A procedural seafaring sandbox adventure game. Fight ships, go fishing, search for sunken treasure, do what you want.

Report article RSS Feed Seafarer - Devlog 11/19/12

A seafaring sandbox adventure game. Fight ships, go fishing, search for sunken treasure, do what you want. - Update: Skeletons and a Galleon

Posted by Veshch on Nov 19th, 2012

Recap

At the start of the week I finished playing with particles and melee combat. On hit, you briefly flash as a skeleton. When you die you turn into a skeleton with a poof of smoke. 
Right now your health is shown on your character. The more damaged you are, the more red you become. Debating on whether or not I'll keep this.


The rest of the week I've spent laying the groundwork for crews. I needed a larger ship to test them on, so I started on one. The smaller boat I've been using is not a 3d model and is actually 3 different sprites that rotate to fake the 3d. For this larger boat though I wanted to see how an actual 3d model would look in the game. Looks pretty snazzy I think. Opens up possibilities for dynamic lighting, the ship rocking back and forth, etc.


It's still missing masts, but it'll do the job.
I got a few bug reports on the site and fixed one that I hadn't seen before, as well as some that showed up with the larger boat.

Looking Ahead

This week I'm definitely aiming for crewmembers. I want to be able to have at least one working by the end of the week so it can be used with the Captain class. If there's still time after that, I'm not sure. Maybe putting the cannons back in and getting the AI to use those too.

Play Seafarer

Version 0.2.19.111812 of the game is up now with some of the new things, so feel free to try that out on the site. Beneath the game you'll see the date the web build of the game was last updated as well as its version number. If you submit a bug report, please include the version number.

Other than that, play away.
PlaySeafarer.com 

Post comment Comments
PhillipPhoenix
PhillipPhoenix Nov 19 2012, 6:57am says:

Neat updates!
So are all ships going to be made in 3D from now on?
I'm looking forward to see the galleon with masts! It will look awesome! :D

+3 votes     reply to comment
Veshch
Veshch Nov 19 2012, 10:02am replied:

I'm not really sure yet. 3D models have a longer development process for them (making the model, UVing, texturing, making sure it all lines up) while the older way is much faster. Though I do like the possibilities the 3D boat offers.

+2 votes     reply to comment
RoboTyphoon
RoboTyphoon Nov 19 2012, 11:03am says:

'The more damaged you are, the more red you become.' That's a great idea, keep it!:D

+2 votes     reply to comment
Guest
Guest Nov 19 2012, 6:08pm says:

This comment is currently awaiting admin approval, join now to view.

Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Seafarer
Platforms
Windows, Mac, Linux, Web
Developed By
Veshch
Engine
Unity
Contact
Send Message
Official Page
Playseafarer.com
Release Date
TBD
Game Watch
Track this game
News
Browse
News
Report Abuse
Report article
Related Games
Seafarer
Seafarer Indie Single Player Adventure
Related Engines
Unity
Unity Commercial Released May 30, 2005