Sanctum 2 is currently the main focus for Coffee Stain Studios and is set to bring the FPS-TD (First Person Shooter-Tower Defense) genre to new horizons. The goal with Sanctum 2 is to deliver something epic and memorable. Development has been going on for about a year, with the release being targeted for mid-2013. When producing Sanctum 2, we've taken every piece of feedback from Sanctum, and we're going to improve the aspects that we think were lacking in the original game.Even though it’s a sequel, we want to make sure Sanctum 2 feels fresh. With this in mind, we built Sanctum 2 is a completely new game from the ground up. This has allowed us to tweak, fix and improve it in every way. We’ll start revealing details soon, and we're probably even more excited than you guys! The best way to stay updated with the development of Sanctum 2 is to keep an eye on our newly started blog and our Facebook page. Expect a lot of Sanctum in the coming months!

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0 comments by Pixabyte on May 12th, 2013


Sanctum 2 releases Wednesday, May 15th. Pre-purchase now on Steam!

For more indie game news and previews, be sure to visit us at Pixabyte.tv.

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Post comment Comments  (10 - 20 of 20)
tymaxbeta
tymaxbeta Mar 1 2013, 1:03pm says:

Not sure how I wasn't tracking this... But not I'm tracking this...

+3 votes     reply to comment
TheJP3372
TheJP3372 Feb 15 2013, 10:32am says:

Sanctum was quite fun, so I guess Sanctum 2 would be better :D

+3 votes     reply to comment
Kuznetsovsky
Kuznetsovsky Feb 5 2013, 8:42am says:

YES! Sanctum is an awesome game and Sanctum 2 looks like it's going to be twice as awesome :] keep up the good work

+3 votes     reply to comment
RaTcHeT302
RaTcHeT302 Jan 18 2013, 1:19pm says:

Sanctum 2 is going to be amazing.

+4 votes     reply to comment
SabreXT
SabreXT Jan 18 2013, 11:43am says:

I like the look of the new towers. Land mines are always a plus. :P

I could rant on what did and didn't like about the first game, but instead, I will stick to the core 2 issue that, imo, really need to be addressed.

1 is that the sniper rifle was so overpowered and the rest of weapons were so weak as to be worthless.

2 is the reason I didn't buy Orcs Must Die 2, (I was eventually gifted it by a friend) the good towers were DLC. Having DLC isn't an issue, but the lack of core towers, like a sniper tower or a floor based trap, only to release them as DLC later was a real sore spot for me.

+5 votes     reply to comment
Lupus_of_nox_noctis
Lupus_of_nox_noctis Jan 18 2013, 10:26am says:

Hey guys, Im a huge fan of your first game and ive got a really good map suggestion to make, Instead of DLC 1 or 2 maps, DLC options that let us randomly generate ones from setting we can tune and change!

+2 votes     reply to comment
x3nu
x3nu Dec 30 2012, 9:42pm says:

I'm intrigued, tracking!

+2 votes     reply to comment
Galen512
Galen512 Dec 29 2012, 7:12pm says:

Sounds goddamn amazing, if I'm allowed to say so :>

Keep on going, I like what this looks like.

+1 vote     reply to comment
AntonWestbergh
AntonWestbergh Dec 29 2012, 5:26pm says:

Thanks :)

+2 votes     reply to comment
corvino17
corvino17 Dec 12 2012, 4:46pm says:

Sanctum 2, you say in about half of a year? Sounds brilliant! Keep working guys and good luck =)

+6 votes     reply to comment
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Sanctum 2
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Coffeestainstudios.com
Release Date
Released Sep 30, 2013
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