ScrumbleShip is the most accurate space combat simulation devised to date. Gather resources, construct a capital ship out of individual blocks, then pilot it with AI or human help against other players.
I'm afraid the work I'm doing at the moment doesn't screenshot all that well. Here's something of a sneak peak, though!
On the left, you can see the formatting specification for asteroid types. It allows me to specify the chance of a particular type of asteroid occurring, how many layers the asteroid has, what materials are in those layers and how they're distributed, and if those materials have any materials commonly associated with them.
On the right, you can see some of the C structures necessary to read convert this data format into a C-usable format.
Once this is done, we should have nicely potato-shaped asteroids with accurate-to-real-life materials and material groupings in them. Perfect for mining.
Glad to see this back up and running, know how it can get with projects. I've been playing around with Corneroids while watching this grow, its a much simpler concept, and its probably abandoned. Its the level of detail in Scrumbleship that I like, being able to make a fully functioning ship and whatever else one would.
I'm afraid the work I'm doing at the moment doesn't screenshot all that well. Here's something of a sneak peak, though!
On the left, you can see the formatting specification for asteroid types. It allows me to specify the chance of a particular type of asteroid occurring, how many layers the asteroid has, what materials are in those layers and how they're distributed, and if those materials have any materials commonly associated with them.
On the right, you can see some of the C structures necessary to read convert this data format into a C-usable format.
Once this is done, we should have nicely potato-shaped asteroids with accurate-to-real-life materials and material groupings in them. Perfect for mining.
Cheers!
-Dirk
Glad to see this back up and running, know how it can get with projects. I've been playing around with Corneroids while watching this grow, its a much simpler concept, and its probably abandoned. Its the level of detail in Scrumbleship that I like, being able to make a fully functioning ship and whatever else one would.