ScrumbleShip is the most accurate space combat simulation devised to date. Gather resources, construct a capital ship out of individual blocks, then pilot it with AI or human help against other players.

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dirkson Author
dirkson - - 484 comments

This is what ScrumbleShip looks like now.

It basically makes larger voxels by averaging smaller voxels. I'll do a full writeup once I've got more features in place.

For once I'm not leveraging my overly power graphics card for a screenshot - Nearly any hardware could display this scene at a full 30fps!

Cheers,
-Dirk

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DudenClarity
DudenClarity - - 98 comments

That is some excellent work there :D

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CMDKeen
CMDKeen - - 647 comments

That's a wonderful improvement to the graphic side of the game! Definitely makes a huge difference, larger ships should now be a pleasure to look at.

I wonder if a FourCache for even more distant blocks would be worth the effort?

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dirkson Author
dirkson - - 484 comments

Yes, it was - Coded it earlier today : )

Although I called it "QuadCache". Catchier.

Cheers,
-Dirk

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Insolent.
Insolent. - - 669 comments

This is a revolution! Congratulations on the breakthrough, Mr. Dirkson. :D I can't wait to get back in the game.

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