Japan at the end of the 15th century. With the aid of dark magic, a power hungry warlord has acquired demonic powers. At his hands; an army of demons, terrorizing the country. After the destruction of your clan, you are out for revenge ! Samurai Legends - An action adventure game with old-school game-play, and modern graphics.

Post news Report RSS Samurai Legends' camera system

Today I have a short video for you that demonstrates the functionality of the camera system.

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Today I have a short video for you that demonstrates the functionality of the camera system. We created a couple of user commands which allows us to use meshes for camera zones. It's now possible to create these camera zones inside a 3D modeler and just export them. This safes us a lot of time, entering coordinates and sizes for each zone was just very time consuming.

By the way, we are still searching for a new name for our samurai hero. Get the chance to win two Samurai Legends Desktop Wallpapers! You can participate over here.

Please support Samurai Legends on Indiegogo! Any help is appreciated!


Comments
Sph!nx

Though, I do believe a little more work needs to be done on the animation. Feels a bit robotic right now. But damn... it sure looks pretty!

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nameless-soul
nameless-soul

The thing is, it's a "camera system test video". So basically, the only thing that should be taken seriously is the Camera's functionality; sure, the animations do need some work, but they're not the main topic of this video.

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Irradic Author
Irradic

Thanks to both of you. Probably it was my mistake for not mentioning that it's an early development video.
It's a capture out of my sandbox project, it's where I test code and assets. That project doesn't even have timer based movement.
But anyway, rest assured that the animations will be redone at a later time. Right now there are just more important things at hand.

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Samurai Legends
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Windows
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Irradic
Engine
Unity
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