Savage 2: A Tortured Soul takes the best of the FPS, RTS, and RPG genres and blends them seamlessly into an extremely addictive and complex experience. Anyone who's seen the game in action knows that each match is full of possibilities for epic moments and amazing displays of skill and strategy. Take the reigns as your team's commander from an overhead RTS perspective with superior strategic insight -- or join them on the field from a mixed action RPG and FPS view with a wide array of powerful classes and carve your path to victory.

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ModDB's editors select their choice picks for the best indie games featured on the site.

Posted by stenchy on Feb 24th, 2009
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Best Indie Game

Indie games, whether they be commercial or free, have always fought an uphill battle trying to gain some recognition within mainstream circles. Many have started planting roots at ModDB to kickstart their PR campaigns and gain some recognition. As a result of this, we're starting to see some impressive independent titles come out of the woodwork to share their development progress with ModDB's audience and build up strong communities around their games pre-launch. Here's the editors' best picks for the released indies that have graced us with their presence in 2008.


Mount & Blade


Taleworlds wrote:Mount&Blade is a 3D, open-ended, single-player, third- or first-person, computer role-playing game in beta stage of development, created and distributed by the Turkish development house TaleWorlds. Mount&Blade has a medieval setting, without any fantasy elements. Mount&Blade is notable for its emphasis on realistic cavalry combat, which was common in the era, but is largely absent in most RPG titles.
The player can directly control only one player character, which is created when a new game starts. A character class only serves as a template for future character development. Each "class" differs only in its starting attributes, skill points and equipment. There are no in-game restrictions on equipment or skill use based on class and gender. The maximum level of a skill and the use of certain equipment is linked to a related attribute. The player character's facial features are customizable. The face and hair can be changed at any time, should the player wish to do so. The player character may take sides with any one or none of the factions present in Calradia: The Swadian, Rhodok, Vaegir, Khergit, and Nord armies, or hunt down the various bandits and rogues that plague the region.
The gameplay is open, similar to games such as Elite or Darklands. The game currently has a skeleton plot and the player is free to do as he wishes. While combat is the main draw of the game, it is for the most part optional.

Mount&Blade v. 0.953 Mount&Blade v. 0.953 Some 0.953 shots


Celestial Impact


Celestial_Impact wrote:Celestial Impact is a team multiplayer FPS taking place on asteroids with spherical gravity. The game is unique in that the landscape can be deformed in every direction. Players can add or remove terrain during combat by aiming and firing a special tool called Dirtgun. Celestial Impact is a PC game developed in Sweden that started with a few university students having an idea of an unusual and fun game. The idea evolved into a larger spare-time project and has now reached a fully playable version.

Berserk Having the Crystal Bridge builder

Iron Grip: Warlord


Isotx wrote:In IRON GRIP: WARLORD, the first commercial game from Isotx, the player plays as an Atelian warrior from Warlord Sahrab's army. The nomadic state of Atelia is being invaded by the imperialistic Confederation and everything from their religion to their independence is being threatened. Due to its own internal weakness and fractured city-states, Atelia has struggled and largely failed to fight the movement. It is now up to you and a close-knit of rebels--either AI controlled or fellow players--to repel the invader and save Atelia. As a Warlord, you must use all of your skill to defend the city against the Confederate attacks. In an innovative blend of RTS and FPS gameplay, you will employ urban guerrilla tactics to fight off the hordes of soldiers. You must protect your city at all costs, by building defense structures, setting traps, and taking the enemy on yourself. Based on the Quake 3 engine, this project is the latest offering in the Iron Grip Universe.

Warlord v1.11 September Updates Winter Offensive

Live for Speed S2


Live_for_Speed wrote:LFS S2 is a serious racing simulator. No arcade modes, no steering aids - YOU have to do the driving. It is therefore highly recommended to play the sim with a wheel, because even though you can use keyboard and/or mouse, a wheel is what you use in a real car, so a wheel should be used in a serious racing simulator. Especially when going online, where fast reactions are required.
In S2 you can race alone or against the AI, but the real fun is to be found online, in multiplayer mode. Racing against real people is simply the best thing and LFS makes it easy for you to do so. There are also several online racing leagues you can take part in, if you are looking for something with a more competitive edge.
A serious simulator obviously requires a very good physics simulation to provide the thrill and fun of real racing. This is done by simulating all aspects that are important to racing. LFS S2 is the second step towards our vision of what the sim must become and already does a very good job in simulating real racing. Many racing aspects are covered - comprehensive setup possibilities, fuel usage, tyre wear, a lot of different surface types, intriguing racing environments, different car classes, etc. All these aspects make sure you have enough to practise with and spend time on learning the flow of the tracks. Additionally, don't forget to plan your pitstops - find out how much fuel your car uses on a track and how are your tyres behaving on any track, with your driving style. All aspects you will have to think about in real racing and as such you need to think about them in S2 as well.

Donut Narrow Streets of South City :) AutoCross

Savage 2: A Tortured Soul


S2_Games wrote:Savage 2 is a hybrid RTS-action game. Two teams--Beasts and Humans--square off in large-scale maps. On each team, one player is the "commander" and plays the game like an RTS, while every other player on the team plays it as an action game. Savage 2 adds upon the existing Savage formula by expanding the melee combat system, updating the RPG and stat-tracking elements, and adding an entirely new race--the Hellborne. The strong emphasis on teamwork, innovative merging of genres, and asymmetrical teams make Savage 2 a very unique gameplay experience.

Random Chaos! Moonlight Poster

Post comment Comments  (50 - 66 of 66)
nevil93 Feb 25 2009 says:

well im just saying although i love mount and blade it really didnt compete with anything

0 votes     reply to comment
Daystranger Feb 25 2009 replied:

Well, look at this...
Who will win?
Shooter on q3 engine #1, Shooter on q3 engine #2, Generic Racing game(though, pretty realistic), Buggy and imbalanced Fantasy Battlefield(I've played latest version) or...
All new mix of RPG, Strategy, Management and Action games in Medieval setting on custom built engine allowing large scale battles?
I think its pretty clear.
No offense to other games.

-1 votes     reply to comment
stenchy Author
stenchy Feb 25 2009 replied:

Yeah, but you don't have to be a **** about it. Also Celestial Impact is entirely from scratch.

+1 vote   reply to comment
Daystranger Feb 25 2009 replied:

Oh. Sorry then.
I just though that its Q3 as all other OS games.
My fault.

+1 vote     reply to comment
AwsomeCake Feb 25 2009 says:

cheers :) i really think taleworlds deserved this. Congratulations :)

+1 vote     reply to comment
formerlyknownasMrCP Feb 25 2009 says:

Congrats to TaleWorlds! Good Work guys, looking forward to the upcoming expansion.

+1 vote     reply to comment
RogerRamjet Feb 25 2009 says:

Yes, I think there are many users on ModDB who's testis have not dropped yet and use the karma system to prove it. Merkinball to you...

+1 vote     reply to comment
Oktyabr Feb 25 2009 says:

In the race sim world "Live for Speed" is well known but has never gotten very popular, not because it's a bad sim but because there are several that are much better. And all of these are full blown "simulations", not beer and popcorn video games which is why the genre has always been slow to grow very much. So who exactly is LFS supposed to appeal to?

Anything that builds on a great engine (q3) rather than trying to reinvent the wheel gets a tip of the hat from me for great project development and management if nothing else.

+1 vote     reply to comment
Torabi Feb 25 2009 says:

**** yes! Mount & Blade won! Woo!

+1 vote     reply to comment
klichka Feb 25 2009 says:

As far as I've played it was Mount and Blade vs Live for Speed. Celestial Impact really doesn't have the 'it' or 'wow' factor or anything to hold you and I honestly haven't played Savage or Iron Warlord. Mount and Blade however was an amazingly epic sleeper hit that is reminiscent of a time when gaming was more experimental but it isn't as restricted as its experimental brethren with its capability of modern gameplay. LFS is a serious person's car racing game and the level of detail is astounding. LFS gets a lot of credit for its niche, but the question was if a niche game that appeals to a select few very highly could compete with games that appeal to the masses. The answer was clear here.

+1 vote     reply to comment
MrRock Feb 25 2009 says:

Simply Brilliant! Great idea and great developers! 10/10!

+1 vote     reply to comment
Moss Feb 25 2009 says:

I'm glad that M&B won, been playing it all through the beta, watched the team go from a simple husband and wife working part time, to an office of their own and full time work and onto a full team with a finished, highly sucesful indie hit and after all this time it's still one of the funnest games I own.

Although props for Live for Speed, which is also a brilliant game.

+1 vote     reply to comment
klichka Feb 26 2009 replied:

Live For Speed S2 is a really really good simulator, but I don't think it had the winning power. It's a Sim and the reality of sim games is that they appeal to a niche sector. I am a fan however of Live for Speed, but I personally don't think it wins, because it's not accessible. You just can't do LFS casually. When you play it you have to lug out the wheel and pedals and then plug it all in, move the chair and then launch the game. It's a big ritual from the get go and its not 'watch things blur fast you and bounce around the track', but 'have a jaws of life next to you when you accidentally get too lead footed on a turn and slam into a wall'. And yes you do need the wheel, you really can't get the same fine control or experience without one. It's a ritual, a harsh mistress, but it is very rewarding when you do make a nice fast feeling time around a track without bumping into anything. (Although you will probably cry when you find out that the hot lap times did it 10 seconds faster because the person who set it has a match perfect setup and is probably a real driver.)

+1 vote     reply to comment
TyeTheCzar Feb 28 2009 says:

I didn't realise that SO many models could be displayed on screen like that in M&B. Seriously. Even so, ALL OF YOU! PLAY GREAT STUFF LIKE THIS! CELESTIAL IMPACT INCLUDED.
Indie could possibly be the new hardcore.

+1 vote     reply to comment
TyeTheCzar Feb 28 2009 says:

I didn't realise that SO many models could be displayed on screen like that in M&B. Seriously. Even so, ALL OF YOU! PLAY GREAT STUFF LIKE THIS! CELESTIAL IMPACT INCLUDED.
Indie could possibly be the new hardcore.

+1 vote     reply to comment
shortmarine Mar 7 2009 says:

M&B !!! is awesome.

+1 vote     reply to comment
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Savage 2: A Tortured Soul
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Released 2008
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Related Games
Celestial Impact
Celestial Impact Multiplayer First Person Shooter
Iron Grip: Warlord
Iron Grip: Warlord Single & Multiplayer First Person Shooter
Live For Speed S2
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Mount & Blade
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Savage 2: A Tortured Soul
Savage 2: A Tortured Soul Multiplayer Real Time Shooter
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