Salvation Prophecy is a space epic. Four warring factions battle over control of the known galaxy. Space stations and planet colonies endure constant assault. You begin your journey as a soldier recruit. Through intense planet and space battle, your combat skills will be put to a grim test. Success is rewarded with powerful skills, combat gear, and ship upgrades, and you may rise in rank to become commander of your faction. Lurking in the dark recesses of the universe is a threat foreseen by an apocalyptic prophecy. A danger far greater than mankind's endless battles. The pursuit of the prophecy leads through distant alien worlds with deadly creatures and untold secrets. A chance for redemption, if only we find our way through that dark hour.

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Blog RSS Feed Report abuse Latest News: Linux port of Salvation Prophecy available on Desura

16 comments by JabberwockyX on May 6th, 2013

Salvation Prophecy on Ubuntu
Salvation Prophecy running on Ubuntu

The native linux port of Salvation Prophecy has been released on Desura.

Lots of care was taken to support a full linux experience:

  • Robust full-screen functionality
  • Support for mouse & keyboard, joysticks, and gamepads
  • Testing on multiple distributions, on both NVidia and AMD cards
  • English and French (new!) language language settings

In other news - .Underdog Reviews has created a video review for Salvation Prophecy, included below. This video gives a good overview of the gameplay and features of Salvation Prophecy, which includes both space and planetary combat.

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Post comment Comments  (30 - 40 of 207)
Xovan Jun 3 2013, 12:21am says:

Love the game so far, been having a grand ol time flying around blowing crap up. Landing on planets blowing crap up. Going back into space buy new stuff to blow more crap up. I don't know how they keep making stuff so quick just for me to blow up only a few minutes later but I sure do love blasting things apart in this game. I can't wait to max out my tech and try blasting some citadels and colonies apart single handedly(I don't know if I could but you can be sure I'll try). As it goes I really have had a ton of fun with this game and I'm just starting the story. The droid unity + focus stims + tech level 5 disruptor = Maximum Carnage. I love how quickly you can get into action because even if you don't have a battle going on right now you can always go hunt a pirate and teleport to other stations to see what they are doing. Thank you for such an awesome game and thank you for making a linux version. This is the best linux game I have and provides a tremendous amount of fun.

+3 votes     reply to comment
JabberwockyX Creator
JabberwockyX Jun 4 2013, 4:41am replied:

Hiya Xovan - thanks for dropping by to give the game a thumbs up. It really makes my day better to read something like this. :) I'm glad you're having fun!

Re: The droid unity + focus stims + tech level 5 disruptor = Maximum Carnage.
Haha - I cannot argue with your math. ;)
I think a lot of players underutilize the stims other than nano-surgery (the heal). But these other stims can be really powerful if used in the right situations.

+1 vote   reply to comment
fumaison May 28 2013, 2:00pm says:

Is a linux64 version planned ?

+3 votes     reply to comment
rufferson May 28 2013, 4:42pm replied:

I'm also similar purist - bashing all the crappy deps. But I've resigned to the fact that if you want to live with linux gaming - you need to consider x32 somehow. For me I've chosen that 'somehow' as a steam libs - it pulls entire multilib chain anyway. And it doesn't pollute the system with excessive deps - it lives only in my home. All in all - I've installed steam and exported steam's x32 libs in my LD path so all games can live happily there.

+1 vote     reply to comment
JabberwockyX Creator
JabberwockyX May 28 2013, 3:57pm replied:

Hi fumaison,

I'm prevented from making a 64-bit version because I use the closed-source PhysX library, which only comes in 32-bit form. For a 64-bit exe, you need all libraries to be 64-bit as well.

That being said, many people running 64-bit linux have been able to get the game working quite easily. On Ubuntu, it's just a matter of installing the package ia32-libs. This is all explained in a README file included with the game.

+3 votes   reply to comment
hero1900 May 30 2013, 8:35am replied:

yup i have 64bit system and the game works so well

+2 votes     reply to comment
JabberwockyX Creator
JabberwockyX May 30 2013, 12:12pm replied:

Cool! Enjoy the game. :)

+2 votes   reply to comment
charrety May 28 2013, 7:55am says:

Run very fine with ubuntu 12.04. This game is addictive and beauteful. Thank you for linux version :)

+4 votes     reply to comment
JabberwockyX Creator
JabberwockyX May 28 2013, 3:46pm replied:

Awesome, I'm glad you're enjoying the game Charrety. Thanks for posting.

+1 vote   reply to comment
pacerdawn May 27 2013, 10:04pm says:

Nice game so far, but 2 missions in and I've already found a game affecting bug that caused me to have to force shut-down the game. I was in my ship for the first time, went through the initial tutorial moves and ramming the instructors ship, and then it told me to go to an asteroid to blow stuff up. I brought up the Menu, clicked Scanner, selected the Asteroid, and then hit the JUMP button -- I didn't click the Jump button on screen, I hit the jump button on the keyboard (which I have remapped to be the space bar). At that point I was in a wormhole, but I couldn't steer because the Scanner interface was still up. I could not close the scanner interface at all. Nothing I clicked or no key I hit would get it to go away, and at that point my mouse would not steer the ship. I had to load the last autosave, at which point my screen just stayed black so I had to alt-tab out and kill the process. Anyway, just an FYI. Regardless, good game so far.

+2 votes     reply to comment
JabberwockyX Creator
JabberwockyX May 28 2013, 1:15am replied:

Hiya pacerdawn -
Dang, sorry you ran into a bug. The game has generally been quite stable. I can see how this might happen though - the tutorial has a lot of one-off code to make sure you follow the instructions. I may have overlooked using the jump shortkey. Thanks for the bug report, I'll fix that up. The work-around is just to use the jump button as instructed by the tutorial. But for sure, it should work either way.

+1 vote   reply to comment
pacerdawn May 28 2013, 6:16pm replied:

Yep, clicking the on-screen jump button was the solution. I wasn't sure if you were aware of the bug or not and just wanted to let you know!

+2 votes     reply to comment
JabberwockyX Creator
JabberwockyX May 28 2013, 6:38pm replied:

I didn't know, so thanks a lot for bringing it up!

+1 vote   reply to comment
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Salvation Prophecy
Windows, Linux
Firedance Games
Ogre Engine
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Release Date
Released Jun 25, 2012
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90 votes submitted.

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Highest Rated (8 agree) 9/10

I've played through the game once, and I have to say it really exceeded my expectations. Although the game suffers a bit from repetition, I feel like it's really got a good tempo; let me explain what I mean by tempo. There's always something to do, and you're (until near the end) always getting stronger in some way. The best way I could describe it is to draw comparisons to Pirates!. New mission types are introduced at a reasonable pace and keep the game interesting. Maybe you'll start out doing…

Aug 3 2012, 3:01pm by Ysengrim

Futuristic Sim
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