Salvation Prophecy is a space epic. Four warring factions battle over control of the known galaxy. Space stations and planet colonies endure constant assault. You begin your journey as a soldier recruit. Through intense planet and space battle, your combat skills will be put to a grim test. Success is rewarded with powerful skills, combat gear, and ship upgrades, and you may rise in rank to become commander of your faction. Lurking in the dark recesses of the universe is a threat foreseen by an apocalyptic prophecy. A danger far greater than mankind's endless battles. The pursuit of the prophecy leads through distant alien worlds with deadly creatures and untold secrets. A chance for redemption, if only we find our way through that dark hour.

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Salvation Prophecy on Ubuntu
Salvation Prophecy running on Ubuntu

The native linux port of Salvation Prophecy has been released on Desura.

Lots of care was taken to support a full linux experience:

  • Robust full-screen functionality
  • Support for mouse & keyboard, joysticks, and gamepads
  • Testing on multiple distributions, on both NVidia and AMD cards
  • English and French (new!) language language settings

In other news - .Underdog Reviews has created a video review for Salvation Prophecy, included below. This video gives a good overview of the gameplay and features of Salvation Prophecy, which includes both space and planetary combat.

New gameplay trailer

New gameplay trailer

News 1 comment

A new gameplay trailer for Salvation Prophecy, composed by Nate R from over at IndieGameHQ.

Salvation Prophecy Released on Desura

Salvation Prophecy Released on Desura

News 8 comments

A space epic with four warring factions battling over control of the known galaxy.

Salvation Prophecy Released on GamersGate

Salvation Prophecy Released on GamersGate

News 0 comments

News about the release of Salvation Prophecy, plus some new screenshots.

Salvation Prophecy:  Detailed Features

Salvation Prophecy: Detailed Features

News 1 comment

New details on the space battles, planet battles, characters, and alien worlds of Salvation Prophecy.

Post comment Comments  (70 - 80 of 207)
drakcothedark
drakcothedark

Just finished this game and I must say, I really love it!
Story had a very nice flow and pacing to it, (Along with great faction backgrounds. For the Wry, the Hitchhikers Guide reference was genius!) You never really feel like you're just "killing time" til the next Intel report. (Always advancing towards something.) Getting rune powerups was very badass, as well as the challenges to get them. (Loved the riddles!) I can tell the makers wanted to do much more with this game, but the pieces that are there, are very well implemented, enjoyable, and fit together nicely. (Becoming faction leader doesn’t feel gimmicky, i.e. Spore.)

But above all, the way the story unfolds it what sold it for me. From the start your perception of the universe is confined to just one space station, til the end when you have transcended time and space itself. When the aliens invade, you watch in silent horror as the enemies you once fought get cut down, one by one. (Conveys a feeling of helplessness without being frustrating very well.)

All this to say, thanks for the love you put into Salvation Prophecy Jabberwocky (And everyone else)! And I would love to see a sequel of sorts one day!

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JabberwockyX Creator
JabberwockyX

Hi drakcothedark,

Thanks so much for writing that up. It honestly made my day a lot better.

I'll leave it at that, except to say that this kind of player experience is what makes it all worthwhile. It's a pleasure to know my little indie game is played and enjoyed.

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wurmphlegm
wurmphlegm

How is that 64bit Linux client coming along? last time i got e-mailed i was told it was still being packed together.

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JabberwockyX Creator
JabberwockyX

Apologies, I got sidetracked by some new distribution contracts, stuff I couldn't ignore. You can read the updates in the news section on the salvation prophecy website.

That's all done this week, so linux will have my full attention again. It shouldn't be long!

Reply Good karma+2 votes
Colleseum2
Colleseum2

looks like it's going to be an awsome game

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Namelessness
Namelessness

First off I would like to say you have created an amazing game. Could you please help me with the "Alien Portals" in the game. I destroy 1 portal in a galaxy. As soon as it is destroyed they rebuild the same one. How can I prevent them from rebuilding a Portal. I have siigned peace with both factions but still I get no help from them fighting the Aliens. They have promised help batteling the Aliens still they never join any battle.

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JabberwockyX Creator
JabberwockyX

Hi NoNameR_1,
Thanks for the kind words about the game!

-- spoiler alert --

Once the alien invasion hits, it's a game of survival. The other factions aren't joining because everybody is getting attacked and is on the defensive. (They are battling the aliens, but just at their own space stations and colonies).

You need to hold on, make sure you're not completely obliterated by the alien invasion. In a bit of time the story line involving the ancient runes will advance, revealing a path to attack the alien invaders on their own ground.

Good luck!

Reply Good karma+1 vote
Namelessness
Namelessness

I have finished the game playing as Free Nations. I have beaten them on their own terrain.
For anyone doubting if the game is worth it: this game is a MUST BUY. I enjoyed every minute of this very nice game. I give this game a 10 out of 10.

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JabberwockyX Creator
JabberwockyX

Congrats NoNameR_1 - finishing the game is no cake-walk! :)

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Namelessness
Namelessness

Btw I have Upvoted Salvation Prophecy on Steam Greenlight.

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JabberwockyX Creator
JabberwockyX

Super cool! Thanks :)

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stuntaneous
stuntaneous

A tip, the stock sounds stand out. It'd be well worth throwing a few bucks at someone.

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JabberwockyX Creator
JabberwockyX

Hi stuntaneous -
I agree with the spirit of your comment. But I'm also going to guess you're probably not too familiar with how expensive it is to make a 3D game like Salvation Prophecy as an indie. Otherwise you would certainly understand why I needed to use some stock sounds, and stock artwork in the game.

Reply Good karma+1 vote
stuntaneous
stuntaneous

It's understandable. I'm just suggesting you reconsider.

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JabberwockyX Creator
JabberwockyX

I really hope to be able to tackle my next game with a lot larger budget. I tried to spend the audio money I had on custom audio where it most mattered - stuff like the music, a bit of voice over work, and a few of the key sound effects. But I totally agree, having 100% custom sound for your game is best.
For Salvation Prophecy, it's not really a matter of reconsidering. If I had the money I would have done it. :)

Reply Good karma+1 vote
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Salvation Prophecy
Platforms
Windows, Linux
Developer
Firedance Games
Engine
Ogre Engine
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Highest Rated (8 agree) 9/10

I've played through the game once, and I have to say it really exceeded my expectations. Although the game suffers a bit from repetition, I feel like it's really got a good tempo; let me explain what I mean by tempo. There's always something to do, and you're (until near the end) always getting stronger in some way. The best way I could describe it is to draw comparisons to Pirates!. New mission types are introduced at a reasonable pace and keep the game interesting. Maybe you'll start out doing…

Aug 3 2012 by Ysengrim

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