Salvation Prophecy is a space epic. Four warring factions battle over control of the known galaxy. Space stations and planet colonies endure constant assault. You begin your journey as a soldier recruit. Through intense planet and space battle, your combat skills will be put to a grim test. Success is rewarded with powerful skills, combat gear, and ship upgrades, and you may rise in rank to become commander of your faction. Lurking in the dark recesses of the universe is a threat foreseen by an apocalyptic prophecy. A danger far greater than mankind's endless battles. The pursuit of the prophecy leads through distant alien worlds with deadly creatures and untold secrets. A chance for redemption, if only we find our way through that dark hour.

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Blog RSS Feed Report abuse Latest News: Linux port of Salvation Prophecy available on Desura

16 comments by JabberwockyX on May 6th, 2013

Salvation Prophecy on Ubuntu
Salvation Prophecy running on Ubuntu

The native linux port of Salvation Prophecy has been released on Desura.

Lots of care was taken to support a full linux experience:

  • Robust full-screen functionality
  • Support for mouse & keyboard, joysticks, and gamepads
  • Testing on multiple distributions, on both NVidia and AMD cards
  • English and French (new!) language language settings

In other news - .Underdog Reviews has created a video review for Salvation Prophecy, included below. This video gives a good overview of the gameplay and features of Salvation Prophecy, which includes both space and planetary combat.

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Post comment Comments  (70 - 80 of 207)
drakcothedark Feb 7 2013, 1:01am says:

Just finished this game and I must say, I really love it!
Story had a very nice flow and pacing to it, (Along with great faction backgrounds. For the Wry, the Hitchhikers Guide reference was genius!) You never really feel like you're just "killing time" til the next Intel report. (Always advancing towards something.) Getting rune powerups was very badass, as well as the challenges to get them. (Loved the riddles!) I can tell the makers wanted to do much more with this game, but the pieces that are there, are very well implemented, enjoyable, and fit together nicely. (Becoming faction leader doesn’t feel gimmicky, i.e. Spore.)

But above all, the way the story unfolds it what sold it for me. From the start your perception of the universe is confined to just one space station, til the end when you have transcended time and space itself. When the aliens invade, you watch in silent horror as the enemies you once fought get cut down, one by one. (Conveys a feeling of helplessness without being frustrating very well.)

All this to say, thanks for the love you put into Salvation Prophecy Jabberwocky (And everyone else)! And I would love to see a sequel of sorts one day!

+3 votes     reply to comment
JabberwockyX Creator
JabberwockyX Feb 7 2013, 6:25pm replied:

Hi drakcothedark,

Thanks so much for writing that up. It honestly made my day a lot better.

I'll leave it at that, except to say that this kind of player experience is what makes it all worthwhile. It's a pleasure to know my little indie game is played and enjoyed.

+2 votes   reply to comment
wurmphlegm Mar 26 2013, 7:53am replied:

How is that 64bit Linux client coming along? last time i got e-mailed i was told it was still being packed together.

+2 votes     reply to comment
JabberwockyX Creator
JabberwockyX Mar 27 2013, 6:08pm replied:

Apologies, I got sidetracked by some new distribution contracts, stuff I couldn't ignore. You can read the updates in the news section on the salvation prophecy website.

That's all done this week, so linux will have my full attention again. It shouldn't be long!

+2 votes   reply to comment
Colleseum2 Jan 22 2013, 4:58am says:

looks like it's going to be an awsome game

+3 votes     reply to comment
Namelessness Jan 15 2013, 3:03am says:

First off I would like to say you have created an amazing game. Could you please help me with the "Alien Portals" in the game. I destroy 1 portal in a galaxy. As soon as it is destroyed they rebuild the same one. How can I prevent them from rebuilding a Portal. I have siigned peace with both factions but still I get no help from them fighting the Aliens. They have promised help batteling the Aliens still they never join any battle.

+2 votes     reply to comment
JabberwockyX Creator
JabberwockyX Jan 15 2013, 2:28pm replied:

Hi NoNameR_1,
Thanks for the kind words about the game!

-- spoiler alert --

Once the alien invasion hits, it's a game of survival. The other factions aren't joining because everybody is getting attacked and is on the defensive. (They are battling the aliens, but just at their own space stations and colonies).

You need to hold on, make sure you're not completely obliterated by the alien invasion. In a bit of time the story line involving the ancient runes will advance, revealing a path to attack the alien invaders on their own ground.

Good luck!

+1 vote   reply to comment
Namelessness Jan 15 2013, 3:55pm replied:

I have finished the game playing as Free Nations. I have beaten them on their own terrain.
For anyone doubting if the game is worth it: this game is a MUST BUY. I enjoyed every minute of this very nice game. I give this game a 10 out of 10.

+3 votes     reply to comment
JabberwockyX Creator
JabberwockyX Jan 15 2013, 4:15pm replied:

Congrats NoNameR_1 - finishing the game is no cake-walk! :)

+2 votes   reply to comment
Namelessness Jan 17 2013, 2:17pm replied:

Btw I have Upvoted Salvation Prophecy on Steam Greenlight.

+2 votes     reply to comment
JabberwockyX Creator
JabberwockyX Jan 18 2013, 3:38am replied:

Super cool! Thanks :)

+2 votes   reply to comment
stuntaneous Jan 4 2013, 5:01am says:

A tip, the stock sounds stand out. It'd be well worth throwing a few bucks at someone.

+1 vote     reply to comment
JabberwockyX Creator
JabberwockyX Jan 4 2013, 1:41pm replied:

Hi stuntaneous -
I agree with the spirit of your comment. But I'm also going to guess you're probably not too familiar with how expensive it is to make a 3D game like Salvation Prophecy as an indie. Otherwise you would certainly understand why I needed to use some stock sounds, and stock artwork in the game.

+1 vote   reply to comment
stuntaneous Jan 4 2013, 3:22pm replied:

It's understandable. I'm just suggesting you reconsider.

+1 vote     reply to comment
JabberwockyX Creator
JabberwockyX Jan 4 2013, 4:51pm replied:

I really hope to be able to tackle my next game with a lot larger budget. I tried to spend the audio money I had on custom audio where it most mattered - stuff like the music, a bit of voice over work, and a few of the key sound effects. But I totally agree, having 100% custom sound for your game is best.
For Salvation Prophecy, it's not really a matter of reconsidering. If I had the money I would have done it. :)

+1 vote   reply to comment
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Salvation Prophecy
Windows, Linux
Firedance Games
Ogre Engine
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Release Date
Released Jun 25, 2012
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90 votes submitted.

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Highest Rated (8 agree) 9/10

I've played through the game once, and I have to say it really exceeded my expectations. Although the game suffers a bit from repetition, I feel like it's really got a good tempo; let me explain what I mean by tempo. There's always something to do, and you're (until near the end) always getting stronger in some way. The best way I could describe it is to draw comparisons to Pirates!. New mission types are introduced at a reasonable pace and keep the game interesting. Maybe you'll start out doing…

Aug 3 2012, 3:01pm by Ysengrim

Futuristic Sim
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