Samorost 2 is the sequel to the award winning Samorost. It is a point and click adventure about a man who's dog was kidnapped by aliens. He proceeds on a quest to find his dog and return safely home. Similar to Samorost and Machinarium, the game has a unique art style and musical score which nicely compliments the relaxed puzzle-based gameplay.
This is an awesome pay-what-you-want indie video game / charity promotion that we are trying out. Please watch this video to find out what it's all about, or read on!
Basically we're taking 5 classic indie games: World of Goo, Aquaria, Gish, Lugaru HD and Penumbra Overture and bundling them in a pay-what-you-want sale. Please remember though, we're just humble indie developers and the more you contribute, the easier it will be for us to make awesome games in the future.
You've heard us mention how important it is to support Mac and Linux in addition to Windows, and for this promotion we didn't want to leave anyone out (we owe special thanks to the amazing Ryan Gordon for helping make this possible).
We already echoed the philosophy which should be common knowledge among mainstream developers about why DRM doesn't make sense. As our thanks for your participation in this humble bundle, your user-experience will not be inhibited by any DRM.
Please know that there is no distributor acting as a middle man for this promotion and taking a cut of the proceeds. Your contributions will go directly to support the developers and charities (minus payment processor fees).
By default two charities, Child's Play and the Electronic Frontier Foundation share an equal part of the bundle proceeds with the five games. However, you can also customize how your donation will be split in step 3.
We are really excited to see how this turns out. We don't have a marketing budget so please tell your friends about the bundle. Tweets and Facebook shares are greatly appreciated.
We also want to thank the other indie developers for being bold enough to partake in this exciting experiment with us. Aright, enough reading, GO VISIT THE SITE!
Latest tweets from @amanitadesign
Oct 21 2009, 2:45am
@leliathomas Thank you for good words!
Oct 17 2009, 5:04am
After three years of hard work the game is finally finished and ready for you! Machinarium.net
Oct 16 2009, 3:50am
@werkschuwtuig Thank you for pre-order! :)
Aug 27 2009, 9:33am
@MachinariumGame We appreciate your support! Thank you.
Aug 23 2009, 4:05am