A classic platformer with a major twist ! In Scrolling Survivor, the scrolling doesn't follow your character. You must stay on-screen until you reach the goal ! Features 15 long stages and 40+ harder sub-stages, awesome scoring system and leaderboards, original black-and-white graphics, catchy chiptune music and much more !
Already played a platformer with some auto-scrolling levels? Well, in this new game the scrolling becomes your worst enemy ! This news post is about the basic gameplay, graphics, and features you will find in Scrolling Survivor.
Posted by Zoglu on Nov 10th, 2012
The game's concept seems quite simple : you control a character (very tight controls, almost no "sliding") who can run, jump or wall jump.
However the scrolling doesn't follow you, it's up to you to stay on-screen !
In addition the numerous enemies will not kill you, instead they will push you ! The more you've been already hit by enemies, the farther you'll be knocked off.
Fortunately, if you get hit and sent off the screen, you can activate the Dash mode, which enables you to fly for a very limited time ! Of course, using the Dash requires to collect some "Dash Spheres" in the level.
Inspiration for this game came from the various auto-scrolling stages in 2D platformers, and maybe from Super Smash Bros. too. But in Scrolling Survivor the scrolling may move in all directions, accelerate, or sometime freeze... so this is much more complex !
As you can see, the graphics are quite simple, black-and-white sprites.
Actually the important elements (platforms, characters, enemies) are black with a white outline, while the background is drawn with different (fifty?) shades of grey.
I'm planning to include the following :