Imagine being trapped in a game, a game you are forced to play because it means your life, a game being controlled by an insane and unknown individual who loves to see a challenge. This is you, and the host is Dyer. You have been strapped with explosives and the only way to avoid them setting off is to reach each checkpoint, while avoiding deadly obstacles that are either made to kill you, or hunt you. There is only one hint to your freedom, a secret. You must find the secret of escape if you are to survive Dyer’s Game.

Report article RSS Feed Belated End of August Update

New gameplay footage, screenshots and current progress of Secret of Escape: what's been happening in the month of August.

Posted by gamepopper on Sep 10th, 2013

At the moment the key updates are in refining the controls and updating all the menus to look really good!

As you can tell from the video, both Mabelma and Tom Vietri have done a great job adding and improving the visuals and audio!

So to reiterate what the video partially showed, here is the current progress from the end of August:

  • Level count is 20
  • Redone Artwork, done by Mabelma
  • Music Currently in the works by Tom Vietri
  • Xbox 360 Gamepad Support
  • Brand New Enemy Designed. Will be unveiled soon!
  • Save State Support. You can continue where you left off!
  • Main Menu, Options and Level Selection screens reworked to use keyboard and gamepad controls.
  • Main Menu Animations

My plan now is to get as much content in as possible, mainly new levels and enemy types so the gameplay is worth more than the value of it. Mabelma is almost done with the artwork and Tom Vietri has finished the music for the game. Then when October comes it is time to release the game!

This is all beginning to get exciting!

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Secret of Escape
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