A procedural seafaring sandbox adventure game. Fight ships, go fishing, search for sunken treasure, do what you want.
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I thought it was time to make a HUD for the game so you can see your health and I'd have something to work with for the inventory. Here's a mockup of what I'm thinking. The oxygen bubbles would only be there if you were underwater.
great idea! I knew there was something missing while i was playing, but couldn't place my finger on it :P
And I see a fishing rod there, care to show us something to do with that (if it's implemented)
You can see some of the old fishing work I did around the first or second week here in the images. It's from the old version, but the setup would be similar.
oh cool, my bad :P
This looks awesome!
Simple, but easy to understand :D