Scripted Colony is a free-to-play persistent base builder game that teaches the player how to program.
It bears some resemblance to Settlers: little flying Drones will carry all your resources back and forth. The added twist is that you can program most of your daily tasks so that they are performed for you. When you have automated your entire colony you can just lean back in your chair and watch how your brain child takes care of itself. This is the joy of programming!
A key feature in the design is that the game play is never overshadowed by the programming. The game is always meant to be fun, not become a schoolbook in disguise. You are able to reach higher levels without touching the programming parts of the game. Although you can earn Programming Badges that will require you to write code.
The game is built in Unity, so all world graphics are in full 3D. The setting is a sci-fi where you colonize planets, build and upgrade buildings and move resources between planets so every citizen can thrive. Terra-forming planets, building new and better Droids, researching new technology in the vast Tech-tree and of course defending against the evil aliens and other players.
Phew! I have spent the last two days working on a new release. Somewhere along the way I lost the settings for the procedural planet. That means that that particular planet you have played on is lost forever. So I had to make the update a good one since I needed to reset all accounts. (Don't worry, your name och password is intact.)
Here are some of the changes I have made:
Containers are now more logical and easy to understand.
Several GUI windows has been cleaned up.
The game tutorial is now more atomized.
The sound can be turned off.
Check it out on play.scriptedcolony.com. If you played it before, it's worth looking at again.
Regards,
Onni
Were's the donating button?
Wow... This sounds absolutely awesome! Definitely tracking!