavily focused on frantic arcade-style action. In a world where cyberpunk meets fantasy-fiction and advanced technology is mixed with black magic and psycho-powers, Sam travels through the beautiful world of ancient Egypt and several diverse planets, confronting countless minions on his way to the Mental's base. [NOTE: Indie Royale's Serious Sam Lightning pack also includes The Second Encounter. Both versions are the original releases, rather than the HD remakes.]

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GOG Running Devolver Digital Sale; 4 Deranged Games On Sale (+1 That Isn't, And A Mod For Each)

GOG Running Devolver Digital Sale; 4 Deranged Games On Sale (+1 That Isn't, And A Mod For Each)

Feature

GOG has a sale on celebrating the works of the varied and bombastic Devolver Digital, so here's four games to pick up (a fifth if you like to complete...

Teleporting

Teleporting

Mapping/Technical Tutorial

how to teleport moving brushes and where it´s useful - for experienced users

Sunlight and Shadows

Sunlight and Shadows

Mapping/Technical Tutorial

So, you want to create the effect of sunlight in your level? Before we start, you should already be familiar with the serious editor, and how to place...

Secrets in Netricsa

Secrets in Netricsa

Mapping/Technical Tutorial 2 comments

Intro: This is a tutorial on how to make secrets appear in NETRICSA. This tutorial is made for people who have already made the secret but can’t get...

Rolling Stones

Rolling Stones

Mapping/Technical Tutorial

Rolling stones are a good thing to have when you are tring to either scare people or give them an extra objective. For example you walk in a slaneted...

Random Teleports

Random Teleports

Mapping/Technical Tutorial

Setting up Random Teleporters for Serious Sam 1 mapping

Serious Sam TFE/TSE Rain

Serious Sam TFE/TSE Rain

Mapping/Technical Tutorial

So, you want to add rain to your level? You should already be familiar with how to add entities to your level, and create a background. If you're here...

Multi-part Battles

Multi-part Battles

Mapping/Technical Tutorial

This tutorial covers several things necessary for mutiple part battles

Cameras

Cameras

Mapping/Technical Tutorial

This tutorial explains how to make a movie in Serious Sam

Bouncers

Bouncers

Mapping/Technical Tutorial

This tutorial will teach you haw to create those little squares that, when stood on, will shoot you up into the air.

Gravity

Gravity

Mapping/Technical Tutorial

A feature very much unique to the Serious Sam engine is its ability to handle multiple gravity's. Not only can it handle them, but gravity can be changed...

Understanding and Using Triggers and Switches

Understanding and Using Triggers and Switches

Mapping/Technical Tutorial

This tutorial will cover: Triggers Switches Moving Brushes TouchFields

Water Tutorial

Water Tutorial

Mapping/Technical Tutorial

So you want to make some water? Well, before you start this tutorial, you should be familiar with adding and using entities And creating conus primitives...

Terrain in Bryce

Terrain in Bryce

Mapping/Technical Tutorial

A tutorial to make terrain using a program called Bryce

Terrain

Terrain

Mapping/Technical Tutorial 3 comments

This tutorial will demonstrate how to use the incredibly easy terrain brush system in the Serious Editor. Before attempting this tutorial, you should...

Sector Splitting

Sector Splitting

Mapping/Technical Tutorial

So, you want to split your sectors and see what you can do with them huh? Well, you should have a good enough understanding of the Serious Editor to create...

Corridors

Corridors

Mapping/Technical Tutorial

This is a short, straight-forward tutorial designed to introduce a way for adding a single primitive to two layers, or, in simple English, building a...

Doors Tutorial

Doors Tutorial

Mapping/Technical Tutorial

So you want to make doors? Well that's what this tutorial is for. We'll be making a door with two actual doors that "split apart". Before attempting this...

Brush Mipping/LODing

Brush Mipping/LODing

Mapping/Technical Tutorial

This writeup only scratches the surface of the use of brush mipping/LODing (distance based level-of-detailing, used to avoid having the rendering process...

Basic Mapping Tutorial

Basic Mapping Tutorial

Mapping/Technical Tutorial

This is the first in a series of tutorials designed to teach both beginners and experienced mappers how to use the Serious Editor. The Serious Editor...

Hello Serious WLD

Hello Serious WLD

Mapping/Technical Tutorial

This tutorial is intended to do the same for someone wishing to learn to create worlds (.WLD files, commonly referred to as maps or levels) in Serious...

Serious Engine Source code Released

Serious Engine Source code Released

News 5 comments

Serious Sam mods get a boost with the original games source code now available.

The Serious Sam Lightning Pack

The Serious Sam Lightning Pack

News 10 comments

Surprise attack! Indie Royale's first ever 'lightning pack' out NOW - 100 hours to grab 6 Serious Sam-themed indies!