Schein is an award-winning, puzzle platformer that tells the story of a father who enters a mystical swamp in desperate search of his son. As he becomes enveloped in darkness and begins to lose hope, a wisp named Irrlicht appears, offering him guidance and her magical power: a light that reveals hidden worlds.

Ever wondered how those artsy illustrations are made? Philipp shares a short animation sequence of creating our beautiful camapign picture for Indiegogo.

Posted by ZeppelinStudio on May 7th, 2013

Posted in Graphics | May 7, 2013 | by Philipp Schürz

Exciting times for Schein and for us, the developers. With the game starting on Greenlight and crowd funding on Indiegogo not far away, there’s a lot to do. When we started this project, I would never have imagined that creating the game is not necessarily the biggest part of making a game ^^. There is just so much stuff that comes with it. Research, marketing, promotion, financial worries, and that’s without going into detail. But all of this has taught us so much. I know I go on about what a great learning experience this is in pretty much every blog post. But it is the way I feel.

Recently, although I would consider the reception on Greenlight a pretty good one, there were some comments stating that our game doesn’t look as amazing as “Giana Sisters”. Yes, we are not “The Giana Sisters”, we’re not “Bastion”, or any other game. But we started this game with NO experience and NO budget. This is the very first game we ever created and I am very proud of what we have achieved. We are working hard and we are improving and learning and changing every day.

If you are one of the people who look at our video and draw comparisons to other games with more resources behind them, just download our demo. That is why we have one, so you can experience it for yourself. The feel of a game cannot be conveyed through a video. If it could, it would be a movie. So before you make up your mind about what our game is or isn’t, just play it. It’s free and I know we can find a place in your heart for our game. After all, it found one in our hearts too.

Okay, enough preaching, here’s a sequence of how the current promotional illustration for Indiegogo happened.

Illustration Sequence

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Ashkandi May 7 2013, 7:51am says:


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Zeppelin Studio
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Released Oct 9, 2014
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