Savage 2: A Tortured Soul takes the best of the FPS, RTS, and RPG genres and blends them seamlessly into an extremely addictive and complex experience. Anyone who's seen the game in action knows that each match is full of possibilities for epic moments and amazing displays of skill and strategy. Take the reigns as your team's commander from an overhead RTS perspective with superior strategic insight -- or join them on the field from a mixed action RPG and FPS view with a wide array of powerful classes and carve your path to victory.
Very basic gameplay, tethering multiple different genres, those being First Person Shooter, Roleplaying Game, and Real Time Strategy. It rarely impressed me back when I played it in 2009, still barely impressed me again in 2011, and now I'm almost certain, this game is just another generic multiplayer game.
That isn't to say the game isn't GOOD. It manages itself very well, and the connectivity isn't so terrible either. It just comes down to how little there is to express yourself with.
You start the game, pick a class of whatever side you're playing on, vye for points of interest on the field against the other team, gain funds to either give to RTS commander, or use it to respawn as a more powerful class, depending on how well you and everyone else plays, you win or lose the match.
It's kinda like League of Legends in a sense, except there is more to it than just taking down turrets and eventually the enemy base.
Some people will like this game, and others will not. It's just that type of game.
s2games simplified and removed a lot of good fundamental game mechanics that made Savage 1 challenging and complex (distinct races, melee system, tech tree, economy, weapon and item selection, building placement ...) and flooded Savage 2 with insignificant micro configuration (+1 blabla item there, +2 blabla regen there ...) making the game look complex, although it is empty, boring and lacks true freedom of choice and mechanics.
The reason why there are still people believing Savage 2 is a worthy sequel is because the RTSS genre is so unpopular that even the most dissimilar games within the genre look somewhat similar.