A procedural seafaring sandbox adventure game. Fight ships, go fishing, search for sunken treasure, do what you want.
Been a busy busy week. Reworked some of the AI code to make it more modular (should make things easier in the future) and then there was the holiday as well.
Anyway, here's a super compressed gif (the file was too big originally) of some crew work I've been doing. I need to make a kick or shove or something for when the AI tries to grapple like that. They get too close for their swords to hurt each other.